Space Hole 2018
- January 23, 2019
- Sam Atlas
You gotta go in the Space Hole! A space metroidvania, wherein a space shuttle must navigate both inside and outside of the space ball. Collect gems, opening up even deeper space holes.
Reviews
- Significant improvement in gameplay and visuals compared to previous titles, creating a more immersive experience.
- The non-linear exploration and unique abilities provide a fresh and engaging gameplay dynamic, reminiscent of metroidvania elements.
- The game features a stunning aesthetic with diverse environments and a captivating soundtrack that enhances the overall atmosphere.
- The game can be technically janky, with issues such as camera glitches and rough controls that may disrupt the experience.
- Some levels can be challenging to navigate, leading to potential frustration for players who may get stuck.
- The game's psychedelic visuals and flashing lights may not be suitable for players with photosensitivity or seizure disorders.
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game is highly praised for its memorable tracks and atmospheric fit, with a diverse range of styles including opera, electronic beats, and retro sci-fi sounds. Notable highlights include "abide, moment!" by joy wants eternity, which enhances key moments in the game. Overall, the soundtrack significantly enriches the gaming experience, providing each level with a unique auditory identity.
“There are also some very memorable music tracks which augment this experience.”
“The visuals are beautiful and the soundtrack fits perfectly with the atmosphere.”
“My personal favorite is 'Abide, Moment!' by Joy Wants Eternity, the song used in Departure.”
“Most of the soundtrack seems to be split into two halves.”
“Don't get me wrong, I loved just listening to Beverly Crusher in the last game constantly, but this has done something different with the soundtrack and given each level a distinct feel.”
“+ very interesting sound effects from static radio (with Johnny Depp in the background talking about HST in Las Vegas?), opera music, trippy trance and electronic beats, rock, and sci-fi noises from 60s movies.”
- graphics6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The graphics in the game have seen significant improvement, showcasing stunning visuals that create an immersive and abstract world. Players appreciate the diverse environments and the beautiful aesthetic of neon geometry set against a dark backdrop, which enhances the overall atmosphere and emotional experience. The combination of vibrant colors, psychedelic scenery, and a fitting soundtrack contributes to a captivating visual experience.
“Outside of gameplay, the aesthetic of the game is incredible and will immerse you in an almost completely abstract world. This game creates a vast diversity of environments that invoke various types of emotion.”
“The main selling point is the aesthetic of neon geometry floating in a black abyss as you zoom around to prog rock in your space shuttle, whether freely or contained in a giant cube or zorb.”
“The graphics, the psychedelic scenery, colors, abstract shapes, and themes are incredible.”
“The graphics are outdated and lack the detail expected from modern games.”
“The character models look flat and lifeless, making it hard to connect with the game.”
“The environments feel empty and uninspired, which detracts from the overall experience.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is highly praised for its captivating blend of ambient and post-rock music, creating an immersive experience that complements the stunning visuals. Players appreciate the ability to get lost in the abstract and empty ambiance, enhancing the overall emotional impact of the game.
“One half of it is some atmospheric ambient, which I'm a sucker for, and the other is some post-rock which I'm also a sucker for.”
“The visuals are beautiful and the soundtrack fits perfectly with the atmosphere.”
“Get lost in the abstract, empty atmosphere.”
“The atmosphere feels lifeless and uninspired.”
“There's a distinct lack of immersion; the atmosphere fails to engage.”
- story2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game's story is open to interpretation, relying more on an immersive world than a traditional narrative structure. This approach helps it avoid the disconnect often felt in abstract games, allowing players to engage with the experience on a deeper level.
“I do feel, however, that this game manages to escape the disconnect I sometimes feel with competently abstract games. I guess it is the immersive world rather than a traditional story that carries it in this aspect.”
“In terms of story, where it is present, it is very open to interpretation.”
“I do feel, however, that this game manages to escape the disconnect I sometimes feel with competently abstract games; I guess it is the immersive world rather than a traditional story that carries it in this aspect.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The gameplay has seen significant improvements compared to the previous installment, featuring enhanced mechanics and impressive visuals that elevate the overall experience.
“A significant improvement from the last installment, featuring much better gameplay and stunning visuals.”
“The gameplay is incredibly engaging, with smooth mechanics that keep you hooked for hours.”
“I love the variety of gameplay options available, making each session feel fresh and exciting.”