Slam Game Cover
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"Slam" is a puzzle game where you manipulate gravity to move a glowing energy crate to the goal, navigating through challenging obstacles such as barrels, sliders, and teleporters. With over 50 levels and optional VR support for the HTC Vive, players can also aim to solve the puzzles in the smallest number of moves. In VR mode, players can walk around the puzzles and change their size for a unique perspective.

Reviews

43%
Audience ScoreBased on 13 reviews
gameplay3 negative mentions
  • The game offers a fun and engaging puzzle experience, especially for casual puzzle fans, with over 50 levels that gradually increase in complexity.
  • The VR implementation allows for customizable height and scale, enhancing the immersive experience and making it enjoyable to interact with the puzzles.
  • The mechanics are simple and intuitive, making it easy to pick up and play, while still providing a challenge for those seeking to achieve optimal solutions.
  • The VR controls are limited, feeling more like a mobile game with point-and-click mechanics rather than fully utilizing the VR capabilities.
  • The game lacks additional features such as achievements, control rebinding, and a level editor, which could enhance replayability and player engagement.
  • Some players found the game to be short and lacking in challenge, with many puzzles being solvable quickly, leading to a less satisfying experience for those seeking deeper gameplay.
  • gameplay5 mentions

    The gameplay is characterized by simple mechanics that are easy to learn, primarily involving directional gestures to interact with objects. Players can engage deeply by striving for optimal solutions, though those who prefer a more casual approach may find less replay value. Overall, the game offers a satisfying experience that justifies its price.

    • “Very simple mechanics, and easy to pick up: every interaction comes by gesturing in a direction, and everything that can move in that direction will do so until it hits something.”
    • “Some people will get more gameplay out of it than others, of course - personally, I'm determined to get all the optimal solutions even if that means spending ages retrying one level over and over.”
    • “If you only care about finding any solution and then progressing, then you'll get less gameplay out of it, but I'd still say it's easily worth the asking price.”
  • music3 mentions

    The music in the game has received mixed reviews, with some players finding the background music dull and repetitive after a short period, while others appreciate its soothing quality. There is a notable desire for the option to play personal music to enhance the gaming experience.

    • “I'd also add the ability to play your own music as opposed to the dreary background music that we get; which, to be honest, becomes rather boring after several minutes of gameplay.”
    • “It is basically a slider puzzle in 3D with some soothing music behind it.”
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