Son of a Witch
- May 16, 2018
- Bigosaur
- 24h median play time
In "Son of a Witch," you play as the son of a good-hearted witch who has been taken by the king's guards. You must navigate through the castle, battling enemies and collecting items to save your mother. Along the way, you can acquire pets to assist you on your quest. The game features puzzle-like elements and is presented in a whimsical, cartoonish style.
Reviews
- The game offers a fun and challenging rogue-like experience with unique classes and randomized gameplay, ensuring high replayability.
- Playing with friends enhances the experience, providing a mix of laughter and strategic gameplay that keeps players engaged.
- The graphics and art style, while simple, are charming and contribute to the overall enjoyment of the game.
- The inventory system is cumbersome, making it difficult to manage items effectively during gameplay.
- The game can feel unbalanced and unfair at times, with cheap deaths and frustrating mechanics that detract from the overall experience.
- Some players find the game repetitive and lacking in depth, with limited character options and a feeling of having seen everything after a few hours.
- gameplay23 mentions
- 30 % positive mentions
- 57 % neutral mentions
- 13 % negative mentions
The gameplay is a mixed bag, with some players praising its solid mechanics, variety of items, and high replay value due to its rogue-like structure and randomized elements. However, others criticize the hitbox issues, poor balancing, and repetitive levels, which detract from the overall experience. While the graphics may be outdated, many find the gameplay enjoyable, especially in multiplayer settings, despite some frustrations with mechanics and difficulty spikes.
“I've rarely seen a game with this much versatility in gameplay.”
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“Really, really fun gameplay - great in single player, great with friends in multiplayer.”
“The hitboxes are all over the place, the art is like a flash game, and the mechanics just aren't fully play tested.”
“It's short when you can actually complete it, but rife with problems, poor balancing, disconnected randomization that makes half the items you can pick up worthless, non-existent AI pathing, and debuffs that will almost completely cripple your gameplay even with friends, and hitboxes that are questionable at best, either being pixel-precise or ridiculously generous.”
“The levels are very repetitive without any new mechanics being introduced, at least not in the first hour I played.”
- graphics16 mentions
- 63 % positive mentions
- 19 % neutral mentions
- 19 % negative mentions
The graphics of the game are generally well-received, with many users praising the cute and cartoonish art style that enhances the overall experience. While some note that the visuals may appear simplistic or reminiscent of older games, they complement the engaging gameplay and casual appeal. Overall, the graphics contribute positively to the game's charm, despite some mixed opinions on their depth and variety.
“I was drawn to it due to the above but also due to its great art style and the randomness each game offered.”
“Don't let the simplistic art style fool you; this is a solid side-scrolling fighter game that's complex enough to keep you engaged for hours but easy enough to pick up and play.”
“Graphically, the game looks very good and the soundtrack is great.”
“Although it has graphics as if from the last century, the gameplay is perfect.”
“The art style is cute, and the game has a lot of potential to be fun with some interesting designs, but I'm afraid the bad outweighs the good.”
“Graphically the game is not super impressive, but gameplay-wise it's got enough to it that I found it to be pretty enjoyable.”
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's story is described as simple and lighthearted, with a cute narrative that unfolds through optional quests and hidden secrets, though it lacks depth and presence in the gameplay. Players appreciate the fun of unlocking characters and engaging in side quests, but note that the overall story content is minimal and could benefit from enhancements like voice acting. While not as rich as other titles, the story provides an enjoyable backdrop to the arcade-style gameplay.
“Most characters will need to be unlocked through special quests or challenges, which also entices you to keep replaying.”
“It is worth playing and has a cute storyline.”
“The story you see in between is nearly nonexistent, but I didn't look for it too much.”
“The game has a simple yet compelling story that is there but is not right in your face.”
“Class quests don't seem to appear in multiplayer, forcing you to solo for the NPC to spawn.”
- replayability11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
Overall, the game's replayability is viewed positively, with many players appreciating the variety of randomized items, unlockables, and challenges that encourage multiple playthroughs. However, some users feel that replay value is limited unless pursuing achievements, indicating a mixed experience depending on individual player goals.
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“It is extremely fun, but also challenging, thus making its replayability very high.”
“The replayability really isn't great unless you're chasing achievements.”
“Not sure if I'd buy this game because it doesn't feel like it has much replay value for me, besides earning achievements.”
“It has casual appeal and aesthetics for all ages while being capable of being a tough-as-nails gamer's game with a wide variety of modes and replayability.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game receives mixed reviews, with some players finding it uninspired and poorly fitting the gameplay, while others appreciate the soundtrack and sound effects. Although the graphics are praised for their cartoonish style, the repetitive nature of the music can become annoying over time. Overall, the soundtrack is seen as decent but not universally well-received.
“Fun graphics, great sound effects, and music.”
“Graphically, the game looks very good and the soundtrack is great.”
“The music doesn't really fit the levels and the gameplay; even for 'mash button A to win,' it is uninspired.”
“At first, I thought it was garbage and that the music was annoying.”
“The music loops a lot, and it gets annoying sometimes.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a humorous beat 'em up style, enhanced by light RPG elements and dungeon crawling, making it best enjoyed with friends. Players appreciate the unexpected outcomes, hidden secrets, and amusing details scattered throughout, which contribute to its overall charm.
“A funny little beat 'em up with some light RPG elements and enjoyable dungeon crawling, best played with friends.”
“The game features humor and unexpected outcomes that keep you entertained.”
“Secrets are hidden throughout the game, optional missions help you improve your character, and you discover little funny details in many places.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding required to unlock new classes frustrating, especially when they want to enjoy the game with friends without having to invest significant time in single-player mode.
“Most classes are locked from the start, which is really annoying when you just want to try out a new party game with friends and don't feel like grinding the game to unlock new characters in single player.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is not directly addressed in the provided text, which focuses more on gameplay mechanics related to item collection. Therefore, it lacks insights into the emotional engagement or impact of the game on players.