SolForge Fusion Game Cover
Starting at €19.50Buy now

SolForge Fusion is a card-battling game designed by Richard Garfield and Justin Gary, where players use tactically deployed creatures and spells from fusioned decks to outmaneuver adversaries. Every card played levels up, amplifying its power, leading to infinite possibilities in this easy-to-learn yet deep strategy game. Battle other Forgeborns in PvP duels or embark on a campaign in the frozen world of Solis to earn rewards and collect experience.

  • Mac OS
  • PC
  • Windows

Reviews

72%
Audience ScoreBased on 119 reviews
gameplay11 positive mentions
graphics3 negative mentions
  • Great online implementation of the physical card game, making it easy and accessible for new players.
  • The unique deck fusion mechanic allows for endless strategic possibilities and keeps gameplay fresh and engaging.
  • The community is welcoming and supportive, with regular tournaments and a lively atmosphere for both casual and competitive play.
  • The game has a significant pay-to-win aspect, making it difficult for free-to-play players to compete effectively.
  • The user interface and visuals are lacking polish, which detracts from the overall experience.
  • The integration of NFTs and blockchain elements has raised concerns among players, leading to disappointment regarding the game's direction.
  • gameplay38 mentions

    The gameplay of Solforge Fusion is praised for its solid mechanics, innovative deck fusion system, and strategic depth, making it engaging for both new and veteran players. While some users noted minor bugs and concerns about balance for free-to-play users, the overall experience is described as intuitive and accessible, with a unique lane-based combat system that enhances tactical decision-making. The game successfully combines traditional card game elements with digital features, offering endless deck combinations and a rewarding gameplay loop.

    • “The mechanics feel polished, and the fusion system is fantastic.”
    • “The gameplay is enthralling, featuring a five-lane battlefield where creatures and exalts evolve through three levels, becoming increasingly powerful.”
    • “Overall, this is a great game with sound mechanics and an addictive fusing mechanic where you can combine two different algorithmically-generated half decks to form your personal deck which is unique to you.”
    • “The deck fusion mechanic is also terrible.”
    • “I just can't recommend the game in its current state, though the core gameplay mechanic is pretty decent.”
    • “The game doesn't yet have many bells and whistles, but it does have tight mechanics, which allow for strategic depth.”
  • graphics5 mentions

    The graphics of the game receive mixed reviews, with some players criticizing the visuals, particularly the character portraits, as unappealing and in need of polish. Conversely, others appreciate the artwork and overall design, highlighting the game's strong mechanics and enjoyable gameplay experience. Overall, while the game excels in many areas, its graphical presentation remains a point of contention among users.

    • “Fantastic card game that translates really well into an app on Steam with great artwork, great mechanics, fantastic testing and solo options and campaign... love Solforge and really glad to see the fantastic product that is now playable online.”
    • “The visuals are currently not pleasing, especially the character portraits on the decks.”
    • “I find it quite telling that they chose to pursue new players in web3/crypto instead of addressing the real problem of player growth and retention via balancing, system redesigns, or even graphical/audio polish.”
    • “I take 0.5 off because I don't like its graphic design.”
  • monetization5 mentions

    The monetization system has received negative feedback, with users expressing concerns that the game is shifting towards a crypto-based cash grab following a lackluster physical launch. While there are plans for in-game unlocks and microtransactions, the specifics regarding their cost and effort required remain unclear, leading to frustration among players who feel hesitant about future purchases.

    • “It appears to have cosmetics to unlock, but I haven't seen any microtransactions in the game.”
    • “This monetization system is awful.”
    • “It's clear now that the physical launch did not succeed as intended, and instead they're switching much of the game into a crypto monetization cash grab.”
    • “Ways to unlock more content are supposedly planned both in-game and through microtransactions, but we have no idea how tedious or expensive this will be.”
  • story3 mentions

    The story is praised for its fantastic art and engaging characters, though some users suggest that the focus should shift towards expanding PvE content and introducing new bosses and challenges to enhance the gameplay experience.

    • “The story and art are fantastic, and the characters are just plain cool.”
    • “And the storyline?”
    • “Should they focus on expanding PvE and try making new bosses and foes to fight, more akin to rogue-like missions?”
  • replayability3 mentions

    Users highlight the game's high replayability, noting its intriguing and challenging nature that offers many hours of gameplay. The value is particularly emphasized during sales, making it an appealing choice for those seeking extensive replayability at a lower cost.

    • “Intriguing, challenging with many hours of replay value.”
    • “I think for 50% off (at the time of writing) this is a great deal for a card battler with lots of replayability.”
    • “You want to get high replayability with minimum investment.”
  • music3 mentions

    The music in the game evokes a strong sense of nostalgia, resonating well with players despite some criticism of its blandness. While the original soundtrack and sound effects are appreciated, the overall presentation may feel dated, which could detract from the experience for some users.

    • “When I booted up the game, the nostalgia of the music was nice.”
    • “The original soundtrack and effects really hit the nostalgia in the right way.”
    • “Only cons are the art feels a bit dated and the music is pretty bland.”
    • “The original soundtrack and effects really hit the nostalgia in the right way, but the client is a bit lacking and terribly optimized.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be more manageable in the online version, as it automates tedious tasks that can be overlooked in real-life play. While there are plans for additional unlocks through gameplay and microtransactions, concerns remain about the potential tedium and cost involved. Some players, particularly those who prefer strategic play over grinding, express a desire for more engaging content rather than repetitive tasks.

    • “Ways to unlock more are supposedly planned both in-game and with microtransactions, but we have no idea how tedious or expensive this will be.”
    • “Mind you, I'm the type of player who doesn't enjoy grinding a PvP ladder for hours and specifically enjoys discovering underdog/less-obvious strategies against somewhat dumb, yet overpowered PvE bosses.”
  • stability2 mentions

    The game is reported to be fairly buggy, leading to a sense of disappointment given its previously polished state. However, there is optimism that many of these issues will be addressed during the early access phase.

    • “They had a polished game they could have expanded on and instead decided to scrap that for this buggy mess.”
    • “It's fairly buggy, but I hope and expect that the majority of these issues will be resolved during early access.”
  • humor1 mentions

    The humor in the game is highlighted by the irony of its development process, where the creators initially designed Solforge for digital play but later released a physical version of Fusions, only to attempt a digital revival.

    • “I find it humorous that they supposedly designed Solforge for the digital space but launched Fusions as physical and are now trying to take it digital again.”
  • optimization1 mentions

    The game is well-optimized, running smoothly and providing an intuitive experience that makes deck management and gameplay accessible for players of all skill levels.

    • “On the technical side, the game runs smoothly, and the gameplay is intuitive, which makes both deck management and gameplay accessible to players of all skill levels.”
    • “The optimization of the game ensures that even on lower-end devices, the performance remains impressive, allowing a wider audience to enjoy the experience.”
    • “I appreciate how the developers have fine-tuned the game mechanics, making it easy to strategize without feeling overwhelmed by complex systems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

25hMedian play time
221hAverage play time
11-626hSpent by most gamers
*Based on 3 analyzed playthroughs

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