Sojo
- August 17, 2023
- bagoDev LLC
- 8h median play time
"Sojo is a 2-player co-op and massively multiplayer online RPG, set in a persistent world with open world exploration and fast-paced active turn-based combat. The game features four classes, level 20 max, and item-based progression with 400+ unique items, 100+ abilities, and 70+ quests. Group with up to four players, engage in PvP, and experience interactive day-night cycles affecting enemy spawns."
Reviews
- The game offers a fun and rewarding solo experience with enjoyable exploration and satisfying gear farming.
- The community is tight-knit and helpful, with an active developer who engages with players and listens to feedback.
- The game has a solid foundation with unique mechanics, such as platforming and turn-based combat, providing a refreshing take on the genre.
- The game suffers from a lack of essential features like a map, quest log, and healing options outside of town, making navigation and progression frustrating.
- There is a very small player base, leading to a lonely experience, especially during off-peak hours.
- The game feels unpolished, with issues like awkward NPC interactions, clunky movement, and reliance on external communication platforms like Discord for assistance.
- story11 mentions
- 18 % positive mentions
- 55 % neutral mentions
- 27 % negative mentions
The game's story is engaging and reminiscent of classic RPGs, with creative quests and a nostalgic battle system. However, players find the lack of a quest log, map, or indicators frustrating, making it difficult to navigate and track objectives. Overall, while the narrative elements are appreciated, the absence of user-friendly features hampers the storytelling experience.
“The game is so awesome; it's the most respected role-playing game to me. I very much like the battle system that was shown and I played, and the quests I saw in the video are very creative and similar to Asheron's Call 1. The best dungeon for me was the Jahannan Vault, because I like to jump in the game. It puzzles me that the game has its battle system up close and is alike to Final Fantasy games. The character models remind me of Legos, which I had so much fun playing with as a boy, role-playing with Lego toys, equipping armors, and interacting with a past cousin in a house in the Bay Area. The game is trustworthy; I bought it, it plays well, and I have seen other players in the game. I recommend playing it as it progresses; it seems to be getting perfected.”
“The music is reminiscent of Asheron's Call 2, creating a great domain feeling and emotion with an ambient soundtrack.”
“Really hard to figure out where to go for quests when there's no map, mini map, or quest markers.”
“There's no quest log, minimap, or any sort of UI to help the player or any guides.”
“There is no quest journal; the quest info just pops up in chat, so you better write it all down.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game rewarding, particularly in terms of exploring and farming for new gear. However, some express frustration with the necessity of grinding due to over-leveled enemies and limited abilities, leading to prolonged sessions of farming to improve their character's equipment. Additionally, technical issues like difficulty exiting the game can hinder the overall experience.
“I can't exit the game; I have to use Alt + F4 sometimes. You'll move the mouse trying to click on exit or logout, and you can't. I keep dying to over-leveled enemies (I should be grinding the starter area more, but I want to learn some class abilities. So far, it's just click attack or flee) or the cold, which is dumb.”
“This means I'll have to spend hours farming stuff to sell to get some better gear, which is fine, but not when it's just me and I have 1 attack.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the core gameplay mechanics, particularly the inclusion of swimming, which is often overlooked in other games. There is a positive sentiment towards the current gameplay experience, with a suggestion for continued community engagement to enhance future development.
“However, the main functions and mechanics are there, including swimming (which, believe it or not, many games do not have). Please keep working on this, listen to the community, and it'll grow.”
“Enjoying the gameplay so far.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game is praised for its ambient soundtrack, reminiscent of Asheron's Call 2, which enhances the overall emotional experience and atmosphere. Players appreciate how the music complements the game's immersive qualities, contributing to its status as a respected role-playing game.
“The music is similar to Asheron's Call 2; it creates a great sense of domain feeling and emotion with its ambient soundtrack.”
“The music is similar to Asheron's Call 2, but it lacks originality and doesn't stand out in any meaningful way.”
“While the game has many great features, the music feels repetitive and fails to enhance the overall experience.”
“The soundtrack is forgettable and doesn't match the immersive atmosphere that the game tries to create.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are generally described as pleasant, contributing positively to the overall visual experience of the game.
“The graphics are absolutely stunning, creating a visually immersive experience.”
“I was blown away by the vibrant colors and detailed textures in the game.”
“The art style is unique and beautifully crafted, making every scene a joy to behold.”