- October 31, 1999
- Accolade
Slave Zero
Platforms
About
In Slave Zero, pilot a massive mechanical beast and tear through a futuristic metropolis, completing missions and battling enemy forces to overthrow an oppressive regime. Choose from a variety of weapons and upgrades to customize your slave and wreak havoc on your enemies. Fight through intense levels of fast-paced action, utilizing aerial and ground combat to defeat bosses and save the city.










- The game is a nostalgic blast from the past, offering fun gameplay and a unique setting as a giant mech in a cyberpunk city.
- Despite its age, the game still holds up well with decent graphics and enjoyable mechanics, providing a solid run-and-gun experience.
- The variety of weapons and destructible environments add to the fun, making it an entertaining experience for fans of old-school action games.
- The Steam port is plagued with technical issues, including frequent crashes, misaligned crosshairs, and a lack of gamepad support.
- Ammo scarcity in the late game can lead to frustrating encounters, especially during boss fights, making the gameplay feel unbalanced.
- The game requires significant troubleshooting to run properly on modern systems, which can deter new players from enjoying the experience.
- story86 mentions Positive Neutral Negative
The story in the game is generally considered weak and serves primarily as a framework to connect the action-packed missions, with a generic plot centered around world domination. While some players appreciate the interesting setting and lore, many find the narrative underwhelming and poorly executed, often overshadowed by gameplay mechanics and pacing. Overall, the game is more focused on delivering fast-paced action than on developing a compelling story.
“The setting and story/lore are very interesting.”
“Slave Zero has fast-paced gameplay, an interesting story, and 50-foot tall death robots.”
“The storyline leaves a bit to be desired, but the environments give the game a nice cyberpunk feel to it, the characters are decent, the voice acting was well done, and the enemies tend to put up a bit of a fight.”
“The story is there purely for story's sake — it is the glue that ties all the missions together.”
“Unfortunately, since the plot never really makes you feel invested in the characters, this grand revelation felt very underwhelming and anticlimactic.”
“An underground resistance known as the guardians stole one of those slaves and now it's up to you to merge body and mind with him and save everyone; the story is paper thin.”