Socketeer Game Cover

Socketeer is a single-player Science Fiction Shooter game with perfect gameplay and pretty visuals. As a small hacking robot, you must strategically hack enemy robots and use their attacks to advance deeper into space station strongholds in this roguelike game. Hack over 10 unique robots, purchase upgrades, find hidden treasure chests, and use environmental traps to defeat enemies.

  • Mac OS
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

50%
Audience ScoreBased on 17 reviews
gameplay6 positive mentions
story3 negative mentions
  • The game features a fun and unique concept with interesting mechanics, allowing players to hack into various robots and utilize their abilities.
  • The art style and graphics are praised for being cute and well-polished, contributing to an enjoyable visual experience.
  • Gameplay is dynamic and offers a variety of play styles, with destructible environments and humorous ways to die, keeping the experience engaging.
  • The game suffers from a lack of content and replayability, with many players feeling that once you've played it a few times, there's little incentive to return.
  • Controls and UI issues have been noted, making the hacking mechanics feel awkward and frustrating at times.
  • The upgrade system is very basic, and the game lacks depth in terms of lore and ambient sounds, leading to a somewhat empty gameplay experience.
  • gameplay9 mentions

    The gameplay features interesting hacking mechanics with varied patterns, but it can feel overly straightforward and lacks the need for stealth. While the core mechanics are dynamic and offer fun moments, such as unexpected deaths from "decompression," the overall experience can be awkward due to limitations in movement and a basic upgrade system. Despite these issues, the game provides a satisfying experience with its unique concepts and charming art style, making it enjoyable for a short playtime.

    • “The 'decompression' is a big mechanic in this game; anytime you blow up a wall, you might get sucked into space, creating some funny and unexpected deaths.”
    • “Overall, I don't have any complaints regarding gameplay because it's pretty dynamic, even though the upgrade system is very basic (only a few items).”
    • “A very satisfying gameplay meets a super cute art style.”
    • “The gameplay feels too straightforward, and there is no real need to be sneaky.”
    • “Overall, I don't have any complaints regarding gameplay because it's pretty dynamic, even though the upgrade system is very basic with only a few items.”
  • graphics6 mentions

    The graphics of the game receive mixed reviews, with some praising the good animations and appealing flat design, while others criticize the lack of detail and depth, describing the visuals as overly simplistic. Overall, the art style is noted to be cute and satisfying, contributing positively to the gameplay experience.

    • “Good animations, graphics, and design.”
    • “Nice flat design graphics and animations.”
    • “Great art style!”
    • “The graphics are painfully flat, lacking any details, shadows, or depth, making the overall design feel lifeless.”
    • “The graphics are disappointingly simplistic, with a purely flat design that offers no details or shadows, resulting in a dull visual experience.”
    • “The graphics suffer from an overly flat design, devoid of any intricate details or shading, which detracts from the overall immersion.”
  • humor3 mentions

    The humor in the game is characterized by a blend of comedic and serious elements, with players finding amusement in the unexpected and often humorous deaths caused by the game's "decompression" mechanic, such as being sucked into space after blowing up walls. Overall, it offers a variety of funny scenarios that enhance the gameplay experience.

    • “The 'decompression' is a big mechanic in this game; anytime you blow up the wall, you might get sucked into space, creating some funny and unexpected deaths.”
    • “There are a lot of funny ways to die!”
    • “Pretty funny and serious.”
  • music2 mentions

    The music in the game receives mixed reviews; while some praise the overall soundtrack, others criticize the constant presence of an upbeat electro track that fails to match the game's mood, suggesting a need for more varied and context-appropriate music to enhance the experience.

    • “The soundtrack is absolutely awesome!”
    • “I love the amazing music that enhances the gameplay experience.”
    • “The game's music is a perfect blend of catchy tunes and immersive soundscapes.”
    • “Probably the worst con: the electro jumpy music never stops, even during sneaky moments. I suggest that it should play calmer, more stealthy music when you are not engaged in a fight, and then switch to energetic music when action occurs. But for God's sake, change that electro song; it doesn't evoke any feeling of adrenaline, just a generic electro vibe.”
    • “The music is repetitive and lacks variety, making it feel more like background noise than an engaging part of the game. It really detracts from the overall experience.”
    • “I found the soundtrack to be quite disappointing. It doesn't match the game's atmosphere and often feels out of place, which pulls me out of the immersion.”
  • story1 mentions

    The story aspect of the game is criticized for lacking depth, with users noting the absence of lore, backstory, or any substantial narrative elements.

    • “There is no lore, backstory, or anything to engage with.”
    • “The story feels completely absent, leaving players with no context or depth.”
    • “I was disappointed by the lack of narrative development throughout the game.”
  • stability1 mentions

    Users report that while glitches are infrequent, they can be quite frustrating when they do occur, impacting overall stability.

    • “Seldom, but frustrating glitches.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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