- April 18, 2024
- Thirdverse, Co., Ltd.
SOUL COVENANT
Platforms
About
In "Soul Covention," play as an enhanced human or "Avatar" in a desolate, near-future Japan, battling against a quantum AI that seeks to control the world. Avatars wield living weapons known as "Deus Ex Machina" and utilize the bodies of fallen comrades to create their main weapon, the "Scapegoat." Fight for humanity's survival and challenge your fate in this intense action game.







- The game features fantastic gameplay that keeps players engaged and makes them feel like a badass anime character.
- The graphics and music are stunning, contributing to an immersive experience.
- The story is gripping and well-acted, appealing especially to fans of anime.
- The gameplay can feel repetitive and simplistic, with limited enemy variety and combat mechanics.
- The game has significant issues with user settings, making it frustrating for players who cannot adjust their preferences.
- Many players feel the game is overpriced for the content and quality it offers, suggesting it should be sold at a lower price.
story
16 mentions Positive Neutral NegativeThe story has received mixed reviews, with some players praising its gripping narrative and strong voice acting, particularly appealing to anime fans. However, others criticize it for being overshadowed by repetitive gameplay and a lack of depth, suggesting that while the story is well-executed, it struggles to elevate the overall experience. Overall, the story is seen as a highlight for some, but not enough to compensate for gameplay shortcomings.
“Yes, it is very well acted, the story is gripping, and if you like anime, you will very much enjoy it.”
“10/10 story”
“The graphics were stunning and the voice acting/story did not disappoint!”
“The plot and operation are like sh/it, the damage is too low, and the attack repetition is like peeling a pumpkin with chopsticks.”
“Price is a bit steep for the whole package though, considering that it's basically an arena hack and slash with some story elements to move along a pretty repetitive game loop.”
“With the support, let him have the idea of making a VR storyline game a bit more serious.”