- April 7, 2017
- Fabraz
- 15h median play time
Slime-san: Superslime Edition
Platforms
About
Slime-san: Superslime Edition is a single player and multiplayer arcade platformer game with a anime theme. It was developed by Fabraz and was released on April 7, 2017. It received positive reviews from players.
WISHLIST OUR NEW GAME About the GameSynopsisSlime-san: Superslime Edition includes all three major campaigns as well as some brand new levels and features! Mama’s Madness: You’ve been swallowed by a giant worm! Your goal is to platform yourself through its intestines back out its mouth before you get digested! Blackbird’s Kraken: You were about to take a vacation with your family and got eaten…


- Extensive content including over 100 levels, multiple DLCs, New Game+ modes, and a level editor providing hundreds of hours of gameplay.
- Tight and responsive controls with varied mechanics such as dashing, morphing (slowing time and passing through obstacles), wall jumps, and unlockable characters with unique playstyles.
- Challenging but fair level design with good pacing and variety of obstacles, rewarding mastery and speedrunning with quick restarts and trophies.
- Strong presentation including a minimalistic but clear pixel art style that emphasizes gameplay clarity, a catchy and energetic chiptune soundtrack featuring well-known artists, and a quirky, charming hub world full of NPCs and humor.
- High replay value with collectibles, speedrun leaderboards, alternate playstyles, minigames, and unlockables providing depth for completionists and speedrunners alike.
- Controls can feel imprecise or inconsistent, especially the dash mechanic, which may cause frustration during precise platforming sections.
- Visual style and limited color palette are polarizing; some players find the art hard on the eyes, overly simplistic, or visually cluttered making it difficult to focus on hazards.
- Certain levels and bosses involve forced waiting periods which slow down gameplay and negatively impact pacing, becoming tedious especially due to frequent deaths.
- The game runs in a fixed narrow aspect ratio with borders that reduce usable screen space and may cut off UI elements, resulting in a suboptimal viewing experience on modern widescreen monitors.
- Some bugs remain, including occasional hitbox issues, achievement unlock problems, and performance quirks on certain platforms; limited developer support in recent years has left some issues unaddressed.
- gameplay112 mentions Positive Neutral Negative
The gameplay centers on fast-paced, skill-based platforming with simple core controls—primarily dashing and morphing—that are continuously expanded through inventive level designs and new mechanics, maintaining challenge and variety across a vast number of stages. While some find the introduction of many mechanics occasionally overwhelming or gimmicky and note occasional physics quirks, the tight controls, fluid movement, and clever pacing offer a rewarding experience for both casual players and speedrunning enthusiasts. Overall, the gameplay is highly praised for its depth, content richness, and engaging challenge, making it a standout reflex platformer despite some repetition and minor flaws.
“What sets the gameplay apart is the constant pressure to keep moving—many stages feature encroaching threats that punish hesitation, creating a sense of urgency that transforms each level into a race against time.”
“Each stage introduces new obstacles or variations on existing mechanics, ensuring that the challenge evolves even if the core controls remain unchanged.”
“Beyond the main campaign, there are additional modes that remix the core gameplay in creative ways, including speed-based challenges, boss encounters, and alternate rule sets that require players to adapt their strategies.”
“The reliance on a single core mechanic means that, over time, the experience can feel repetitive, even with the variety of levels and modes.”
“With the loads of mechanics and setpieces introduced by the stages, sometimes the physics act up and you die in weird ways.”
“Gameplay wise the complaint I have is that it jumps around from gimmick to gimmick without really incorporating multiple of them in stages to make truly enjoyable stages.”
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Frequently Asked Questions
Slime-san: Superslime Edition is a arcade platformer game with anime theme.
Slime-san: Superslime Edition is available on PC, Mac OS, Windows and Linux.
On average players spend around 15 hours playing Slime-san: Superslime Edition.
Slime-san: Superslime Edition was released on April 7, 2017.
Slime-san: Superslime Edition was developed by Fabraz.
Slime-san: Superslime Edition has received positive reviews from players. Most players liked Slime-san: Superslime Edition for its gameplay but disliked it for its story.
Slime-san: Superslime Edition is a single player game with multiplayer and local co-op support.
Similar games include Slime-san, BZZZT, Curse Crackers: For Whom the Belle Toils, Garbanzo Quest, N and others.






