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Beat Hazard 2

87%Game Brain Score
music, gameplay
stability, grinding
87% User Score Based on 1,227 reviews

Platforms

iPadiPadiPhiPhonePCPCPhoPhoneSDSteam DeckWinWindowsAndAndroidMPMobile PlatformTabTablet
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
Beat Hazard 2 screenshot
+8

87%
Audience ScoreBased on 1,227 reviews
music242 positive mentions
stability14 negative mentions

  • The game allows players to use their own music, enhancing the gameplay experience and providing endless replayability.
  • Improvements over the original include better graphics, more enemy types, and the addition of unique ships generated from the music played.
  • The Open Mic feature works well, allowing players to stream music from various services like Spotify and YouTube.
  • The game can be overwhelming with excessive flashing lights, which may cause discomfort or trigger seizures for sensitive players.
  • Some players have reported bugs, including crashes and issues with the music recognition feature.
  • The menu system is clunky and not user-friendly, making navigation and control configuration frustrating.
  • music
    1,291 mentions Positive Neutral Negative

    The music aspect of "Beat Hazard 2" has received widespread acclaim for its innovative integration of personal music libraries and streaming services like Spotify and YouTube through the "open mic" feature. Players appreciate how the game generates unique levels and challenges based on the songs they choose, creating a dynamic and immersive experience that combines shooting gameplay with their favorite tracks. However, some users have noted inconsistencies in music recognition and synchronization with gameplay, leading to moments where the action does not align with the music's intensity, which can detract from the overall experience.

    • “Beat Hazard 2 is a music-driven arcade shooter where you pilot a spaceship that fights a ridiculous amount of space junk asteroids, other battleships, and numerous intimidating flagships while listening to the beats of music pumping through your ears.”
    • “The open mic feature is by far one of the smartest ways I've seen a game get around music licensing too, and it still identifies the song you're listening to in order to build a proper stage out of it rather than just accept it as unknown audio.”
    • “This game is wonderful if you have music on your hard drive but not so much if you are hoping for a seamless streaming experience (Spotify etc).”
    • “I expected the music to have more of an effect on the gameplay (real basic stuff like enemy spawns on the beat) but this is literally just an audio visualizer with a twin-stick shooter overlayed on top.”
    • “The gameplay rarely feels synced to the music I've tried.”
    • “At no point during this game does the music seem to matter to the gameplay... so it's just a Winamp visualizer with the explosions as you listen to music... gameplay isn't that bad as a super basic twin stick but at this price I just could never recommend it.”
  • gameplay
    177 mentions Positive Neutral Negative

    The gameplay in this title is a blend of twin-stick shooter mechanics and music integration, allowing players to use their own music to influence the experience, though many reviewers feel the connection between music and gameplay is minimal. While the visuals are praised for their intensity and the game offers a variety of features, the core gameplay loop can become repetitive and lacks depth, with some players expressing disappointment over the limited impact of music on gameplay dynamics. Overall, the game is seen as an enjoyable but flawed experience, with a mix of engaging mechanics and areas needing improvement.

    • “The intensity of gameplay is fueled by your choice of music (the game offers a pretty good selection of sources for music, including your own) and power-ups scattered throughout increase your chances of making it to the end of a song.”
    • “Dynamic twin-stick shooter gameplay based on your music with absolutely insane visuals.”
    • “Great twin-stick shooter with crazy tight controls and silky smooth gameplay.”
    • “Despite the vast galaxy to explore, the core gameplay loop quickly becomes repetitive.”
    • “It's a visually stunning game with a vast amount of content, but it sacrifices the core gameplay experience in favor of sensory overload and excessive complexity.”
    • “The gameplay itself isn't very varied though; it is just nice to look at.”
  • graphics
    119 mentions Positive Neutral Negative

    The graphics in the game have received significant upgrades compared to its predecessor, featuring improved lighting effects and a more refined visual style. However, many players find the intense and chaotic visuals overwhelming, leading to discomfort such as headaches and eye strain, particularly at higher settings. While some appreciate the vibrant and dynamic graphics that enhance gameplay, others express concerns about the potential for photosensitivity and the need for better customization options to manage visual intensity.

    • “This game has amazing visuals and an insane amount of flashing lights.”
    • “The visuals are greatly improved and look amazing.”
    • “The graphics got a much-needed upgrade, the enemy pathing is better, it supports more music sources, and above all, it works with Proton API with only a minor start option setting.”
    • “The visuals are so intense and chaotic that they can quickly become overwhelming, leading to headaches and eye strain.”
    • “I'm not fond of the intensity of the visuals improving the scores, making it a requirement to play at 300% if you aim for the top; this feature could be tweaked or reduced, since it really hurts the enjoyment and gameplay experience.”
    • “My second major criticism is due to the nature of the game and the way it is designed: it is extremely flashy and intense in its graphics, which therefore can cause people that are visually sensitive or seizure prone to experience terrible symptoms.”
  • story
    79 mentions Positive Neutral Negative

    The game lacks a traditional narrative, focusing instead on gameplay mechanics centered around "shadow missions" tied to various ships, each offering unique challenges and unlockable modules. Players engage in missions that require completing songs under specific conditions, which enhances the gameplay experience by encouraging exploration of their music libraries. While the absence of a story may deter some, the engaging mission system and ship customization provide a satisfying progression loop for players.

    • “Still, the ability to explore the interactions between songs and gameplay, the variety of different ships including unique missions for each one, the interesting perk system, and the excellent feel of the combat all create a truly exceptional game.”
    • “Songs unlock randomly generated ships, with a bunch of missions to fulfill to master the ship, usually based around playing songs with certain words in the title or by certain artists, so it's simultaneously a fun blasty time but also sends you down different music rabbit holes chasing those missions.”
    • “The cycle of unlocking ships and beating their missions is so satisfying that I can and do disappear into the game and come up hours later.”
    • “There is no story whatsoever – this is not a bad thing, per se, but it means that players looking for a good story should look elsewhere.”
    • “For players who need a clear purpose in any game, this game might feel pointless as the only goals are to score high on the songs’ leaderboards and to do all the missions for all the ships.”
    • “As long as you don’t expect a story or want to have an overarching goal, Beat Hazard 2 is an incredibly fun game, very well worth your money and time.”
  • replayability
    33 mentions Positive Neutral Negative

    The game boasts exceptional replayability, largely due to its integration with personal music libraries and the ability to generate unique levels for each track. Players can engage in daily challenges, compete for high scores, and unlock various ships, enhancing the overall experience. With features like ship variety and an active community, many reviewers describe it as having near-infinite replay value, making it a compelling choice for music and gaming enthusiasts alike.

    • “Tons of fun and has a lot of replay value.”
    • “This game is an experience, and not only is it an experience, it's an almost infinitely replayable enjoyable experience.”
    • “Beat Hazard is the ultimate marriage of music and gaming in my eyes and has endless replayability.”
    • “This should be developed a lot more until it is more playable.”
    • “Although it does seem like Beat Hazard 2 has more replay value with all the unique ships you can unlock by playing plus the procedurally generated boss ships.”
    • “It was simple, yet incredibly complex with hundreds of hours of replayability, limited almost entirely by the size of your music library - the one downside, if you wanted to use a song, you had to download it from somewhere.”
  • stability
    15 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with users reporting frequent crashes, sound issues, and VR conflicts that disrupt gameplay. Many players have experienced random freezes, requiring them to use task manager to close the game, and some have noted that the game can freeze their entire PC for extended periods. Overall, the game appears to be plagued by bugs that detract significantly from the user experience, leaving players frustrated and seeking solutions.

    • “No glitches or anything on my system, and I've played it for about 4 hours already.”
    • “I spent over an hour troubleshooting crashes, sound issues, and VR conflicts; my playtime included one song after which the game crashed (again).”
    • “The only problem is, the freezes. I don't know if it's just me or everyone else, but the game seems to freeze at random times and I have to close it through Task Manager. When launching it, if you click at all before the game lets you, it will freeze.”
    • “This second bug is much more alarming; the game freezes my entire PC for up to 30 seconds every 10 minutes or so.”
  • grinding
    9 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be a mixed experience; while some players find it tedious and time-consuming, particularly for resource gathering and upgrades, others appreciate the purpose it provides in customizing ships and achieving high scores. The procedurally generated levels and new ship systems help alleviate some monotony, but the overall grind for specific perks and achievements remains a significant aspect of gameplay.

    • “You'll need a second life for grinding.”
    • “The procedurally generated levels lack the variety and excitement of the original, and the focus on grinding for resources and upgrades can feel tedious.”
    • “Scoring system is absolutely busted, needing hours of grinding to get particular ships and perks that grant multipliers.”
    • “It is really tedious and I don’t know why it is that way.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding it both hilarious and engaging, often enhanced by the chaotic visuals and unexpected moments during gameplay. Many users highlight the game's ability to evoke laughter through its absurdity and entertaining interactions, suggesting it offers more than just a fleeting comedic experience. Overall, the humor is a significant draw, contributing to the game's appeal and replay value.

    • “Ozzy Osbourne: (laughing) bleepin' hell, Torgue!”
    • “It's great, it's hilarious.”
    • “The first time I played a song I was laughing because it gets really crazy depending on the song.”
  • monetization
    6 mentions Positive Neutral Negative

    Overall, players express dissatisfaction with the presence of ads in the game, viewing them as unnecessary and detrimental to the experience. While some appreciate the fair price and absence of loot boxes or microtransactions, concerns about the game's monetization strategy being perceived as a cash grab persist, particularly with the upcoming release of Beat Hazard 3.

    • “The price tag is more than fair, and there are no loot boxes or microtransactions.”
    • “I appreciate that the game offers a complete experience without pushing for additional purchases.”
    • “It's refreshing to see a game that respects players by avoiding aggressive monetization tactics.”
    • “Still, ads should be removed and not added or exist in the first place.”
    • “With the announcement of Beat Hazard 3, the developer has confirmed the series to be nothing but a cash grab.”
    • “I kind of feel like the advertisement that you can use these different sources is a little misleading.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed feedback; while some users appreciate the current VR implementation, many express a desire for significant performance improvements. The VR performance toolkit (vrperfkit) appears to load without enhancing performance, leading to frustration among players who feel the game could perform better. Despite these concerns, the blend of gameplay elements is well-received, though optimization remains a notable issue.

    • “Overall, I'd like to see performance improvements, but I'm pretty happy with how VR is implemented currently!”
    • “This game deftly blends old school arcade shooting with perk-based customization and optimization, using just the right amount of farming to earn improvements.”
    • “The VR performance toolkit (vrperfkit) loads seemingly, but doesn't improve performance.”
    • “Basically, performance could be better on paper, but it isn't a total deterrent (at least for Rift; Link on Quest may be a different story).”
    • “I'd love to give this game a 5-star rating and thumbs up, but I can't because it's just not optimized to perform like it should.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is described as dull, which paradoxically enhances immersion by allowing players to focus on the music.

    • “This adds to the atmosphere of the game and really allows the player to immerse into the music.”
    • “The atmosphere is pretty damn dull.”

Buy Beat Hazard 2

21h Median play time
22h Average play time
20-30h Spent by most gamers
*Based on 4 analyzed playthroughs

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