Slash/Jump
- August 23, 2024
- Brynkilius
Using your sword as your only method of traversal, jump and slash your way through obstacles and hazards to master this unique platforming movement system! Use the recoil from your sword swings to get from place to place and figure out the complexities of these deceivingly simple controls. Features: A simple 2 button + Joystick control scheme Controller rebinding No walking! A short and swee…
Reviews
- Engaging and unique movement mechanics that make platforming fun and satisfying.
- Beautiful pixel art and charming humor enhance the overall experience.
- Short but highly replayable, with great potential for speedrunning and community-created content.
- The game is very short, leaving players wanting more content and levels.
- Mouse controls can be clunky and may not work as well as intended, especially in fullscreen mode.
- Some players experienced crashes or technical issues that hindered gameplay.
- gameplay27 mentions
- 63 % positive mentions
- 26 % neutral mentions
- 11 % negative mentions
The gameplay of "Slash/Jump" is characterized by its addictive and intuitive mechanics, offering a satisfying learning curve that encourages players to improve their times through precise controls and enjoyable platforming. The game features a unique movement system that keeps the experience fresh and engaging, complemented by a well-paced difficulty curve and charming aesthetics. Overall, players appreciate the solid mechanics and potential for further expansion in future content.
“Short and sweet, gameplay is addicting and you'll want to improve your time every playthrough.”
“The mechanics are fresh, the controls are snappy, the platforming is satisfying and rewarding as well!”
“The tight controls and precise mechanics make every second count, and I can easily see dedicated players shaving off seconds in their quest for the perfect run.”
“The gameplay is straightforward, but has plenty of time worth of potential puzzles before it gets old.”
“At its core, slash/jump is a 2D platformer with a unique movement mechanic that sets it apart from the crowd.”
“It borrows a lot of ideas from Celeste like instant-respawns in rooms, the bubble mechanic, and some of its art style, but I'm not complaining!”
- graphics10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics of both games feature charming 8-bit inspired visuals and a hand-drawn aesthetic that enhances their overall appeal. Players appreciate the lovely artwork, smooth animations, and well-crafted level designs, which contribute to a cute and engaging experience. The visuals are simple yet endearing, effectively complementing the gameplay and adding to the game's charm.
“The graphic design in this game is simply lovely and charming at the same time, and levels vary in difficulty but are well crafted and, more importantly, make sense to the player.”
“Wonderful artwork and animations; the music is simple and charming.”
“The art style is just what I'd expect out of a genre like this.”
“The visuals are simple yet endearing, with a hand-drawn aesthetic that adds to the game’s overall charm.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its clever and well-written dialogues, blending ye olde English with modern slang, which adds a charming and wholesome touch. Players appreciate the lighthearted nature of the game, comparing it favorably to other titles while highlighting its satisfying mechanics and overall enjoyable experience. The humor contributes significantly to the game's appeal, making it a delightful play from start to finish.
“Also the knights' mix of ye olde English and common slang is funny.”
“One of Slash/Jump’s strongest qualities is its wholesome and good-natured humor.”
“Its simplistic charm, satisfying mechanics, and wholesome humor make it a joy to play from start to finish.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for being simple and charming, complementing the overall great art and gameplay. Reviewers appreciate how the music enhances the experience, contributing to the game's wonderful aesthetic.
“Great art, music, and gameplay.”
“Wonderful artwork and animations; the music is simple and charming.”
“Plays great, has great music and art style.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story is engaging and well-integrated into the game's world-building, providing a captivating backdrop for the fast-paced gameplay. Players express a desire for a more expansive narrative with additional biomes and secrets, indicating that the current story, while enjoyable, leaves them wanting more depth and exploration.
“The game is short and sweet, zooming through levels feels great, and both the story and world-building are gripping.”
“Would love to see a full game with more biomes, secrets, story, etc. Full Celeste mode.”
“The story feels disjointed and lacks a coherent narrative arc.”
“Character development is shallow, making it hard to connect with anyone.”
“The plot twists are predictable and fail to engage the player.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of "slash/jump" is highlighted by its wholesome and good-natured humor, which, combined with its simplistic charm and satisfying mechanics, creates an enjoyable and uplifting experience throughout the game.
“One of Slash/Jump's strongest qualities is its wholesome and good-natured humor.”
“Its simplistic charm, satisfying mechanics, and wholesome humor make it a joy to play from start to finish.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players who enjoy grinding find this game highly satisfying, as it caters well to their preferences for repetitive tasks and progression.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I find the grinding mechanics to be overly repetitive and not rewarding enough.”
“The amount of grinding required to progress is frustrating and takes away from the overall enjoyment.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is primarily optimized for controller use, making gameplay noticeably easier compared to using a mouse, although it remains playable with both input methods.
“While the game is definitely playable with a mouse, it will be noticeably easier with a controller, for which this game is optimized for.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the game surprisingly replayable, largely due to the excellent controls that enhance the overall experience.
“Super solid, and surprisingly replayable too, just because of how good the controls feel.”
“The variety of choices and outcomes keeps me coming back for more.”
“Each playthrough feels fresh due to the dynamic events and character interactions.”