Sometimes to Deal With the Difficulty of Being Alive...

Sometimes to Deal With the Difficulty of Being Alive... Game Cover

"Sometimes to Deal With the Difficulty of Being Alive..." is a morphable software that can be a database of games, a downloadable art show, or a simulation. It features small interactive games, multiplayer mode, and a band. The game emphasizes exploration, player interaction, and provides an infinite, dramatic cycle of accumulation and destruction. There is no beginning, end, winning, or losing in this game.

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 78 reviews
emotional1 positive mentions
gameplay2 negative mentions
  • The game offers a unique and surreal experience that resonates with players on a deeper level, exploring themes of existence and connection.
  • Visually striking and creatively ambitious, the game showcases an interesting art style that captivates some players.
  • At a low price point, it provides an intriguing exploration of the developer's thoughts and artistic vision, making it worth a try for fans of unconventional games.
  • The game suffers from technical issues, including poor optimization and bugs that can disrupt gameplay.
  • With less than an hour of content, many players feel the experience is too short and lacks substantial engagement.
  • Some players find the game's abstract nature confusing and pretentious, leading to frustration rather than enjoyment.
  • graphics6 mentions

    The game's graphics are characterized by a unique art style that evokes an uncanny atmosphere, offering intriguing and offbeat visual interpretations. However, the experience is marred by choppy framerates and awkward movement, leading some players to recommend reading a guide instead to appreciate the visuals without discomfort. Overall, while the aesthetics are distinctive and trippy, technical issues detract from the overall experience.

    • “Heavily based within art style and atmosphere.”
    • “The visuals are clearly trying to enact a feeling of the uncanny, and the game seems so closely tied to the maker's stream of consciousness, that it is somewhat interesting just to see what off-the-wall interpretation you may come across next.”
    • “Aesthetics the likes of which you have never seen.”
    • “But aesthetics aside, the framerate is choppy, and movement feels awkward.”
    • “Save yourself the trouble and just read the guide, it has all the 'story' and visuals of the game without the motion sickness.”
    • “This game is a very short exploration game with some trippy graphics.”
  • gameplay2 mentions

    The gameplay is noted for its simplicity and can be completed in 2 to 3 hours, but some players find it strange and lacking depth, leading to a somewhat boring experience.

    • “The gameplay is kind of strange and doesn't feel intuitive.”
    • “It can be played in 2 to 3 hours and you can experience all the content, but the controls and gameplay are boorishly simple.”
  • story2 mentions

    The story in "Pizza in the Woods" is described as a surreal and psychedelic experience, likened to an intense LSD trip. However, some users recommend consulting a guide for a clearer understanding of the narrative, as the game's visuals may induce motion sickness.

    • “The storyline in 'Pizza in the Woods' is the most mind-bending experience you can imagine, akin to a surreal LSD trip.”
    • “Save yourself the trouble and just read the guide; it has all the story and visuals of the game without the motion sickness.”
  • atmosphere1 mentions

    The atmosphere of the game is heavily influenced by its distinctive art style, creating an immersive and visually striking experience for players.

    • “The game is heavily based on its art style and atmosphere.”
    • “The atmosphere immerses you completely, making every moment feel alive.”
    • “The hauntingly beautiful environment draws you in and keeps you engaged.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “Despite the art style, the overall atmosphere fails to evoke any real emotion or tension.”
    • “The game’s atmosphere is inconsistent, making it hard to stay engaged with the world.”
  • emotional1 mentions

    Players report that the "pizza in the woods" section evokes strong emotions, inspiring creativity and prompting them to engage in personal projects, such as writing scripts. This highlights the game's ability to resonate deeply with its audience.

    • “Especially after playing the pizza in the woods section, which made me start writing a script for a video purely because of how it made me feel.”
  • music1 mentions

    The music in the game has received positive feedback, with users highlighting that it features some good tracks that enhance the overall experience.

    • “The soundtrack is absolutely fantastic and really enhances the overall experience.”
    • “I love how the music perfectly matches the game's atmosphere and keeps me engaged.”
    • “The variety of tracks keeps things fresh and exciting throughout my playthrough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Sometimes to Deal With the Difficulty of Being Alive...

Videos

Similar Games