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SLEEP AWAKE

SLEEP AWAKE's psychedelic horror takes players on a delirious journey where the very world shifts and deceives. Mediocre stealth inflicts minimal damage on this mind-bending narrative that exists to confound with its captivating premise.
SLEEP AWAKE Game Cover
77%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, stability
80% User Score Based on 123 reviews
Critic Score 75%Based on 12 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
SLEEP AWAKE Game Cover

About SLEEP AWAKE

SLEEP AWAKE is a single player simulation game with horror and post-apocalyptic themes. It was developed by EYES OUT, LLC. and was released on December 2, 2025. It received mostly positive reviews from both critics and players.

SLEEP AWAKE is an immersive first-person psychedelic horror narrative experience that explores the realm between sleep and death.  Submitted to perpetual insomnia, the denizens of the last known city on Earth are reaching a panic crisis of reckless experiments in an effort to avoid The HUSH, the inexplicable disappearance of those who sleep. Playing as Katja, you must survive the devotees of …

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Games Like SLEEP AWAKE

Looking for games like SLEEP AWAKE? Here are top simulation recommendations with a horror and post-apocalyptic focus, selected from player-similarity data — start with KARMA: The Dark World, REVEIL or The Medium.

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Reviews

80%Audience ScoreBased on 123 reviews
story30 positive mentions
stability1 negative mentions

  • Visually stunning with impressive psychedelic and surreal art design that creates a deeply immersive and unique atmosphere.
  • Excellent soundtrack composed by Robin Finck of Nine Inch Nails, enhancing the mood and emotional tone throughout the game.
  • Intriguing and original story with strong world-building, keeping players invested despite its abstract and dreamlike narrative.
  • Gameplay is largely a walking simulator with minimal interaction, simple puzzles, and basic stealth sections that some find repetitive or underwhelming.
  • The narrative can be confusing and leaves many questions unanswered, resulting in a fragmented and sometimes unsatisfying story experience.
  • Performance and optimization issues reported on some systems, along with lack of customizable settings such as keybindings and FOV adjustments.
  • story

    92 mentions Positive Neutral Negative
    33% positive mentions, 58% neutral mentions, 9% negative mentions

    The story is a psychedelic, atmospheric narrative that captivates many players with its intriguing mystery, emotional depth, and immersive presentation, often enhanced by strong visuals and soundtrack. However, it can be fragmented, confusing, and lacks detailed exposition, leaving some players feeling unsatisfied or lost amid its nonlinear, abstract delivery. Overall, it is praised as a unique and compelling experience for fans of story-driven walking sims, though it may not appeal to those seeking clear, tightly woven plots.

    • “The game's story had me gripped at every turn, I couldn't stop playing!”
    • “The game has probably the best story I've experienced this year with a satisfying ending and just the right length to not overstay its welcome; a genuine masterpiece in my eyes.”
    • “Once you settle into Katja’s perspective, the emotional side of the story really starts to land - her grief, her persistence, and her need to keep going despite everything she’s lost.”
    • “The story is okay but at points it gets very confusing and it totally lost me with its lore and intricacies that just don't get explained enough for it all to pull together in an understandable and comprehensive manner that feels satisfying and complete.”
    • “Unfortunately, the story jumps around too much and lacks a smooth flow.”
    • “Lame story trying too hard to make you feel something by forcing bizarre things around you to instigate shock without aim or purpose.”
  • gameplay

    63 mentions Positive Neutral Negative
    17% positive mentions, 78% neutral mentions, 5% negative mentions

    The gameplay is primarily a slow-paced walking simulator with light stealth and simple puzzle elements, serving mainly to support the atmospheric narrative rather than offer deep or engaging mechanics. While some players appreciate its straightforward nature and focus on story and visuals, others find the gameplay too minimal, repetitive, or underwhelming for those seeking action or complexity. Overall, the gameplay complements the game's immersive storytelling but may feel shallow or limited for players expecting more interactive depth.

    • “The gameplay is mostly walking/sneaking sim and light puzzle solving, but given the game's length (only about 5 hours), these gameplay mechanics don't overstay their welcome.”
    • “The gameplay is solid enough, blending walking-sim linear exploration, light puzzles, and a few basic stealth sections.”
    • “The gameplay is pretty simple but the art direction is clear and concise with this game; it is very weird and trippy at times as you explore various worlds, run into strange and mysterious creatures, experience visual hallucinations, and collect microfiche films that add context, worldbuilding, and lore.”
    • “Unfortunately, none of this is reflected in the actual gameplay.”
    • “But the gameplay just does not work for it.”
    • “The overly simple gameplay and short length hamper the experience.”
  • graphics

    49 mentions Positive Neutral Negative
    45% positive mentions, 49% neutral mentions, 6% negative mentions

    The game’s graphics are widely praised for their stunning, psychedelic, and immersive visuals that blend CGI, live-action, and dream-like imagery, creating a distinct and captivating atmosphere. Many reviewers highlight the exceptional artistry and creative world-building, with visuals often considered the main draw despite minimal gameplay and light narrative interaction. Overall, the graphics deliver a visually intense, memorable experience that strongly complements the game's audio and thematic elements.

    • “The mix of CGI, live-action elements, and aggressive dream-logic visuals gives it a distinct tone.”
    • “Secondly, I want to say just buy it honestly, yes it's a walking sim but the visuals are insane, the music a masterpiece and it doesn't overdo stuff like a lot of these games. For example, it is trippy but not too trippy, has stealth moments but honestly it's the perfect amount, there are chase scenes but again not too much, the perfect amount and really good puzzles.”
    • “The visuals, audio and FMV moments all create a deeply enticing medium for the sensors that at times might overload your stimuli, or make you question the very thing you are seeing on the screen but feels like you will be digesting it for weeks.”
    • “The visuals were so distracting that they overshadowed the story.”
    • “It's a one and done game that will be remembered for its visuals and nothing else.”
    • “I played the demo and really loved the world building, music, and visuals, but the gameplay was really lacking.”
  • music

    46 mentions Positive Neutral Negative
    63% positive mentions, 37% neutral mentions, 0% negative mentions

    The music, composed by Robin Finck of Nine Inch Nails, is widely praised for its industrial rock and ambient synthwave elements, creating an immersive, psychedelic, and emotionally rich soundtrack that perfectly complements the game's visuals and atmosphere. Many reviewers highlight the soundtrack as a standout feature that enhances the storytelling and overall experience, often describing it as a masterpiece and a key reason to play the game.

    • “The soundtrack is incredible and that's why I'd recommend this game.”
    • “The soundtrack, composed by Robin Finck from Nine Inch Nails, stands out and adds a great deal to the immersion.”
    • “+ The soundtrack is incredible, from banger industrial rock music from Robin Finck of Nine Inch Nails, to eclectic ambient music, it's all amazing.”
  • atmosphere

    17 mentions Positive Neutral Negative
    53% positive mentions, 29% neutral mentions, 18% negative mentions

    The atmosphere is widely praised for being immersive, visually striking, and emotionally intense, creating a bleak, unsettling, and psychedelic mood that drives curiosity and enhances the narrative. While not focused on action, the game's strong use of lighting, music, and cinematography makes for a compelling and haunting experience, especially for fans of atmospheric, narrative-driven horror or walking simulators.

    • “This is a narrative game that is light on dialogue and exposition (and explanation, like any good horror story) and extremely heavy on atmosphere, visuals, and the feel that you are losing your mind.”
    • “Sleep Awake is rich in atmosphere and visually striking, with a cool premise and strong themes that carry the experience.”
    • “The lighting, colors, atmosphere, and cinematography really stood out to me and made the world feel alive.”
    • “It's more walkthrough atmosphere - WTF is even going on type of experience.”
    • “Atmosphere is bleak and dreary but if there's no story or sense of wonder or dread, then it's all just set dressing.”
    • “It's like mixing the depressive atmosphere of Outlast with LSD.”
  • optimization

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The game's optimization is inconsistent, with some users experiencing lag spikes and audio stuttering despite running it on high-end PCs. While it generally maintains a solid 60 FPS and looks visually impressive, performance issues in certain parts suggest the need for further optimization.

    • “The game looks amazing and runs very smoothly with no stuttering at all.”
    • “✔ Steady performance.”
    • “Performance was a solid 60 fps.”
    • “My one big gripe is that I don't think this game was very well-optimized at all.”
    • “The game has very poor optimization in some parts; I experienced a few lag spikes and near constant audio stuttering issues even though I am running it on a PC well above the recommended system requirements.”
    • “The game is visually impressive but the performance was kind of inconsistent.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a powerful emotional experience, deeply immersing players in Katja’s grief and resilience. Its intense story, combined with a haunting atmosphere and emotive music, effectively evokes a range of feelings from shock to satisfaction. Overall, it creates a memorable and touching journey that resonates on multiple emotional levels.

    • “It's the coolest tripping game with an outstanding story, touching every nerve during each part of the game.”
    • “Once you settle into Katja’s perspective, the emotional side of the story really starts to land - her grief, her persistence, and her need to keep going despite everything she’s lost.”
    • “It's a great emotional story, with intense stealth sections, great monster design, story, and an unsettling atmosphere that is incredibly enjoyable.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game demonstrates strong stability, with minimal bugs and only a few minor visual glitches that do not significantly impact the overall experience.

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Frequently Asked Questions

SLEEP AWAKE is a simulation game with horror and post-apocalyptic themes. Common tags for SLEEP AWAKE include first-person, indie, psychological, gaming, narrative and others.

SLEEP AWAKE is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

SLEEP AWAKE was released on December 2, 2025.

SLEEP AWAKE was developed by EYES OUT, LLC..

SLEEP AWAKE has received mostly positive reviews from both players and critics. Most players liked SLEEP AWAKE for its story but disliked it for its optimization.

SLEEP AWAKE is a single player game.

Similar games include KARMA: The Dark World, REVEIL, The Medium, Still Wakes the Deep, Observer and others.