About
Inspiration I always had an idea to use the world around me to make music. When real-time meshing was added to ARKit this was a dream to work with. My interest lies more in the VR/MR world, so when I heard scene mesh support for Quest 3 I could not wait to jump on it! I wanted to make an impressive and unique visual, which might seem simple, but has a very complex backend. This pushes the boundar…
