"Ether Loop is a hardcore bullet hell action game with roguelike elements, offering single-player gameplay with dynamic environments and ruthless creatures. With a multitude of unique monsters, items, weapons, and abilities, every run creates a new story, and procedurally generated levels allow for unique approaches to intense fights. Compete with other players through leaderboards and uncover the secrets of a mysterious world to help Ether escape his fate."
The game features addictive gameplay with a fun loop, making it enjoyable for both short and long play sessions.
It has a variety of weapons and abilities, allowing for different playstyles and strategies during runs.
The pixel art and music are well-received, contributing to the overall charm of the game.
The game is extremely short, with many players completing it in under 5 hours, leading to concerns about replayability.
There has been a lack of updates and communication from the developers since its release, leaving the game feeling abandoned.
The balance of the game is criticized, with some bosses being disproportionately difficult compared to others and a general lack of content.
gameplay
48 mentions Positive Neutral Negative
50%
44%
6%
The gameplay of Ether Loop is characterized by a fun and addictive bullet hell roguelite experience with smooth mechanics and tight controls, making for an engaging loop. However, many players feel it lacks depth due to limited content, progression, and synergies, leading to a sense of repetitiveness and missed opportunities. While the game offers decent entertainment for a short duration, concerns about its value for the price and the absence of updates have left some players disappointed.
“A short bullet hell roguelike that's on the simpler side and lacks progression yet somehow gets it right, the gameplay is addictive, has a lot of potential and a decent amount of random elements :)”
“The fast resets after death make for a fun and accessible gameplay loop, and the different floors have unique atmospheres and enemies that are worth continued explorations.”
“Great fun bullet hell roguelite with tight controls, clean mechanics, and lots of dakka.”
“Very basic, without any extra classes or huge item pools, the game focuses mainly on the gameplay.”
“What is not so similar, is that I found the game relatively easy and beat it after 30 minutes of gameplay on my second run.”
“Most of the gameplay is learning the items and weapons and what works with what, rolling the dice to see if you get the right combination and finishing the game in 20 minutes.”
graphics
26 mentions Positive Neutral Negative
77%
15%
8%
The graphics of Ether Loop are generally praised for their unique and charming art style, with many reviewers noting the appealing pixel art and fluid animations. While the visuals are considered well-polished and reminiscent of other successful titles, some players feel that the art style could be more refined, and there are concerns about inconsistencies, such as bullet hitboxes not aligning well with visual elements. Overall, the graphics contribute positively to the game's atmosphere, despite some critiques of unfinished aspects.
“It's a fun but challenging bullet-hell with nice pixel graphics.”
“The gameplay is fluid, and the animation and graphics are good.”
“The game itself is pretty well polished with fantastic looking visuals.”
“The art style is rough overall but serviceable.”
“Bullet hitboxes felt larger than the art visuals.”
replayability
20 mentions Positive Neutral Negative
20%
40%
40%
The reviews on replayability are mixed, with some players praising the game for its excellent replay value and simplicity, making it enjoyable for casual play. However, many others criticize it for lacking content and poor enemy design, leading to a significant drop in replayability after initial enjoyment. Overall, while some find it endlessly replayable, others feel it fails to meet expectations, particularly for a roguelite.
“Excellent replay value and simplicity make it a great game to pick up just to unwind and relax.”
“It has much more polish and is a lot more replayable.”
“The replay value is endless.”
“There is essentially no replayability.”
“I liked this game when I first purchased it, but it has absolutely no replay value as is.”
“Main issues are that the game is leaking replayability and the endless mode is a victim of a bad design choice.”
music
10 mentions Positive Neutral Negative
80%
10%
10%
The music in the game is generally praised for its quality and contribution to the atmosphere, with many reviewers noting it as a highlight. However, some players feel that the soundtrack lacks variety, often blending into a single loop throughout the gameplay, which can detract from the overall experience. Despite this, the combination of great music with fluid movement and engaging gameplay mechanics is appreciated, though some feel the game itself feels unfinished.
“A nice little rogue-lite with pretty visuals, fine soundtrack, interesting items to collect and enemy patterns.”
“Movement is fluid, great music, and it's pretty hard.”
“Not to mention the music for this game is also great.”
“The environments all blend together; the music feels like one single loop throughout the entire game, and there's a weird lack of feedback from various character actions.”
optimization
2 mentions Positive Neutral Negative
100%
The game's optimization has been criticized for being limited, as it is capped at 60fps with no available video options, preventing players with high refresh rate monitors from fully utilizing their hardware.
atmosphere
2 mentions Positive Neutral Negative
100%
The game features distinct atmospheres across its various floors, each populated with unique enemies that encourage ongoing exploration. The fast resets after death contribute to an engaging and accessible gameplay loop, enhancing the overall experience.
“The different floors have unique atmospheres and enemies that are worth continued exploration.”