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Sketch Crawler Game Cover

About Sketch Crawler

Sketch Crawler is a single player tactical role playing game with fantasy and comedy themes. It was developed by Koan and was released on November 1, 2024. It received positive reviews from players.

Sketch Crawler is a super-creative deck-building roguelike single player RPG game about the King of Cartoons who lost his kingdom in a wicked magic picture.

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Reviews

86%Audience ScoreBased on 138 reviews
gameplay6 positive mentions
story3 negative mentions

  • Unique and revolutionary concept allowing players to redraw and customize virtually every game asset including characters, enemies, cards, animations, dialogue, and sounds, fostering high creative freedom.
  • The game serves as a creative sandbox appealing especially to artists and players who enjoy drawing and personalizing their gameplay experience, making it a fun and engaging artistic outlet.
  • The game combines dungeon crawling with deckbuilding mechanics, delivering a somewhat addictive and humorous rogue-like experience that encourages experimentation and creative expression.
  • Gameplay mechanics have balance issues and can feel unfair or grindy, with limited card availability, confusing UI, and punishing permadeath that sometimes results in softlocks or frustrating progress roadblocks.
  • Technical problems like frequent crashes, lack of accessibility features (keybinding or controller support), and missing drawing tools (e.g., eyedropper, layering, line/airbrush tools) negatively impact the overall experience.
  • The visual and audio design is often criticized for being crude, glitchy, or unpolished, with some players finding the graphics simplistic or the combat sluggish and not intuitive, detracting from gameplay immersion.
  • gameplay

    24 mentions Positive Neutral Negative
    25% positive mentions, 62% neutral mentions, 13% negative mentions

    Gameplay in this game is highly unique and creative, centered around customizable drawing mechanics and deckbuilding, which many find engaging and personally rewarding. However, it is often criticized for technical issues like frequent crashes and cumbersome UI, as well as unfair difficulty, grindy pacing, and a controversial waiting mechanic that disrupts flow. Despite these flaws, the game’s inventive concept and strategic depth offer a compelling challenge for players willing to overlook its rough edges.

    • “The semi-turn-based gameplay is wonderful, it lets you strategize and take your own pace.”
    • “The drawing mechanic is amazing, it's very adaptable to the point where you don't have to be good at drawing, and I think the limited palette is a big plus for it.”
    • “It makes it so much more personal as well as allowing me to tailor my gameplay experience to what I want it to be.”
    • “This game crashes more often than expected, with some crashes being easy to avoid once you learn how, while others become impossible to prevent, forcing you to question whether to delete the skin you made or find a way to work around the issue. I am still trying to save my save file to this day. Overall a good game but poor handling combined with some scaling and gameplay issues.”
    • “When it comes to actual gameplay, it falls short of many potential avenues regarding turn-based combat and deckbuilding.”
    • “My major issue with this game is the mobile-game free-to-play style waiting mechanic on upgrading cards. Video games, especially computer games, should not have a waiting mechanic.”
  • graphics

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The graphics are generally criticized for being low-quality, simplistic, and resembling hastily made MS Paint drawings, which detracts from the overall experience. However, the unique feature allowing players to redraw and customize visuals adds a quirky, comedic element that some find enjoyable and distinctive. Despite this creative aspect, many feel the base visuals are lackluster and could deter players.

    • “I love the ability to draw whatever you want and use it as a weapon or spell; it is very comedic and has very nice visuals.”
    • “This game has a unique and very cool concept where you can basically draw your own graphics and animations.”
    • “10/10 fun quirky game where you can be the graphic designer for most of the game.”
    • “The visuals in this game are a complete joke, it's seriously just a bunch of MS-Paint sprites/images that look like they were lazily scrawled out over the space of a couple of hours.”
    • “It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent, regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely driven by player creativity, allowing for amusing and often crude content through fully customizable drawings and sounds. Players find it entertaining to create and incorporate their own quirky, silly elements, making the gameplay both funny and personalized.

    • “If you like making and experiencing stupid stuff and at least have the ability to draw stick figures with a funny face, then this is the game for you.”
    • “Great dungeon crawler that slowly gets infected with your little guys and idiosyncratic sense of humor.”
    • “Very funny game where you can play with your creativity, change textures, change enemies.”
  • story

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The story aspect is minimal and does not impact gameplay elements such as stats or quests, with an emphasis on simple quest structures. However, it provides an enjoyable and educational experience through its world-building via drawings, balancing lightheartedness with necessary fantasy storytelling elements.

    • “I found great joy in creating a world with some sort of storyline just through my drawings.”
    • “Play this game, even if you don't or can't complete it, it's a great education on animation, game mechanics, pattern recognition, and it is lighthearted while still keeping the seriousness necessary for good fantasy storytelling.”
    • “Nothing... it doesn't alter the monster stats, your stats, the quests you're doing, or anything else.”
    • “The game lacks proper quests; although you can create some, it doesn't present any storyline quests to the player.”
    • “Quests are very basic and performed in a repetitive manner, such as 'go pick this thing up and bring it back to me.'”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as overly difficult, tedious, and intentionally slow to encourage in-game purchases, making the gameplay feel unfair and repetitive despite the creative freedom it offers. Players often find themselves stuck in long, frustrating loops that test their patience more than their skill.

    • “While I am a big fan of being able to redraw anything in game and having creative freedom in that regard, the actual gameplay itself is unfair, overly difficult, and grindy as all hell.”
    • “The economy is designed intentionally to be slow and grindy to encourage in-game purchases (which are not even a thing in this version of the game).”
    • “I actually do recommend this game, not because it itself was enjoyable to play but as a way to challenge yourself to think creatively and try your best to draw using a difficult mouse; the tedious UI navigation and gameplay loop is only there to test how much one is willing to take in order to express themselves through the distortion of the world around them and playing a game where you are surrounded by ugly drawings because you gave up after another half-hour spent redrawing the same four lines.”
  • monetization

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game's monetization relies on slow, grind-heavy mechanics intended to encourage in-app purchases, although these microtransactions are not yet implemented. Some users express frustration over the presence of planned paid content in an initially free-to-play design.

    • “Sketch Crawler was initially meant to be a free-to-play game, including F2P monetization mechanics.”
    • “Do you plan on adding microtransactions or do you just want to waste our time?”
    • “So I typed this then just saw on the Steam page there are 'in-app purchases'.”
    • “The economy is designed intentionally to be slow and grindy to encourage in-game purchases (which are not even a thing in this version of the game).”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's music is fixed and cannot be customized, though players can easily play their own playlists alongside it. Overall, the music is well-received and considered a positive aspect of the game.

    • “Good game and good music.”
    • “You can change almost everything but the music (but you can just put a playlist together and play it on the side if that matters that much to you).”
    • “Music (understandable, that might be too much).”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is in very early access and has some glitches, but the developers are actively working on improvements to enhance stability.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the atmosphere fun, engaging, and refreshingly new, contributing positively to the overall experience.

    • “Fun, atmospheric, new!”
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Frequently Asked Questions

Sketch Crawler is a tactical role playing game with fantasy and comedy themes. Common tags for Sketch Crawler include turn-based, first-person, indie, trading, deckbuilding and others.

Sketch Crawler is available on PC and Windows.

Sketch Crawler was released on November 1, 2024.

Sketch Crawler was developed by Koan.

Sketch Crawler has received positive reviews from players. Most players liked Sketch Crawler for its gameplay but disliked it for its graphics.

Sketch Crawler is a single player game.

Similar games include Dungeon Drafters, Popup Dungeon, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors, Dicey Dungeons, Deck of Ashes and others.