In "Son of a Witch," you play as the son of a good-hearted witch who has been taken by the king's guards. You must navigate through the castle, battling enemies and collecting items to save your mother. Along the way, you can acquire pets to assist you on your quest. The game features puzzle-like elements and is presented in a whimsical, cartoonish style.
The game offers a fun and addictive gameplay experience with great replayability, especially in co-op mode.
Each run presents unique challenges and diverse gameplay mechanics, keeping the experience fresh and engaging.
The graphics are charming, and the game is suitable for players of all ages, making it a great choice for couch co-op gaming.
The inventory system is cumbersome, requiring players to scroll through many items, which can detract from the overall experience.
The game can feel unbalanced and unfair at times, with some mechanics leading to frustrating deaths that feel out of the player's control.
There are issues with hitboxes and enemy spawn mechanics that can lead to cheap deaths, making the game feel unpolished.
gameplay
46 mentions Positive Neutral Negative
30%
57%
13%
Gameplay reviews highlight a mix of strengths and weaknesses. While the game offers solid core mechanics, a vast array of randomized items, and enjoyable multiplayer experiences, it suffers from issues like inconsistent hitboxes, poor balancing, and repetitive level design. Despite its outdated graphics, many players find the gameplay addictive and rewarding, especially in co-op mode, though some criticize the lack of polish and playtesting.
“I've rarely seen a game with this much versatility in gameplay.”
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“The game offers a great variety of enemies, items, side tasks, locations, pets, etc. No two gameplays are the same unless you actually want it since you can replay a map by using the same random seed.”
“The hitboxes are all over the place, the art is like a flash game, and the mechanics just aren't fully play tested.”
“It's short when you can actually complete it, but rife with problems, poor balancing, disconnected randomization that makes half the items you can pick up worthless, non-existent AI pathing, and debuffs that will almost completely cripple your gameplay even with friends, and hitboxes that are questionable at best, either being pixel-precise or ridiculously generous.”
“The levels are very repetitive without any new mechanics being introduced, at least not in the first hour I played.”
graphics
32 mentions Positive Neutral Negative
63%
28%
9%
The graphics of the game are generally well-received, with many praising the cute and cartoonish art style that adds to its charm. While some reviewers note that the visuals may seem simplistic or reminiscent of older games, they appreciate the overall aesthetic and fun design. Despite mixed opinions on the depth of the graphics, the gameplay is often highlighted as engaging and enjoyable, complementing the visual experience.
“I was drawn to it due to the above but also due to its great art style and the randomness each game offered.”
“Graphically, the game looks very good and the soundtrack is great.”
“The graphics are cartoonish and fun, and the soundtrack is okay.”
“Although it has graphics as if from the last century, the gameplay is perfect.”
“The art style is cute, and the game has a lot of potential to be fun with some interesting designs, but I'm afraid the bad outweighs the good.”
“Graphically, the game is not super impressive, but gameplay-wise it's got enough to it that I found it to be pretty enjoyable.”
story
26 mentions Positive Neutral Negative
23%
65%
12%
The game's story is described as simple yet compelling, with a lighthearted tone that contrasts with more somber titles like "Binding of Isaac." While the narrative is not heavily emphasized and lacks depth, players appreciate the cute storyline and the engaging quests that encourage replayability. Some users express a desire for more substantial story elements, such as voice acting and a dedicated story mode, to enhance the overall experience.
“Most characters will need to be unlocked through special quests or challenges, which also entices you to keep replaying.”
“Interesting story - early in the game we drank a 'luxury food' potion.”
“The story you see in between is nearly non-existent, but I didn't look for it too much.”
“Class quests don't seem to appear in multiplayer, forcing you to solo for the NPC to spawn.”
“The game has a simple yet compelling story that is there but is not right in your face.”
replayability
22 mentions Positive Neutral Negative
27%
59%
14%
The game's replayability is generally praised, with many players highlighting the fun core mechanics, numerous randomized items, and various challenges that contribute to a high replay value. However, some users feel that replayability is limited unless pursuing achievements, indicating a mixed experience depending on player preferences. Overall, it offers a balance of casual appeal and challenging gameplay that can cater to a wide audience.
“The core gameplay mechanics are solidly fun, and the sheer number of randomized items and unlockables makes for a ton of replay value.”
“It is extremely fun, but also challenging, thus making its replayability very high.”
“The replayability really isn't great unless you're chasing achievements.”
“Not sure if I'd buy this game because it doesn't feel like it has much replay value for me, besides earning achievements.”
“It has casual appeal and aesthetics for all ages while being capable of being a tough-as-nails gamer's game with a wide variety of modes and replayability.”
music
12 mentions Positive Neutral Negative
50%
17%
33%
The music in the game receives mixed reviews, with some players finding it uninspired and poorly fitting the gameplay, while others appreciate the soundtrack and sound effects. However, repetitive looping of tracks can lead to annoyance, detracting from the overall experience. Despite the varied opinions, the graphics are generally praised as fun and visually appealing.
“Fun graphics, great sound effects, and music.”
“Graphically the game looks very good and the soundtrack is great.”
“The music doesn't really fit the levels and the gameplay; even for 'mash button A to win,' it is uninspired.”
“At first, I thought it was garbage and that the music was annoying.”
“The music loops a lot, and it gets annoying sometimes.”
humor
6 mentions Positive Neutral Negative
100%
The game features a humorous beat 'em up style, enhanced by light RPG elements and dungeon crawling, making it best enjoyed with friends. Players can discover hidden secrets and optional missions, which are complemented by amusing details throughout the game, contributing to its overall comedic charm.
“Funny little beat 'em up, with some light RPG elements and some nice dungeon crawling; best played with some friends.”
“With some humor and unexpected outcomes.”
“Secrets are hidden during the game, optional missions help you improve your character, and you find little funny details in many places.”
grinding
2 mentions Positive Neutral Negative
100%
Players express frustration with the grinding required to unlock most classes in the game, as it hinders the ability to quickly try out new characters in a party setting. This aspect detracts from the overall enjoyment, especially for those looking for a more casual multiplayer experience.
“Most classes are locked from the start, which is really annoying when you just want to try out a new party game with friends and don't feel like grinding the game to unlock new characters in single player.”
emotional
2 mentions Positive Neutral Negative
100%
The reviews do not provide any insights into the emotional aspect of the game, focusing instead on gameplay mechanics related to item collection. As such, there is no emotional content to summarize.