- September 21, 2016
- inkle Ltd
- 5h median play time
Sorcery! Part 4
Sorcery! pushes and exploits both genre tropes and limitations, not as mere parody but in order to provide a better role-playing experience. A masterful work.
Platforms
About
In "Sorcery! Part 4," players continue their journey, navigating through the deadly Shamutanti Hills and facing new challenges. With a focus on choice-driven gameplay, players can customize their characters, cast spells, and engage in tactical combat. The game's rich narrative and immersive world are brought to life through detailed illustrations and a compelling soundtrack, providing a unique and engaging experience for adventure game enthusiasts.











- The game offers a satisfying conclusion to the series, wrapping up the story with high stakes and complex choices.
- The writing and art are praised for their quality, creating an immersive experience that fans of the series will appreciate.
- Many players enjoyed the challenge and complexity of the game, finding it rewarding to navigate through its intricate mechanics and multiple endings.
- The removal of the rewind mechanic has made the game frustrating for many, leading to tedious repetition and trial-and-error gameplay.
- Players have reported issues with backtracking and resource management, making it easy to get stuck and lose progress.
- Some found the ending unsatisfying and felt that the game overcomplicated the story, detracting from the overall experience.
- story72 mentions Positive Neutral Negative
The game's story is a blend of engaging narrative and player-driven choices, allowing for a personalized adventure that feels both immersive and rewarding. While some players appreciate the well-crafted plot and its connection to the original "Steve Jackson's Sorcery" books, others criticize the ending and the occasional lack of coherence in the storytelling. Overall, the game offers a rich fantasy experience with multiple paths and outcomes, though it can be hampered by frustrating gameplay mechanics and situational puzzles that detract from the main narrative.
“The thrilling conclusion to the sorcery trilogy of games, if you have the courage and time to venture upon this quest you are in for a truly excellent experience.”
“Part 4 takes everything from the previous games -- from the plot twists and revelations, to the items and friends you've accumulated along the way -- and wraps it all up in one exciting, climactic finale.”
“The story, visuals, sounds, and gameplay are superb and stunning, and the amount of choices you get to make is extremely satisfying and totally changes the way your game plays relative to someone else's.”
“What was once a charming little adventure has collapsed upon itself, lacking the structure of a cohesive story and consistent gameplay rules; often, too often, random situations are presented to you with random choices to select -- with no consistent logic.”
“It also means that in quite a few situations you will be railroaded into a particular turn of events because you aren't meeting the item, stat or simply story decision criteria to take even the most obvious of alternate paths.”
“The story is also stymied by situational puzzles that bear little if no connection to the larger story.”