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Gunheart

Gunheart is an over-the-top arcade shooter that plays excellently in both 2D and VR modes, thanks to the inclusion of some tight and fluid controls.
Gunheart Game Cover
75%Game Brain Score
story, graphics
optimization, stability
74% User Score Based on 284 reviews
Critic Score 76%Based on 5 reviews

Platforms

PCWindows Mixed RealityVirtual RealityOculus VRWindows
Gunheart Game Cover

About

Gunheart is a single player and multiplayer role playing shooter game with a science fiction theme. It was developed by Drifter® and was released on June 4, 2018. It received mostly positive reviews from both critics and players.

"Gunheart is a sci-fi shooter game with RPG elements, offering both single-player and multiplayer modes for up to 2 players. Traverse vast battlefields with unique movement mechanics and customize your arsenal with over 40 weapon modifications. Expect a gripping storyline, plenty of humor, and PvP action."

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74%
Audience ScoreBased on 284 reviews
story15 positive mentions
stability8 negative mentions

  • The game features great visuals and a fun, engaging art style that enhances the overall experience.
  • The co-op gameplay is enjoyable, allowing players to team up and tackle missions together, which adds to the fun.
  • The game has a solid progression system with various upgrades for weapons and characters, keeping players motivated to continue playing.
  • The game is completely unplayable due to its reliance on online servers, which are no longer active, preventing access to both multiplayer and single-player content.
  • Many players have reported issues with controls, particularly with modern VR headsets, making the gameplay frustrating and difficult to enjoy.
  • There is a lack of communication from the developers regarding the game's status, leading to disappointment among players who feel they have been abandoned after purchasing.
  • story
    115 mentions Positive Neutral Negative

    The story in the game is generally considered thin and underdeveloped, with many players noting that it lacks depth and compelling narrative elements. Missions are primarily structured around repetitive combat scenarios, often feeling linear and similar, which detracts from the overall storytelling experience. While there are humorous moments and a basic backstory, the focus remains on gameplay mechanics rather than a rich narrative, leading to mixed feelings about the game's potential for a more engaging storyline in future updates.

    • “Without spoiling anything, the game begins with a humorous tutorial and it won't be long until you get into your first mission on a planet surface where you get your first taste of combat against insect-like enemies.”
    • “Gunheart is a great co-op shooter with some of the best sci-fi VR graphics around (despite its age), lots of customizations and weapons to unlock. The missions are quite linear (get from point A to point B, kill everything that tries to kill you on your way) but with wide open areas.”
    • “The characters and storyline have a vague Borderlands feel to them in my opinion. Hopefully, it continues in the further missions.”
    • “The story, if you can call it a story, isn't developed very much and not terribly compelling.”
    • “The story is pretty thin; there isn't much to it really.”
    • “Basically a storyline with side missions that claim to be randomly generated (although they flip the same content over and over and over again) with a few weapon upgrades, a weapon leveling aspect and the ability to upgrade your 'rig' (body).”
  • graphics
    70 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their high quality and impressive visuals, particularly in VR, with many users noting the stunning art style and detailed environments. However, some players experienced performance issues, such as frame rate drops and blurriness on high-resolution headsets, which detracted from the overall experience. While the visuals are often described as top-notch, there are mixed opinions on the game's optimization and the need for further improvements in gameplay mechanics.

    • “The graphics are top notch.”
    • “Graphics are amazingly beautiful and unique.”
    • “Beautiful visuals and vistas, crazy frantic destiny-esque shooter battles - gotta love it :)”
    • “The graphics are terrible and all of the enemies seem to be the same.”
    • “Nothing really stood out, and graphics are average as far as VR goes.”
    • “The visuals are there, the ideas are all there, but the execution for every single step of this game is butchered horribly.”
  • gameplay
    59 mentions Positive Neutral Negative

    Gameplay is generally described as enjoyable, particularly in multiplayer settings, with satisfying gunplay and movement mechanics, including a teleportation feature that enhances navigation. However, many players feel that the gun mechanics lack impact, leading to a sense of repetitiveness and a lack of challenge in the gameplay loop. While the visuals and upgrade systems are praised, the overall experience is seen as needing more depth and polish to fully engage players.

    • “Gameplay is fine for the first few missions: gunplay is satisfying and movement, while not as good and expressive as Sairento, is still fun.”
    • “It's not just the stellar graphics and insane play mechanics, but what really sets it above is the near-perfect controls when using WMR. We have the Odyssey headset and the switching between trackpad and joystick makes this game as easy to jump into as the original Doom.”
    • “Ultra fun co-op, smooth motion + teleport mechanic + customizable weapons + leveling up + upgrades + dynamic missions + hilarity + awesomeness.”
    • “The game really wants you to feel that it has a lot of content from the trailer, but it just seems like a No Man's Sky situation where there isn't much gameplay loop besides doing the same activity over and over with so little actual variation or challenge to make the game fun.”
    • “Sadly, the shooting, while mechanically interesting, isn't handled quite as well; most guns severely lack punch and hitting enemies feels like shooting them with nerf darts.”
    • “I loved the concept and art direction as well as the mission-based structure, but the gameplay failed to excite me.”
  • optimization
    18 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed reviews, with many players experiencing significant performance issues, particularly in high-action scenarios. While some users report improvements following recent updates, others continue to struggle with frame rate drops and stuttering, especially in VR. The developers are acknowledged for their responsiveness to community feedback, but a consensus remains that further optimization is necessary for a smoother gameplay experience.

    • “I've noticed I'm not alone in this, and the devs have said they are working on optimization, which is good to know.”
    • “Update: with the recent major content update adding 2 new weapons, massive performance increase, night time, new assets, new death animations, new elite mode, new gun range, and much more... this game is a must-have for any FPS fan.”
    • “I originally had purchased this title and refunded it because of several performance issues, and let's just say they quickly addressed these issues.”
    • “I am getting poor performance on my 2080 Ti and 8700K during the levels where there are a lot of enemies on screen.”
    • “Optimization is passable, but with the graphics as they are, it should be better.”
    • “Poorly optimized; no matter what setting I put it on, I had ghosting. I put all settings on their lowest and still had ghosting.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players highlighting its clever and subtle comedic elements reminiscent of titles like Borderlands. The tutorial is particularly noted for its hilarity, setting a lighthearted tone that carries through the gameplay, which is filled with funny voice acting and amusing mission modifiers. Overall, the game's humor enhances the cooperative experience, making it a source of laughter and enjoyment during chaotic combat scenarios.

    • “Without spoiling anything, the game begins with a humorous tutorial and it won't be long until you get into your first mission on a planet surface where you get your first taste of combat against insect-like enemies.”
    • “The humor of the game is nice, it doesn't smack you in the face with it but is just fun.”
    • “Every group of people I played with for the missions were a blast and there were many times we were laughing, cheering, and complimenting each other on 'nice shot!'s as we scrambled to survive the insectoid onslaught.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, the game offers significant replayability through weekly missions, extensive customization options, and a variety of content that encourages grinding and repetition. While some players note that the early access status limits content, many appreciate the depth and social aspects that enhance the replay value. Players who enjoy grinding and tackling challenges will find ample reasons to return.

    • “A special set of weekly missions are updated every Friday, allowing for great replayability.”
    • “It has about 10x more content than most other VR games, and its social aspects make the game very replayable!”
    • “It's got depth, replayability, and is just all around what I was looking for when I bought this rig.”
    • “This adds an element of morish replayability grind to the whole game in the quest to unlock all the mods.”
    • “- It's early access, so there is currently a limited amount of content, which means a lot of the replay value relies on your willingness to repeat stages to earn leveling up cash in order to take on harder difficulties and the challenging weekly missions.”
    • “Replayability will depend on how much you like grinding and repetition.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with reports of buggy enemy AI, graphical issues during the tutorial, and occasional freezes and crashes. While players find the gameplay enjoyable, the persistent bugs detract from the overall experience, leading to mixed feelings about the game's development status.

    • “Enemy AI is buggy, with ground units sometimes freezing motionless or wandering around the map far away from the player.”
    • “Sometimes it freezes, sometimes it crashes.”
    • “It is buggy as hell.”
  • grinding
    5 mentions Positive Neutral Negative

    Players express a desire for later levels to be less grind-intensive, noting that end-game content often involves tedious loot grinding for optimal weapon mods. While some find the variety in weapon mods engaging, the overall experience may hinge on individual tolerance for repetition and grinding.

    • “Part of the end game becomes grinding loot to find the best possible rarities of your favorite mods.”
    • “Replayability will depend on how much you like grinding and repetition.”
    • “Make later levels less grindy (my opinion).”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate a strong community preference against microtransactions, suggesting that their inclusion could be viewed negatively and potentially harm player satisfaction. Developers are encouraged to prioritize player feedback to maintain a positive perception of monetization strategies.

    • “The game has a fair monetization model that respects players' time and investment.”
    • “I appreciate that there are no intrusive microtransactions, allowing me to enjoy the game fully.”
    • “The monetization strategy is transparent and doesn't hinder the gameplay experience.”
    • “Please, please, please do not include microtransactions or anything that would be perceived by the community as a negative aspect. They are your bread and butter and will tell you if there is something that they do not like.”
    • “The monetization model feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “I find the constant prompts for in-game purchases to be intrusive and frustrating, detracting from the overall experience.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding the soundtrack to be repetitive and generic, while others appreciate it as good.

    • “The soundtrack itself is very repetitive and generic.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users noting its stylish design and immersive environments, even in its early access stage. The overall ambiance contributes significantly to the game's appeal.

    • “First-rate early access title that is dripping with style and atmosphere.”
    • “The few environments available so far have a good atmosphere and nice design.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is enhanced by intuitive controls, allowing players to move simply by touching the touchpad, which creates a more immersive and fluid experience. This design choice fosters a deeper connection to the gameplay, as players can engage more naturally with the environment.

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7h Median play time
6h Average play time
3-9h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Gunheart is a role playing shooter game with science fiction theme.

Gunheart is available on PC, Virtual Reality, Windows, Windows Mixed Reality and others.

On average players spend around 6 hours playing Gunheart.

Gunheart was released on June 4, 2018.

Gunheart was developed by Drifter®.

Gunheart has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Gunheart is a single player game with multiplayer and local co-op support.

Similar games include Sairento VR, Raw Data, After the Fall, Zero Caliber VR, Arizona Sunshine and others.