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Song Beater: Quite My Tempo!

Song Beater: Quite My Tempo! Game Cover
92%Game Brain Score
music, gameplay
replayability, story
92% User Score Based on 53 reviews

Platforms

PCOculus QuestOculus RiftWindows Mixed RealityVirtual RealityWindows
Song Beater: Quite My Tempo! Game Cover

About

Song Beater: Quite My Tempo! is a single player and multiplayer casual sport game. It was developed by PLAYITO and was released on October 18, 2019. It received very positive reviews from players.

"Song Beater: Quite My Tempo!" is a rhythm game where you match button prompts in time with music. With a variety of songs and difficulty levels, it offers a fun and engaging experience for players of all skill levels. The game also features a track editor, allowing you to create and share your own custom rhythm maps.

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92%
Audience ScoreBased on 53 reviews
music15 positive mentions
replayability2 negative mentions

  • The game features a variety of custom songs and modes, including a fun Club mode that progressively increases song speed, providing a unique challenge.
  • The gameplay mechanics are engaging, with satisfying punch mechanics and a variety of weapons that add depth to the experience.
  • The developers are responsive to player feedback and actively work on updates, enhancing the game's features and overall experience.
  • The song selection is limited, with many tracks being forgettable or not well-suited for rhythm gameplay, leading to a less enjoyable experience.
  • Some gameplay mechanics, such as the angle of incoming orbs, can feel unnatural and disrupt the flow of the game.
  • The custom song feature is complicated and not user-friendly, making it difficult for players to fully utilize this aspect of the game.
  • music
    86 mentions Positive Neutral Negative

    The music in "Song Beater: Quite My Tempo!" receives mixed reviews, with players appreciating the variety of genres and the ability to upload custom songs, which enhances replayability. However, many users note that while the game features a large selection of tracks, many are forgettable or poorly matched to the gameplay, detracting from the overall experience. The inclusion of different modes and the energetic nature of the music contribute positively to the workout aspect, but some players feel it lacks the polish and quality of other rhythm games like Beat Saber.

    • “The club mode, where the song plays faster and faster, is a good challenge.”
    • “Song Beater has a nice variety of genres, so it caters a bit better to a wider music taste.”
    • “There's plenty of banging dance music to get you pumped, and you really can lose yourself in it.”
    • “Lastly, I forgot the song name, but there was a track that didn't line up at all with the song; it was bizarre for a game with the word 'tempo' right in the name.”
    • “My biggest gripe is that although there is a huge song selection, most of the songs are pretty forgettable, and some of the songs are only memorable because they are pure cringe.”
    • “While many of the beatmaps are good, some of the beatmaps do not match the rhythm of the song at all.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is praised for its engaging mechanics, intuitive interface, and enjoyable rhythm-based challenges, where players hit color and symbol-coded orbs in time with music. While the hit detection and haptics are well-received, some users experienced occasional stutters that affected performance. Overall, the game is recognized for its fun and fitness-oriented gameplay, making it a solid choice for VR enthusiasts.

    • “It's got great mechanics, a great interface, and I can't imagine getting tired of it.”
    • “The core gameplay is to hit orbs color and symbol coded for each hand coming toward you in time with the music, both of which are adjustable to your preference.”
    • “The hit detection and haptics feel really good, and the punching mechanic works well.”
    • “While it did run fine for the most part, I also got some stutters that affected gameplay on my GTX 1060.”
    • “They all have their quirks, but some of them really change gameplay.”
    • “The core gameplay is to hit orbs that are color and symbol coded for each hand coming toward you in time with the music, both of which are adjustable to your preference.”
  • graphics
    8 mentions Positive Neutral Negative

    Overall, the graphics in the game receive mixed reviews; while some players appreciate the vibrant visuals and well-designed UI, others find them cheesy and not particularly impactful in a rhythm game context. The ocean scenery is highlighted as impressive, but the graphical settings seem to have little effect on performance.

    • “The graphics and visuals are really good and the ocean scenario looks awesome!”
    • “The UI is really well skinned and fits tightly into the game's graphic theme.”
    • “Good game and I do enjoy the graphics, etc.”
    • “The backgrounds are pretty, but you are not looking at background graphics while punching blocks, so that is not an important feature in a rhythm game.”
    • “I did try the lowest graphical settings, but it seemed to have no effect.”
    • “The graphics are very cheesy in my opinion.”
  • humor
    2 mentions Positive Neutral Negative

    The game is praised for its strong sense of humor, with players noting amusing moments, such as a lighthearted glitch where a character humorously wandered off instead of staying with the group. Overall, the humor adds a delightful touch to the gameplay experience.

    • “It also has a great sense of humor.”
    • “I have only experienced one bug, and it was just a one-off funny glitch where I selected a menu mid-game and then backed out of the menu to find one target decided to have a little walkabout instead of staying with the group.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, players have praised the game's optimization, noting smooth performance and an attractive visual design. The new user interface and satisfying visual effects contribute positively to the gaming experience, with many appreciating the developers' efforts, including the availability of a free demo.

    • “I will be checking back and forth to see what has been done. I love the new UI; it looks pretty good, and the game runs really well performance-wise. I do love the leaderboard, which is pretty cool, and at least the devs offer a free demo.”
    • “Visually, the performance is smooth and looks attractive. I really like the way the orbs smash to pieces or slice when you break them; it is very satisfying.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers highlight the game's strong replayability, particularly due to its support for custom songs from other games, which offers virtually limitless replay value. The potential for importing custom songs is seen as a significant feature that could further enhance the game's longevity.

    • “They even directly support custom songs from other games, giving infinite replay value.”
    • “I haven't tried importing custom songs yet, but if that works as intended, then it's a killer feature to extend the replay value.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game is not explicitly mentioned in the review, but the user highlights the game's variety of modes and options, suggesting a rich and potentially engaging narrative experience waiting to be explored.

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Frequently Asked Questions

Song Beater: Quite My Tempo! is a casual sport game.

Song Beater: Quite My Tempo! is available on PC, Virtual Reality, Windows, Oculus Quest and others.

Song Beater: Quite My Tempo! was released on October 18, 2019.

Song Beater: Quite My Tempo! was developed by PLAYITO.

Song Beater: Quite My Tempo! has received very positive reviews from players. Most players liked this game for its music but disliked it for its replayability.

Song Beater: Quite My Tempo! is a single player game with multiplayer and local co-op support.

Similar games include Synth Riders, PowerBeatsVR, Soundboxing, Holodance, BOXVR and others.