Son of a Witch
- May 16, 2018
- Bigosaur
- 24h median play time
In "Son of a Witch," you play as the son of a good-hearted witch who has been taken by the king's guards. You must navigate through the castle, battling enemies and collecting items to save your mother. Along the way, you can acquire pets to assist you on your quest. The game features puzzle-like elements and is presented in a whimsical, cartoonish style.
Reviews
- Fun and engaging gameplay with a variety of modes that cater to both casual and hardcore players.
- Great for local co-op play, providing many hours of enjoyment with friends and family.
- The game features a mix of roguelike and RPG elements, offering a unique experience with randomized items and challenges.
- The inventory system is cumbersome, requiring players to scroll through many items, which can detract from the overall experience.
- Many items found in the game are either useless or not suited for the player's class, leading to frustration.
- The game can feel unbalanced, with some mechanics and enemy encounters being overly punishing or unfair.
- gameplay28 mentions
- 36 % positive mentions
- 50 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by its versatility and solid mechanics, offering a rogue-like experience with randomized maps, items, and power-ups that enhance replayability. While many players find the core gameplay enjoyable, they also note issues such as poor balancing, repetitive levels, and questionable hitboxes that can lead to frustrating moments. Overall, it provides a fun experience in both single-player and multiplayer modes, despite some criticisms regarding its execution.
“I've rarely seen a game with this much versatility in gameplay.”
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“The game offers a great variety of enemies, items, side tasks, locations, pets, etc. No two gameplays are the same unless you actually want it since you can replay a map by using the same random seed.”
“It's short when you can actually complete it, but rife with problems, poor balancing, disconnected randomization that makes half the items you can pick up worthless, non-existent AI pathing, and debuffs that will almost completely cripple your gameplay even with friends, and hitboxes that are questionable at best, either being pixel-precise or ridiculously generous.”
“We died on floor one frequently and kinda blamed the game for having poor mechanics and cheap deaths.”
“The levels are very repetitive without any new mechanics being introduced, at least not in the first hour I played.”
- graphics18 mentions
- 44 % positive mentions
- 39 % neutral mentions
- 17 % negative mentions
The graphics of the game are generally praised for their cute art style and fun aesthetics, appealing to a wide audience. However, some players note that the visuals may feel outdated and can become repetitive after extended play. Overall, while the graphics contribute positively to the game's charm, they may not be enough to sustain long-term engagement.
“I was drawn to it due to its great art style and the randomness each game offered.”
“Don't let the simplistic art style fool you; this is a solid side-scrolling fighter game that's complex enough to keep you engaged for hours but easy enough to pick up and play.”
“Very fun, nice graphics, and love the multiplayer mode.”
“Although it has graphics as if from the last century, the gameplay is perfect.”
“The art style is cute, and the game has a lot of potential to be fun with some interesting designs, but I'm afraid the bad outweighs the good.”
“Love the graphics, cute little game for sure, but after a couple of hours, you've seen all there is to see.”
- story18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The game's story mode is generally considered enjoyable, featuring a cute storyline that encourages replayability through character unlocks via special quests and challenges. However, the narrative depth is minimal, with little content compared to similar games like Binding of Isaac, and some players noted that the story elements are almost non-existent during gameplay. Additionally, certain quests require solo play, which can detract from the multiplayer experience.
“Most characters will need to be unlocked through special quests or challenges, which also entices you to keep replaying.”
“Interesting story - early in the game we drank a 'luxury food' potion.”
“It is worth playing and has a cute storyline.”
“The story you see in between is nearly non-existent, but I didn't look for it too much.”
“Class quests don't seem to appear in multiplayer, forcing you to solo for the NPC to spawn.”
“- Skeleton archer: requires an escort quest through a large, difficult side quest off a level we have only reached three times (in ~60 games); our charge has never survived the first room.”
- replayability16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
Overall, the game offers high replayability due to its solid core mechanics, numerous randomized items, and unlockables, appealing to both casual players and hardcore gamers. However, some reviewers noted that replay value may diminish unless players are pursuing achievements. While certain titles like Portal 2 are praised for their brilliance, they lack replayability compared to others in the genre.
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“It has casual appeal and aesthetics for all ages while being capable of being a tough-as-nails gamer's game with a wide variety of modes and replayability.”
“It is extremely fun, but also challenging, thus making its replayability very high.”
“The replayability really isn't great unless you're chasing achievements.”
“It has casual appeal and aesthetics for all ages while is capable of being a tough as nails gamer's game with a wide variety of modes and replayability.”
“It is extremely fun, but also challenging thus making its replayability very high.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed feedback; while some players appreciate the fun graphics and sound effects, others initially found the music annoying. Overall, it seems to be a polarizing aspect of the game.
“Fun graphics, great sound effects, and music.”
“At first, I thought it was garbage and that the music was annoying.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as light-hearted and entertaining, complementing its beat 'em up gameplay and RPG elements. Players find it particularly enjoyable when played with friends, enhancing the comedic experience during dungeon crawling.
“A funny little beat 'em up, with some light RPG elements and enjoyable dungeon crawling, best played with friends.”
“A humorous take on the beat 'em up genre, combining light RPG elements and fun dungeon exploration, perfect for playing with friends.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express frustration with the grinding required to unlock most classes in the game, as it hinders the ability to quickly try out new characters in a party setting. This design choice detracts from the overall enjoyment, especially for those looking to play casually with friends.
“Most classes are locked from the start, which is really annoying when you just want to try out a new party game with friends and don't feel like grinding the game to unlock new characters in single player.”