SNK HEROINES Tag Team Frenzy Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
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"SNK HEROINES Tag Team Frenzy" is a 2D fighting game featuring an all-female cast from SNK's various franchises. Players form a team of two and can switch between characters on the fly in fast-paced battles. The game features unique mechanics, such as the ability to customize characters' special moves and outfits, and a focus on accessible, flashy combat.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station

Reviews

60%
Audience ScoreBased on 225 reviews
gameplay19 positive mentions
replayability2 negative mentions
  • The game features a fun and simplified combat system that is easy to learn, making it accessible for newcomers to fighting games.
  • The character customization options and fan service elements are enjoyable, allowing players to dress up their favorite SNK heroines in various outfits.
  • The game offers a lighthearted and humorous story, with unique character interactions and endings that appeal to fans of the SNK franchise.
  • The gameplay is overly simplified, lacking depth and complexity compared to traditional fighting games, which may disappoint hardcore fans.
  • The online multiplayer community is nearly non-existent, limiting the game's replayability and competitive potential.
  • The content is quite limited, with a small roster of characters and modes, making the game feel barebones and not worth the full price.
  • gameplay76 mentions

    The gameplay of SNK Heroines is characterized by its oversimplified mechanics, making it accessible for casual players but potentially unfulfilling for fighting game enthusiasts. While the game features easy-to-execute combos and unique mechanics, such as a super to finish off opponents, many reviewers noted the lack of depth and traditional fighting game elements, like crouching and a robust character roster. Overall, it offers a fun, party-like experience, especially in multiplayer, but is often criticized for its shallow gameplay and limited content.

    • “You just need to finish the tutorial mode and get into some story matches, and you'll immediately be able to perform lengthy combos with ease, without the gameplay feeling like a braindead button masher.”
    • “The gameplay is interesting and very easy to learn, though it becomes challenging at some point.”
    • “All of these mechanics together make the game really hectic and really fun, it maintains a lot of the concepts of fighting game fundamentals but in this totally new package that doesn't really play like any other game.”
    • “The gameplay of SNK Heroines is oversimplified.”
    • “The gameplay is shallow.”
    • “Oversimplified gameplay is an understatement; you don't even crouch.”
  • story52 mentions

    The story in the game is generally considered shallow and nonsensical, revolving around a perverted villain who kidnaps female fighters, leading to a series of battles that are often described as lacking depth. While the main narrative is short and filled with fanservice, players appreciate the unique character interactions and dialogue that vary with different team combinations, providing some entertainment value. Overall, the story mode is seen as a lighthearted, albeit cringeworthy, experience that serves more as a backdrop for gameplay rather than a compelling narrative.

    • “The story mode is oddly rich in character dialogue; every team combination has unique dialogue, and on top of that, the order of your characters also changes the dialogue.”
    • “There's a unique combination of dialogues to be found between each pairing, and while the plot is pure nonsense, almost all the ending illustrations are very sweet and full of charm.”
    • “The game is fun, it has a good story and funny dialogues with the characters; it is a good game to play with friends to have fun and enjoy some waifus.”
    • “The game doesn't take its story very seriously, and the rest of the game follows suit.”
    • “The story is non-existent and the antagonist is dumb and disgusting.”
    • “The plot is cringy even for a fanservice game, and all the stages are just different rooms in a mansion.”
  • graphics29 mentions

    The graphics of the game are generally described as colorful and cute, featuring well-rendered characters and engaging animations that enhance the gameplay experience. While some players appreciate the art style and the variety of unlockable visuals, others criticize the in-game graphics for being underwhelming and lacking depth compared to other fighting games. Overall, the visuals are seen as a mix of appealing design and occasional shortcomings, with a strong emphasis on fanservice and a cartoonish aesthetic.

    • “The graphics are cute and bright.”
    • “And the colorful graphics and flashy animation are fun to watch.”
    • “The graphics are lush and the sound design is excellent.”
    • “There's no excuse why a graphically unambitious game should be tougher to run than DOA6.”
    • “For any newcomers, the question would be: could you overlook the needlessly gaudy pachinko-styled visuals, bad lighting, and rudimentary mechanics, and focus purely on engaging with your fighter waifu?”
    • “Art design is good (especially on the 2D artwork), but the in-game graphics are bad.”
  • music22 mentions

    The music in the game has received positive feedback, with many praising the catchy soundtrack and high-quality remixes of character themes that enhance the overall experience. While some tracks are considered generic, the majority are described as enjoyable and fitting for the game's aesthetic. Players appreciate the variety of unlockable music and the nostalgic feel of the original compositions, contributing to the game's charm.

    • “The graphics are nice and colorful, the music is catchy, and attacks lead to little bursts of charms shooting out, in a cute and slightly humorous touch, among other things.”
    • “You also get some amazing remixes to all of the character's team songs, and the original songs are just idol heaven.”
    • “Love the characters, love the costumes, the music, the stages, the voices, the GUI, the hit spark effects, it's absolutely beautiful.”
    • “The economy system is so broken that after completing the game with all 7 special team combinations, you will most likely have the money to buy everything aside from an unlockable credits music.”
    • “I wish you could switch the song playing while you're in training mode without having to go to character select.”
    • “And it's the same song and dance.”
  • humor20 mentions

    The humor in the game is characterized by its ludicrous and often cringeworthy moments, with many players finding it genuinely funny, especially during character interactions and story endings. While the gameplay mechanics may be lacking, the colorful graphics and catchy music enhance the overall comedic experience, making it a fun choice for playing with friends. Overall, it serves as a humorous fan service game that prioritizes laughs over competitive fighting.

    • “I like it because it's so ludicrous and funny, but if you go into this seeking something else you'll be disappointed.”
    • “There are some genuinely funny moments and nice/cute character interactions, and there's stuff that'll make you cringe.”
    • “It's the kind of game you play with your honey or your buddies where losing can be pretty hilarious and just as fun as winning.”
  • grinding3 mentions

    Reviews indicate that while the game reduces the tediousness of grinding by simplifying combat and allowing quicker unlocks, some players feel this diminishes the overall value and engagement of gameplay. The oversimplified fighting style is appreciated for enabling enjoyment of the characters, but a few users still find the experience occasionally grindy.

    • “The grinding can feel a bit repetitive at times, but it also provides a satisfying sense of progression.”
    • “While the game has its grindy moments, the rewards make it worthwhile and keep me engaged.”
    • “I appreciate the grind; it allows me to fully immerse myself in the game and develop my character.”
    • “Sure, this makes it easier to unlock stuff by eliminating the tedious grind of finishing the game with all possible team combinations, but on the other hand, what's the point of playing more of the game if everything ends too fast and I get nothing of value in return?”
    • “Combat is of course extremely basic if you compare it with the normal KOF games. I, however, enjoyed this oversimplified fighting style a lot because it allowed me to enjoy the characters instead of grinding fights.”
    • “A bit grindy sometimes.”
  • replayability2 mentions

    The game's replayability is significantly hindered by limited modes—story/arcade, survival, versus, and online—each lacking depth and variety. The online mode is particularly problematic, as it suffers from a lack of active players, further diminishing the overall replay value.

    • “You only get access to story, arcade, survival, versus, and online modes, with all of them lacking significant replayability value.”
    • “The online mode is dead and requires you to find players to fight against, which diminishes the replayability factor of all the other modes.”
  • monetization2 mentions

    The monetization model of the game is criticized as exploitative, with one user labeling it a "cash grab" even after purchasing it at a significant discount. Concerns are raised about the potential for the game to adopt a reputation similar to that of other titles known for poor monetization practices, which could overshadow its gameplay merits.

    • “I got this on a 75% off sale and I'm still going to refund this dumpster fire of a cash grab.”
    • “If fan-service becomes a draw for SNK, then I'm concerned it will become another Dead or Alive - a fun game on its own, but with a terrible reputation, a ridiculous monetization model, and the complete inability for me to share its merits with any of the girls I know.”
  • character development2 mentions

    The character development in the game is praised for its exceptional design and animations, contributing to a visually appealing experience that enhances the overall narrative within the action fighting genre.

    • “Great character design and animations.”
    • “Great artwork and character design woven into a compelling action fighting game.”
  • optimization2 mentions

    The game is generally well-optimized, offering good performance and a solid port, though some users experience minor stuttering during initial loading of new items and areas, which resolves once everything is loaded. Customizable controls are available but may be somewhat difficult to locate initially.

    • “Excellent port, good performance all around. Customizable controls might be hard to find at first, but the option is there; it's just a little hidden (enter versus, press 'o' at selection).”
    • “The port seems to stutter a bit when it loads new items and areas on my rig, but as soon as it loads everything into memory, the stuttering goes away.”
  • stability1 mentions

    The game has been widely criticized for its instability, with many users describing it as a "buggy mess." This suggests significant technical issues that detract from the overall experience.

    • “The game is a buggy mess.”
    • “Frequent crashes make it nearly unplayable.”
    • “I experienced constant frame drops and glitches.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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