SLAYERS FOR HIRE Game Cover
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"Slayers for Hire" is an action-packed, top-down shooter game set in a dystopian world. As a mercenary, players must complete contracts for clients while battling hordes of enemies and bosses. The game features a variety of weapons, character customization, and upgrade options to enhance gameplay and replayability.

  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 117 reviews
gameplay14 positive mentions
stability3 negative mentions
  • The game features smooth and crisp movement mechanics, reminiscent of classic platform fighters like Melee.
  • It has a unique character design and gameplay mechanics, including a focus attack that replaces traditional shielding, allowing for creative playstyles.
  • The rollback netcode provides a seamless online experience, making it enjoyable to play with friends across different regions.
  • Currently, the game is very barebones with only two characters available and lacks sufficient content and features.
  • The training mode is not well-designed, making it difficult for players to learn the mechanics effectively.
  • There are some balance issues and bugs that need to be addressed, which can detract from the overall experience.
  • gameplay43 mentions

    The gameplay is praised for its fluidity, depth, and unique mechanics, drawing comparisons to classic platform fighters like Super Smash Bros. Melee while introducing fresh elements such as focus attacks that replace traditional shielding. Players appreciate the crisp movement and combo systems, although some find the learning curve steep without adequate tutorials. Overall, the game is seen as a polished and engaging experience, especially for those seeking a modern take on the platform fighter genre.

    • “The gameplay is very fluid, fast, and fun.”
    • “The core gameplay and fundamental build of this game is one thing above others: grounded yet expressive, and that's all I really wanted out of these melee-influenced games but never landed the mark like this game does.”
    • “I really love the fluidity of the movement system and the depth of the game's mechanics allows for lots of creativity.”
    • “Some issues I see are the shield mechanic; while not inherently bad, it feels strange, especially how little lag the 'dodge roll' from block has, and it's also a strange choice to have special moves and smash attacks combined.”
    • “Learning and mastering mechanics is currently difficult without guidance, but after an hour or two of play, even an incomplete understanding of mechanics can lead to really diverse and rewarding gameplay.”
    • “There is a training mode, but nothing that really explains the mechanics or combos.”
  • graphics8 mentions

    The graphics of the game are generally praised for their beautiful art style and fresh visuals, contributing to an engaging experience. However, some users find the aesthetic bland and note that character designs can blend too well with the environment, potentially affecting gameplay clarity. Overall, the combination of slick movement and unique character designs enhances the game's appeal.

    • “The artwork is beautiful, the music is catchy and keeps you engaged, and it's obvious that the developers spent so much time making sure that the game flows beautifully and works, and each character is unique and interesting to play as.”
    • “Really slick movement and a great art style.”
    • “An excellent platform fighting game, fast paced and technical with an awesome art style.”
    • “The aesthetic is incredibly bland and inoffensive; Blizzard sure did strike gold with Overwatch, and I will never not dislike it.”
  • music4 mentions

    The music in the game is widely praised for being catchy and engaging, enhancing the overall experience alongside the beautiful artwork. Players appreciate the thoughtful integration of music with satisfying sound effects, contributing to a captivating and immersive atmosphere.

    • “The artwork is beautiful, the music is catchy and keeps you engaged, and it's obvious that the developers spent so much time making sure that the game flows beautifully and works, and each character is unique and interesting to play as.”
    • “The art and music are both beautiful, to boot.”
    • “The characters are original, the combos are creative, and the art and music are absolutely gorgeous.”
  • character development3 mentions

    Character development in the game is marked by extremely unique and diverse character designs that stand out from typical platform fighting games, offering players a fresh experience. However, some users feel that the muted design of certain characters limits expressiveness, focusing more on core gameplay fundamentals rather than character individuality. Overall, there is significant potential for combo creativity, enhancing the depth of character interactions.

    • “The mobility of melee, new features, unique character design, and extreme room for potential with combos both true and free flow.”
    • “Extremely unique character design - each is very different and unlike anything in any other platform fighting game.”
    • “Icons characters were very muted in character design, meaning you're simply playing the core fundamentals of the game but not being very expressive.”
    • “The character development feels shallow and lacks meaningful progression throughout the game.”
    • “I was disappointed by the lack of depth in the characters' backstories and motivations.”
    • “The characters seem one-dimensional, making it hard to connect with them on any level.”
  • stability1 mentions

    Overall, users report that the game has some bugs, but none are significant enough to disrupt gameplay.

    • “A bit buggy, nothing game-breaking so far.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “I've experienced several glitches that disrupt gameplay.”
  • monetization1 mentions

    The game's monetization strategy is characterized by a low advertising budget and a small development team, yet it successfully evokes a unique experience that sets it apart from other mainstream 'smash clones'.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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