Skautfold: Knight's End
- December 26, 2021
- Steve Gal
"Skautfold: Knight's End" is an action RPG with a unique combat system focused on the usage of 'Guard' as both defense and resource for attacks. Battles occur on a timeline, with actions having different costs, cast times, and cooldowns. Exploit enemies' shifting weaknesses, inflict status effects, and build your combo chain for devastating blows.
Reviews
- The game features a unique turn-based combat system that emphasizes timing and strategy, making it engaging and fun once mastered.
- The atmosphere and storyline are well-crafted, providing a satisfying conclusion to the Skautfold series and tying up various plot threads.
- Frequent updates and patches from the developer show a commitment to improving the game and addressing player feedback.
- The learning curve for the combat system is steep, with inadequate explanations that may frustrate new players.
- The second half of the game suffers from repetitive encounters and linear level design, diminishing the exploration aspect.
- Some players found the combat mechanics inconsistent and felt that the game lacked variety in locales and enemy types.
- story12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The story of "Knight's End" effectively concludes the Skautfold series, tying up nearly all plot threads and providing a satisfying resolution for fans of the previous games. Reviewers praise its engaging storyline and unique atmosphere, although some criticize the lack of rewards for exploration and the imprecision of certain gameplay elements. Overall, the narrative is considered a strong point, especially for those familiar with the series.
“Knight's End finishes the Skautfold series in a pretty satisfying way, and ties up just about every plot thread that has been introduced.”
“This game is great; I don't know what magic the Skautfold dev wields, but he almost always manages to craft a unique yet engaging battle system. The lore and story are also quite cool, and if you enjoyed past Skautfold games, then I cannot recommend this one enough.”
“The QTE minigames aren't precise, the numbers are completely out of whack balance-wise, and there isn't much going on to reward exploration or make you look forward to the next plot beat.”
“They are severely underrated for the story and atmosphere they throw you in.”
“Buy the game and see how the story finally ends.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is characterized as solid and engaging, particularly for a turn-based format, featuring an action bar that clearly displays the sequence of attacks from both allies and enemies. The variety of enemy types and unique boss mechanics add depth and keep the experience fresh, contributing to an overall enjoyable atmosphere.
“Solid gameplay with great atmosphere as always.”
“It's got solid gameplay from my point of view, especially for a turn-based game.”
“A nice enough game, played the other 4 in the series, each is a different gameplay style and this is an action bar turn-based one, where each attack by you, your allies/summons, and enemies shows up on a bar. Each side is only on one part of it, so it's easy to read what action happens next.”
“Its got solid gameplay from my point of view, especially for a turn-based game.”
“Lots of different types of enemies keep it interesting, with bosses featuring different mechanics that put a spin on what you're normally used to.”
- atmosphere8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The atmosphere of the game is consistently praised for its depth and moodiness, with a faithful sound design that enhances the experience. Reviewers highlight the game's underrated storytelling and the detailed enemy designs, which contribute to a rich and immersive environment. Overall, the atmosphere is described as a strong point, complementing the solid gameplay and classical RPG style.
“The atmosphere and sound is faithful to what we've been used to so far and, speaking of things to get used to, this game also comes in a different 'flavor' as we get to play with a more classical RPG style.”
“The atmosphere and sound are faithful to what we've been used to so far, and speaking of things to get used to, this game also comes in a different 'flavor' as we get to play with a more classical RPG style.”
“Very moody atmosphere, very detailed enemies, and lots of different kinds.”
“They are severely underrated for the story and atmosphere they throw you in.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers a playtime of 7-9 hours with only one difficulty level and two optional bosses, resulting in minimal replayability. Players generally feel that there is little incentive to replay the game after completing it.
“Duration: 7-9 hours, only one difficulty and 2 optional bosses, very little (if any) replayability.”
“Duration: 7-9 hours, only one difficulty and 2 optional bosses, very little (if any) replayability.”