- August 26, 2015
- Matthew Brown
Sound Shift
Platforms
About
Sound Shift is a unique game that combines a VJ style music visualizer with a simple arcade shooter. Players shoot targets to earn credits for unlocking new videos and FX, with music streamed from any source on their computer. The game offers an engaging and immersive experience that synchronizes with the rhythm and melody of the chosen music.











- The game allows players to use any audio output, making it versatile and fun to play along with personal music choices.
- Visually appealing with vibrant graphics and interesting effects that enhance the experience, especially in visualizer mode.
- It's free to play and easy to achieve 100%, making it accessible for casual gamers and achievement hunters.
- Gameplay is repetitive and lacks depth, with only two basic modes that can become boring quickly.
- The synchronization between the visuals and music is often off, leading to a disjointed experience.
- While it has potential, the game feels unfinished and could benefit from more content and features.
- music75 mentions Positive Neutral Negative
The music aspect of the game is primarily described as an interactive music visualizer rather than a traditional rhythm game, allowing players to use their own music from various sources. While the ability to choose any song is praised, many users note that the synchronization between gameplay and music can be inconsistent, particularly with slower tempos, leading to a less engaging experience. Overall, it serves well as a visual accompaniment to music but lacks the depth and gameplay mechanics found in more established titles in the genre.
“As an interactive music visualizer, I recommend it, especially since it's free.”
“I love the fact I chose the music and it is very entertaining to play.”
“Sound shift works better when you just want to visualize your music (bass preferably) with some stunning shapes, colors, and animations.”
“Very simple audio output analysis/handling - does not work well or to the same degree on different song types.”
“Problem is that other than blocks that move back and forth, the backgrounds aren't really in sync or dependent on your music at all, and while they fit a frantic techno beat, they seem really out of place when it comes to easy listening music or music like 'Wheels on the Bus Go Round and Round'.”
“The game itself doesn't seem to do any pre-analysis of music, unlike some other games in this genre (think Audiosurf) and instead generates the content on the fly, according to the audio output of your device.”





