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SLEEP AWAKE Game Cover

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SLEEP AWAKE is a single player simulation game. It was developed by EYES OUT, LLC. and was released on December 2, 2025. It received mostly positive reviews from players.

SLEEP AWAKE is a first-person psychedelic horror experience set in the last city on Earth, where sleeping causes mysterious disappearances known as The HUSH. Players control Katja as she battles death cults and unravels eerie puzzles while struggling to stay awake. The game blends surreal environments with cosmic horror, blurring reality and imagination.

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80%
Audience ScoreBased on 93 reviews
story25 positive mentions
optimization3 negative mentions

  • Outstanding visual presentation that creates a psychedelic atmosphere, making the game visually stunning.
  • The soundtrack, featuring music from Robin Finck of Nine Inch Nails, enhances the immersive experience and is highly praised.
  • The game offers an interesting and unique story that keeps players engaged, despite some confusion in its execution.
  • Gameplay is primarily a walking simulator with very easy puzzles and simplistic stealth mechanics, which may disappoint players looking for more action.
  • The narrative can be convoluted and leaves many questions unanswered, leading to a sense of confusion rather than clarity.
  • The game is relatively short, often completed in under five hours, which some players feel does not justify its price.
  • story
    78 mentions Positive Neutral Negative

    The game's story is described as intriguing and immersive, often blending psychedelic elements with horror, though opinions vary on its coherence and depth. While some players found it compelling and beautifully presented, others felt it lacked clarity and a smooth narrative flow, making it challenging to fully grasp. Overall, it is recommended for those who appreciate atmospheric storytelling, despite its potential shortcomings in detailed lore and gameplay mechanics.

    • “This is a narrative game that is light on dialogue and exposition (and explanation, like any good horror story) and extremely heavy on atmosphere, visuals, and the feel that you are losing your mind.”
    • “The story line mixed with the psychedelic visuals and sounds come together to create an amazing experience.”
    • “The game has probably the best story I've experienced this year with a satisfying ending and just the right length to not overstay its welcome, a genuine masterpiece in my eyes.”
    • “More of an art piece than a coherent story.”
    • “Unfortunately, the story jumps around too much and lacks a smooth flow.”
    • “The visuals were so distracting that it overshadowed the story.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay is primarily a walking simulator with simple mechanics, including light puzzles and basic stealth elements, which some players found lacking or unengaging. While the atmospheric narrative, visuals, and lore are praised, many reviewers noted that the gameplay takes a backseat to the story, making it less appealing for those seeking action or complex mechanics. Overall, the experience is described as straightforward and immersive, but not groundbreaking or particularly challenging.

    • “The gameplay is solid enough, blending walking-sim linear exploration, light puzzles, and a few basic stealth sections.”
    • “It’s not groundbreaking mechanically, but the mood and presentation make it worth playing if you enjoy atmospheric narrative horror games.”
    • “The gameplay is pretty simple, but the art direction is clear and concise with this game; it is very weird and trippy at times, and you explore various worlds and run into various strange and mysterious creatures along with experiencing some visual hallucinations.”
    • “Unfortunately, none of this is reflected in the actual gameplay.”
    • “The gameplay for this game wasn't mind-blowing.”
    • “The overly simple gameplay and short length hamper the experience.”
  • graphics
    39 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning and immersive quality, described as "insane," "gorgeous," and "psychedelic." Many reviewers highlighted the visuals as a key element that enhances the overall atmosphere and storytelling, creating a unique experience that blends horror and surrealism. While some noted that the visuals occasionally overshadowed gameplay and narrative depth, the consensus is that the game's artistic design significantly contributes to its appeal.

    • “The visuals were insane.”
    • “The creativity and great graphics really made for an immersive experience as well.”
    • “The visuals, audio, and FMV moments all create a deeply enticing medium for the senses that at times might overload your stimuli, or make you question the very thing you are seeing on the screen.”
    • “The visuals were so distracting that it overshadowed the story.”
    • “It's a one and done game that will be remembered for its visuals and nothing else.”
    • “If the price was dropped to $15 then I would recommend people to pick this game up for its psychedelic visuals and weirdness.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, particularly for its exceptional soundtrack composed by Robin Finck of Nine Inch Nails, which blends industrial rock with ambient and synthwave elements. Reviewers highlight the music's ability to enhance immersion and complement the game's visuals and atmosphere, making it a standout feature that significantly contributes to the overall experience. Many players express a desire for even more musical content, indicating that the soundtrack is a key reason for their recommendation of the game.

    • “The soundtrack is incredible, from banger industrial rock music from Robin Finck of Nine Inch Nails to eclectic ambient music; it's all amazing.”
    • “Even the music from lead creator Robin Finck makes it feel like your audio sensors are going for a trip with a slew of satisfying, emotional, head-banging, mellow tracks.”
    • “The soundtrack, composed by Robin Finck from Nine Inch Nails, stands out and adds a great deal to the immersion.”
    • “The environments, music, and overall psychedelic art direction are certainly worth experiencing, but the level design falls short of genre expectations.”
    • “At times, it feels like you're watching snippets of music videos between gameplay and other cutscenes.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its rich visuals, immersive sound design, and emotional depth, creating a compelling experience that draws players into its unsettling world. While it leans heavily on exploration and mood rather than action, the unique blend of psychedelic elements and strong thematic storytelling enhances its appeal, particularly for fans of atmospheric narrative horror. Overall, the game's striking presentation and intense atmosphere make it a standout choice for those who appreciate immersive, artsy experiences.

    • “The atmosphere is strong and kept me curious about what would happen next.”
    • “The lighting, colors, atmosphere, and cinematography really stood out to me and made the world feel alive.”
    • “This is a narrative game that is light on dialogue and exposition (and explanation, like any good horror story) and extremely heavy on atmosphere, visuals, and the feel that you are losing your mind.”
    • “It's like mixing the depressive atmosphere of Outlast with LSD.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with reports of lag spikes and audio stuttering, even on high-end PCs. While performance can reach a steady 60 fps and the visuals are impressive, overall optimization needs improvement to enhance the gaming experience.

    • “Steady performance.”
    • “Performance was a solid 60 fps.”
    • “The game has very poor optimization in some parts; I experienced a few lag spikes during gameplay and near-constant audio stuttering issues, even though I am running it on a PC that is well above the recommended system requirements.”
    • “The game is eye candy (especially on an OLED), but performance was kind of inconsistent.”
    • “It is poorly optimized as well.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply impactful, particularly through the protagonist Katja's journey of grief and resilience, which resonates strongly with players. The combination of intense stealth gameplay, haunting atmosphere, and a compelling soundtrack enhances the emotional experience, leaving a lasting impression even after the game concludes.

    • “Once you settle into Katja’s perspective, the emotional side of the story really starts to land - her grief, her persistence, and her need to keep going despite everything she’s lost.”
    • “It's a great emotional story, intense stealth sections, great monster design, and an unsettling atmosphere that is incredibly enjoyable.”
    • “Even the music from lead creator Robin Finck makes it feel like your audio sensors are going for a trip with a slew of satisfying, emotional, head-banging, mellow tracks, not to mention the sound effects themselves that promote a rich, dead world and its characters, though few stick with you for hours after it's over.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with users reporting minimal bugs and only a few minor visual glitches that do not significantly impact gameplay.

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Frequently Asked Questions

SLEEP AWAKE is a simulation game.

SLEEP AWAKE is available on Xbox Series X|S, PC, Steam Deck and Windows.

SLEEP AWAKE was released on December 2, 2025.

SLEEP AWAKE was developed by EYES OUT, LLC..

SLEEP AWAKE has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

SLEEP AWAKE is a single player game.

Similar games include REVEIL, The Medium, KARMA: The Dark World, Still Wakes the Deep, Layers of Fear 2 and others.