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SLEEP AWAKE

SLEEP AWAKE's psychedelic horror takes players on a delirious journey where the very world shifts and deceives. Mediocre stealth inflicts minimal damage on this mind-bending narrative that exists to confound with its captivating premise.
SLEEP AWAKE Game Cover
76%Game Brain Score
story, gameplay
optimization, stability
78% User Score Based on 107 reviews
Critic Score 75%Based on 12 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
SLEEP AWAKE Game Cover

About

SLEEP AWAKE is a single player simulation game with horror and post-apocalyptic themes. It was developed by EYES OUT, LLC. and was released on December 2, 2025. It received mostly positive reviews from both critics and players.

SLEEP AWAKE is an immersive first-person psychedelic horror narrative experience that explores the realm between sleep and death.  Submitted to perpetual insomnia, the denizens of the last known city on Earth are reaching a panic crisis of reckless experiments in an effort to avoid The HUSH, the inexplicable disappearance of those who sleep. Playing as Katja, you must survive the devotees of …

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78%
Audience ScoreBased on 107 reviews
story26 positive mentions
stability1 negative mentions

  • Stunning and psychedelic visuals combined with a unique, immersive art direction that creates an atmospheric, dreamlike world.
  • Excellent soundtrack by Robin Finck (Nine Inch Nails) and immersive sound design that significantly enhances the mood and experience.
  • Compelling, intriguing story with strong world-building and narrative depth, often described as a gripping and emotional psychological horror experience.
  • Gameplay is mostly a walking simulator with minimal interaction, including basic and sometimes frustrating stealth sections and very simple puzzles.
  • Confusing and sometimes incomplete narrative with many unanswered questions and abrupt or unsatisfying ending.
  • Performance issues and technical flaws reported by some players, including poor optimization, lack of certain quality-of-life options, and inconsistent AI behavior.
  • story
    86 mentions Positive Neutral Negative

    The story of the game is generally praised for its unique, psychedelic, and atmospheric narrative that deeply immerses players, often evoking strong emotions and intrigue. However, many find it confusing or fragmented, with lore and plot points feeling incomplete or difficult to fully grasp. Overall, it is considered compelling and well-told, especially for fans of narrative-driven, walking simulator-style horror experiences, though some desire more clarity and depth.

    • “The game's story had me gripped at every turn, I couldn't stop playing!”
    • “The game has probably the best story I've experienced this year with a satisfying ending and just the right length to not overstay its welcome, a genuine masterpiece in my eyes.”
    • “Boasting a gorgeous visual palette of a dying world looking more alive than most cities, a story that keeps you craving more until the very end, and a soundtrack that has multiple feelings of inertia, this is one smorgasbord of amazing callbacks and new ideas that I hope will continue a new tradition I like to call psychedelic horror.”
    • “Lame story trying too hard to make you feel something by forcing bizarre things around you to instigate shock without aim or purpose.”
    • “Well for one the story is okay but at points it gets very confusing and it totally lost me with its lore and intricacies that just don't get explained enough for it to all pull together in an understandable and comprehensive manner that feels satisfying and complete enough for it all to make sense!”
    • “Unfortunately, the story jumps around too much and lacks a smooth flow.”
  • gameplay
    57 mentions Positive Neutral Negative

    The gameplay is generally described as simple and mostly functioning as a walking simulator with basic stealth and puzzle elements, serving primarily to support the story and atmosphere rather than offering deep or engaging mechanics. While some players appreciate the immersive and atmospheric qualities, others find it lacking in excitement and complexity, feeling it could have been more dynamic given its themes. Overall, gameplay is solid but unremarkable, best suited for those who prioritize narrative and ambiance over action or challenge.

    • “The only downside I have is I wish Cause was made by Robin Finck there were more music parts but that's it; nothing else I can fault, no bugs, no crashes, just pure immersive gameplay at its finest.”
    • “The gameplay is solid enough, blending walking-sim linear exploration, light puzzles, and a few basic stealth sections.”
    • “The lore drops through the game kept me engaged and wanting to learn more about the world of Sleep Awake—some of the scarier encounters have some very cool mechanics too.”
    • “Unfortunately, none of this is reflected in the actual gameplay.”
    • “The overly simple gameplay and short length hamper the experience.”
    • “But the gameplay just does not work for it.”
  • graphics
    44 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, psychedelic, and visually intense style that creates an immersive, atmospheric experience. While some find the visuals overwhelming or distracting from the story and gameplay, they consistently stand out as the strongest and most memorable aspect of the game.

    • “That said, if one manages to acquire it at half price, its fascinating setting, as well as stunning psychedelic visuals and soundtrack, make it an enjoyable curated experience, albeit a bit brief.”
    • “The visuals, audio, and FMV moments all create a deeply enticing medium for the senses that at times might overload your stimuli or make you question the very thing you are seeing on the screen but feels like you will be digesting for weeks.”
    • “The detail and quality that was put into this game—from visuals, story, and gameplay—made the whole time playing wonderful.”
    • “The visuals were so distracting that they overshadowed the story.”
    • “It's a one and done game that will be remembered for its visuals and nothing else.”
    • “I played the demo and really loved the world building, music, and visuals, but the gameplay was really lacking.”
  • music
    40 mentions Positive Neutral Negative

    The music, primarily composed by Robin Finck of Nine Inch Nails, is widely praised for its industrial rock and ambient blend, perfectly complementing the game's psychedelic, eerie atmosphere. Reviewers highlight the soundtrack as a standout element that enhances immersion, emotional impact, and the overall artistic experience.

    • “The soundtrack is incredible and that's why I'd recommend this game.”
    • “The soundtrack, composed by Robin Finck from Nine Inch Nails, stands out and adds a great deal to the immersion.”
    • “The music and sound is amazing, as is the standalone soundtrack, which I have spent a considerable amount of time listening to.”
    • “At times, it feels like you're watching snippets of music videos between gameplay and other cutscenes.”
    • “Even the music from lead creator Robin Finck makes it feel like your audio sensors are going for a trip with a slew of satisfying, emotional, head-banging, mellow tracks, not to mention the sound effects themselves that promote a rich, dead world and its characters though few stick with you for hours after it's over.”
    • “The environments, music, and overall psychedelic art direction are certainly worth experiencing, but the level design falls short of genre expectations.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its rich, visually striking, and immersive qualities, creating a strong sense of mood and emotional intensity. It emphasizes exploration, unsettling yet captivating visuals, and a psychological, almost psychedelic feel rather than relying on action or traditional horror scares. Overall, the atmosphere is a standout element that deeply enhances the narrative and keeps players engaged.

    • “Sleep Awake is rich in atmosphere and visually striking, with a cool premise and strong themes that carry the experience.”
    • “The lighting, colors, atmosphere, and cinematography really stood out to me and made the world feel alive.”
    • “Atmosphere is bleak and dreary but if there's no story or sense of wonder or dread, then it's all just set dressing.”
    • “This is a narrative game that is light on dialogue and exposition (and explanation, like any good horror story) and extremely heavy on atmosphere, visuals, and the feel that you are losing your mind.”
    • “It's like mixing the depressive atmosphere of Outlast with LSD.”
  • optimization
    9 mentions Positive Neutral Negative

    The game offers impressive visuals and steady 60 fps performance on high-end PCs, but suffers from inconsistent optimization, including occasional lag spikes and persistent audio stuttering. Overall, while generally smooth, it could benefit from further optimization improvements.

    • “The game looks amazing and runs very smoothly with no stuttering at all, the music and soundtrack featured throughout are great and really do their job and the game really is unnerving and totally creepy in nature.”
    • “Steady performance.”
    • “Performance was a solid 60 fps.”
    • “The game has very poor optimization in some parts; I experienced several lag spikes and near constant audio stuttering despite running it on a PC well above the recommended system requirements.”
    • “The game is visually impressive (especially on an OLED), but performance was inconsistent.”
    • “It could do with some more optimization.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game effectively conveys Katja's grief and determination, creating a powerful and immersive story experience. The intense stealth gameplay, unsettling atmosphere, and evocative music enhance the emotional impact, leaving players shaken, satisfied, and deeply engaged with the world and characters.

    • “Once you settle into Katja’s perspective, the emotional side of the story really starts to land - her grief, her persistence, and her need to keep going despite everything she’s lost.”
    • “It's a great emotional story, intense stealth sections, great monster design, story, and an unsettling atmosphere that is incredibly enjoyable.”
    • “Will you be shaken, shocked, emotional, satisfied?”
  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates strong stability with minimal bugs, featuring only a few minor visual glitches that do not significantly impact the overall experience.

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Frequently Asked Questions

SLEEP AWAKE is a simulation game with horror and post-apocalyptic themes.

SLEEP AWAKE is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

SLEEP AWAKE was released on December 2, 2025.

SLEEP AWAKE was developed by EYES OUT, LLC..

SLEEP AWAKE has received mostly positive reviews from players. Most players liked SLEEP AWAKE for its story but disliked it for its optimization.

SLEEP AWAKE is a single player game.

Similar games include REVEIL, KARMA: The Dark World, The Medium, Scanner Sombre, Still Wakes the Deep and others.