Space Impossible Game Cover
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Space Impossible is a real-time strategy game set in space where you manage a fleet of ships and bases. Expand your territory, gather resources, and engage in strategic battles to secure your dominance. With various ship types, upgrades, and customization options, adapt your strategy to overcome a range of challenges in this immersive space opera.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

93%
Audience ScoreBased on 176 reviews
gameplay10 positive mentions
story4 negative mentions
  • The game offers a great introduction to its systems, making it accessible for new players.
  • There is a lot of freedom in ship and station building, allowing for creative designs.
  • The developers are responsive and actively update the game based on community feedback.
  • The game is still in early access after many years, leading to a lack of content.
  • Combat feels unbalanced, with certain weapons dominating others, and there are limitations on ship size and automation.
  • Many bugs and glitches exist, affecting gameplay and overall experience.
  • gameplay42 mentions

    The gameplay is characterized as a fun but shallow experience, often described as a "timewaster" with numerous glitches and a lack of depth in objectives or story, leading to limited replayability. While some players appreciate the core mechanics and overall design, others criticize the game for its broken systems and unnecessary difficulty, suggesting that it may not appeal to those seeking a polished experience. Despite its flaws, the game is considered worth exploring for its solid mechanics and affordable price.

    • “Very nice concept, good mechanics, and has a fair amount of content.”
    • “The core mechanics are pretty good.”
    • “I cannot really describe any particular detail that could draw you in as change can always happen, but I have thus far thoroughly enjoyed the mechanics, design, art, and audio this game has displayed.”
    • “Fun timewaster, lots of glitches and bugs, and no deeper gameplay or story/objective, so it's kinda just a 'mess around for a bit' kind of game. It lacks replayability in that sense though.”
    • “Absolutely not, unless you have an extreme tolerance for laughably broken mechanics.”
    • “This absolutely ruins story and plot devices and makes for just... bad gameplay mechanics.”
  • story16 mentions

    The game's story is criticized for its repetitiveness and lack of depth, with players expressing frustration over missing mission descriptions and incomplete objectives that detract from the overall narrative experience. While there are opportunities to engage with factions, the absence of a structured story mode or diverse quests leaves the gameplay feeling aimless and unfulfilling. Many hope for future updates to enhance the narrative elements and provide more engaging content.

    • “Not sure how much detail is in there yet, but you can do missions to gain favor for some factions or lose it with others.”
    • “Wish there were quests and other star systems to visit, but comparable things are already in the feature list and will be coming soon enough if the devs are to be trusted.”
    • “This absolutely ruins story and plot devices and makes for just... bad gameplay mechanics.”
    • “But I think game devs should add a story mode or an actual objective at least, because it is boring now just flying around the star systems.”
    • “Fun timewaster, lots of glitches and bugs, and no deeper gameplay or story/objective, so it's kind of just a 'mess around for a bit' kind of game, lacking replayability in that sense.”
  • stability8 mentions

    The game is characterized by numerous glitches and bugs, reminiscent of Fallout 76, which can detract from deeper gameplay and replayability. While multiplayer functionality is generally stable, some users experienced issues with the chat window. Overall, it runs well on higher-end hardware, but the frequent bugs may limit the enjoyment for some players.

    • “Runs great on my 1080 Ti!”
    • “Fun timewaster, lots of glitches and bugs, and no deeper gameplay or story/objective, so kinda just 'mess around for a bit' kind of game, lacks replayability in that sense though.”
    • “As buggy as FO76, it was fun finding them all.”
    • “Multiplayer worked very well for me and a friend, except the chat window was a bit buggy and kept disappearing.”
  • grinding6 mentions

    Players express frustration with the mindless grinding for materials, especially when they feel they have progressed beyond that stage. Additionally, issues with the user interface complicate crafting and navigation, making the overall experience more tedious, particularly in the early game.

    • “It'd be great to get rid of that mindless grinding for materials when you're at the point that you should be above doing that.”
    • “The way the UI overlays over each other is annoying, making it hard to press buttons while crafting, and you can't move the menus around, which complicates seeing the components of other ships you scan and makes crafting more tedious.”
    • “This could probably be solved if I built a carrier for my combat ship for nearby repairs, but early game it can be tedious.”
  • optimization6 mentions

    The game is well-optimized, delivering solid performance on most PCs, with various menu options to enhance the experience. Additionally, cargo management can influence ship performance, adding a layer of depth to gameplay.

    • “The game is pretty optimized and runs well on most PCs.”
    • “Performance is great, with good options in the menus as well.”
    • “Even cargo can affect ship performance.”
  • humor4 mentions

    Players find the humor in the game's glitches and broken mechanics, often describing the experience as genuinely funny. The comedic elements arise from the unexpected and absurd situations that occur during gameplay.

    • “It is so funny.”
    • “No, it was funny to see how broken the game could get.”
  • graphics4 mentions

    The graphics are praised for their polished block-style design, enhanced by effective lighting effects and a responsive interface, distinguishing them from lower-quality Unity assets. Overall, the visuals contribute positively to the game's aesthetic appeal.

    • “The game features stunning block graphics, impressive lighting effects, and a very snappy, responsive interface.”
    • “The visuals are vibrant and engaging, with a unique art style that enhances the overall experience.”
    • “The graphics are beautifully designed, creating an immersive atmosphere that draws you into the game world.”
    • “Graphics that don't look like some poorly put-together Unity thing.”
    • “Instead you have pretty block graphics, lighting effects, and a very snappy responsive interface.”
  • replayability2 mentions

    The game is seen as a fun timewaster but suffers from numerous glitches and a lack of deeper gameplay or objectives, leading to limited replayability. Players generally find it enjoyable for short bursts but not engaging enough for repeated play.

    • “Fun timewaster, lots of glitches and bugs, and no deeper gameplay or story/objective, so it's kinda just a 'mess around for a bit' kind of game. It lacks replayability in that sense, though.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

14hMedian play time
11hAverage play time
6-16hSpent by most gamers
*Based on 4 analyzed playthroughs

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