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KILL la KILL -IF

Kill la Kill's modest first game adds something new to the series, but leaves a little more to be desired.
KILL la KILL -IF Game Cover
73%Game Brain Score
story, gameplay
optimization, stability
73% User Score Based on 803 reviews
Critic Score 57%Based on 3 reviews

Platforms

Nintendo SwitchPCPlaystation 4Playstation 5WindowsPlayStation
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
KILL la KILL -IF screenshot
+18

73%
Audience ScoreBased on 803 reviews
story61 positive mentions
optimization11 negative mentions

  • The game captures the art style and spirit of the Kill la Kill anime, with beautiful visuals and animations.
  • Combat is fun and engaging, with a unique system that allows for creative combos and character diversity.
  • The story mode offers an interesting alternate narrative for fans of the anime, featuring original voice actors.
  • The PC port is poorly optimized, leading to frequent crashes, frame rate drops, and other technical issues.
  • The game has a limited roster of characters and lacks substantial content, making it feel short and repetitive.
  • Multiplayer is nearly non-existent, requiring players to rely on local play or community Discords for matches.
  • story
    350 mentions Positive Neutral Negative

    The story mode of "Kill la Kill: IF" has received mixed reviews, with many fans noting its short length (approximately 3-4 hours) and reliance on cutscenes, which can detract from the overall experience. While some appreciate the alternate narrative and character perspectives, others criticize it for being disjointed and lacking depth, particularly for those unfamiliar with the anime. Overall, the story is seen as a fun but flawed extension of the original series, primarily appealing to dedicated fans.

    • “The story mode is a good adaptation of the anime, but the fighting is what sells the game.”
    • “The new alternate storyline is very interesting and they go out of their way to capture the same feel that the anime had.”
    • “The story mode is honestly a massive highlight in this game for me.”
    • “As for the story, it is pretty stale and stupid considering how masterpiece the anime is.”
    • “The story is very boring and it barely has any content.”
    • “The story mode is only about 4 hours long, featuring 2 campaigns, Satsuki and Ryuko, and both are largely the same story just with some different scenes.”
  • gameplay
    181 mentions Positive Neutral Negative

    The gameplay of "Kill la Kill: IF" is characterized by its simple mechanics, primarily revolving around three types of attacks and a unique rock-paper-scissors "bloody valor" system that adds a layer of strategy, though it can feel luck-based at times. While the combat is engaging and visually appealing, many players find it repetitive and lacking depth, with a barebones content offering that detracts from the overall experience. Despite its flaws, fans of the anime may appreciate the character uniqueness and the fun, fast-paced nature of the battles, making it a decent choice for casual play, especially when on sale.

    • “The combination of beautiful visuals with tight gameplay mechanics and a unique roster provides a fun gameplay experience for newbies and veterans of the genre.”
    • “This game makes combos fun that can be advanced but also beginner-friendly; all the characters ooze personality in their gameplay and are all unique in their mechanics.”
    • “The gameplay is actually very interesting and exciting, with some depth, although I feel not as deep as a traditional 2D fighter could offer - however, the occasional button-mashing action is satisfying and welcoming for newcomers.”
    • “It's not all good though, the very literal rock-paper-scissors bloody valor mechanic makes it difficult to take the game seriously at times.”
    • “Firstly, the gameplay of this game is too button-mashy; there aren't any intricate, hard-to-pull-off combos.”
    • “The gameplay loop consists of spamming dash and throwing out one of three attacks depending on the situation.”
  • graphics
    103 mentions Positive Neutral Negative

    The graphics of "Kill la Kill: IF" are generally praised for their beautiful cel-shaded art style, which faithfully captures the aesthetics of the original anime, along with impressive animations and character designs. However, many users noted issues with resolution, pixelation, and a lack of comprehensive graphics settings, leading to a somewhat inconsistent visual experience. While the visuals are a highlight, some players feel that the overall graphical fidelity does not meet the expectations for a game released in its timeframe.

    • “The crazy visuals and fast-paced action are a real treat; while at first the hand-drawn look seems cheap, once you realize the attention to every movement and dedication to the anime's style, it's gorgeous.”
    • “The graphics are beautiful and the original voice actors are the same as in the anime.”
    • “Visually, it stays true to Kill la Kill's art style and captures it perfectly.”
    • “Terrible game, runs like garbage, story is everywhere, the character selection is too small and the graphics are not great for the year this came out.”
    • “The art style is also sadly marred by ugly, jagged outlines and a limited resolution.”
    • “The game doesn't have borderless fullscreen, doesn't allow for use of the d-pad (and in turn doesn't allow fully customizing controls), forces you to play the story before playing any other modes, has sub-par graphics that show just how low budget this game was.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game is widely praised for its strong connection to the anime, featuring a killer soundtrack that enhances the overall experience. While many tracks are lifted directly from the anime, they are complemented by some original compositions, creating a vibrant audio backdrop. However, players have reported various audio glitches, including overlapping tracks and music that fails to stop at appropriate times, which detracts from the enjoyment.

    • “The music is a very strong point in the show, so I was happy to see a lot of the OST being used in the game as well.”
    • “Kill la Kill has a killer soundtrack, and it was definitely made better by utilizing it to its full extent.”
    • “The soundtrack is amazing as well, but most of it's pulled from the anime with not too much original content.”
    • “Speaking of sound: the music sometimes cuts out weirdly.”
    • “Music is bangin' but it's all lifted straight from the anime, so it's nothing fans haven't heard before.”
    • “I sometimes get a bug where music will keep playing forever, and every song that starts to play will overlap everything else, until about 20 songs are playing at the same time.”
  • optimization
    45 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many players reporting significant performance issues, including frequent frame rate drops, stuttering, and crashes, particularly during intense battles. While some users managed to improve performance by adjusting GPU settings, the overall consensus is that the game feels poorly optimized, resembling a rushed port from a console version. Despite its fun gameplay for fans of the franchise, the technical shortcomings detract from the experience.

    • “In regards to performance, the game runs pretty much flawlessly on my GTX 1050, which is certainly not anything fancy.”
    • “The frame rate is locked at 60 fps, but otherwise the performance is very smooth as the game is not demanding at all and should work great even on low-end systems.”
    • “Have seen some complaints about PC performance, but I have had zero issues.”
    • “The game won't run any higher than around 30fps, though it frequently runs at significantly less than that due to constant stuttering.”
    • “Game freezes and crashes constantly, poor optimization, and this is long after the game stopped updates.”
    • “This game is incredibly unoptimized for PC; particle effects make everything laggy in a fight.”
  • stability
    28 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with numerous users reporting frequent crashes, freezes, and significant optimization issues, particularly in the PC port. Many players have experienced game-breaking bugs, such as cutscenes freezing while audio continues, and some have noted that the game is nearly unplayable due to these persistent problems. Overall, the consensus is that the game requires substantial fixes and polish before it can be recommended for purchase.

    • “Game freezes and crashes constantly, poor optimization, and this is long after the game stopped updates.”
    • “I don't know if I get to have an opinion as the game basically freezes when I get to the first cutscene. The screen just freezes but the sound keeps going like the game is still running. I can't do anything, and as I've seen on the internet, it's a problem that so far as I know there is no way to run it and have it work on my laptop. So yeah, please fix.”
    • “Literally has become unplayable for me. Every single time I open it, go through the first cutscene, the screen freezes, audio cuts out, and then it closes itself. Each and every time I try reopening it, changing settings, etc., it always does the same issue. Not sure if anyone else is having this issue, but I personally wouldn't recommend spending money on it until its issues are proven to not happen.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding in this game is widely criticized for being tedious and frustrating, with players noting that achieving 100% completion can feel like an overwhelming chore due to RNG elements and repetitive tasks. While there are enjoyable multiplayer modes, the overall experience is marred by a lack of challenging AI and the necessity of grinding through story mode to unlock content, leading to a generally negative perception of the grinding aspect.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “You'll need a second life for grinding.”
    • “This game is a usual 3D fighting game that can be fun to tackle a couple of times, but if you want to complete it 100%, forget it. It's the most annoying thing I ever attempted—RNG-based and tedious for the most part, so I can't recommend this game; just play it!”
    • “The long combos are fun in theory, but not being able to do anything for half the match gets really tedious.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is noted for its absurdity, particularly highlighted by the transformation of the primordial life fiber into a baby, which users found amusing. The comedic elements, inspired by the anime, include quirky interactions and a humorous clothing system, although some critiques mention a disconnect due to the developer's previous work. Overall, the humor is seen as a mix of funny moments and questionable execution.

    • “It is a funny system that is obviously directly inspired from the anime where the characters do this all the time.”
    • “Funny AI.”
    • “Idk, it's just very funny.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is significantly hindered by a limited roster of characters and a lack of content beyond the main story, leading to a monotonous experience for players. While the online mode is stable and functional, the absence of engaging competition and updates has left many feeling dissatisfied and reluctant to revisit the game. Overall, players express a strong need for improvements to enhance replay value.

    • “Playing the same 10 characters over and over again is boring; there's no replayability for me.”
    • “The lack of content outside the story, which is further worsened by a dead online mode, cuts hard into replayability.”
    • “There's no replay value without online competition.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization of the game is widely criticized, with users labeling it a cash grab due to poor optimization and lack of fun, suggesting that it feels more like a rushed port than a polished product. Many reviewers advise against purchasing it, arguing that it does not warrant financial support for its perceived low quality and incomplete state.

    • “Horribly made game, that's not fun and it's just so badly optimized/ported that it feels like a cash grab 1000%.”
    • “Don't buy this game, don't reward another broken PC port cash grab.”
    • “Let's go through what I just said one by one and explain why this could use more polishing to seem like a full game rather than a quick early access cash grab.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is criticized for being minimal, with characters lacking proper introductions and depth, leading to a disjointed narrative. However, the character design is praised for its fidelity to the original source material, showcasing high-quality visuals that effectively represent the anime's aesthetic.

    • “To top it off, the source material's top-notch character design and personalities are reproduced faithfully, with high-quality subs and dubs.”
    • “Of course, this also includes Trigger's great character designs, something they really did well when Kill la Kill originally came out.”
    • “No one's given anything resembling character development; the characters aren't even given much introduction, and things just happen with little rhyme or reason.”
    • “The character design is ugly.”
    • “It represents the anime very well with the character design to the story mode.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a mix of frustration and disappointment regarding the emotional impact of the game, with some feeling upset by the gameplay experience and others finding the story too brief, despite their affection for the source material. Overall, while the game is enjoyable, it fails to evoke a strong emotional connection due to its pacing and gameplay issues.

    • “The emotional depth of the story really resonated with me, making me feel a strong connection to the characters.”
    • “Playing through the game brought back so many memories and emotions, it was a truly nostalgic experience.”
    • “The way the game handles its themes made me reflect on my own life, and I found myself feeling deeply moved.”

Buy KILL la KILL -IF

5h Median play time
4h Average play time
4-5h Spent by most gamers
*Based on 4 analyzed playthroughs

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