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SIRE is a single player role playing game. It was developed by heartcase and was released on October 28, 2025. It received overwhelmingly positive reviews from players.

SIRE is a single-player, emotionally driven role-playing game that follows the protagonist’s journey to attend their father’s funeral across the world. Blending point-and-click adventure with real video footage of the father’s artwork, players explore a surreal and darkly comedic world of loss and healing. It offers a unique, heartfelt reflection on grief and the universal experience of coping with loss.

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100%
Audience ScoreBased on 35 reviews
story7 positive mentions

  • Sire offers a deeply personal and intimate storytelling experience that resonates with themes of loss and grief, making players reflect on their own relationships.
  • The card-based gameplay is innovative and engaging, allowing players to interact with the narrative in a unique way that enhances the emotional depth of the story.
  • The writing is beautifully crafted, combining humor and vulnerability, which creates a captivating atmosphere that draws players into the experience.
  • The game can become repetitive over time, and the storyline may feel muddled or less non-linear than initially suggested.
  • Some players may find the pacing slow, which could detract from the overall engagement with the narrative.
  • While the game is praised for its artistic direction, some may feel that it lacks traditional gaming mechanics, which could limit its appeal to a broader audience.
  • story
    25 mentions Positive Neutral Negative

    The game's story is a deeply personal and immersive exploration of trauma, loss, and complex familial relationships, delivered through a unique blend of vintage aesthetics and engaging mechanics that allow players to unfold the narrative in their own way. While some reviewers noted that the storyline can become repetitive and somewhat linear, the emotional depth and relatable themes resonate strongly, making it a powerful testament to the potential of video games as a medium for storytelling. Overall, it is praised for its beautiful, intimate storytelling that combines humor and realism, drawing players into a profound emotional journey.

    • “A tender story about trauma, loss, and becoming oneself.”
    • “It offers beautiful, intimate storytelling that touches on subjects many people can relate to — and does so with empathy and, at times, a touch of humor.”
    • “The game’s storytelling is intimate and immersive, pulling you into its world with a harsh realism that feels almost too real, much like the existential dread and self-reflection of Disco Elysium or the quiet desperation of Citizen Sleeper.”
    • “The game is obviously not perfect: it gets repetitive after a while, and the storyline gets a bit muddy, and it's also not as non-linear as it appears to be, but overall it's not only a good game, it's a daring and uncommon game.”
    • “The steps you go through in this story to learn about the grief that will happen is done in an engaging and thoughtful way.”
    • “Strong visual style, telling a personal story about a man's broken relationship with his father.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is praised for its innovative card-based mechanics that enhance personal storytelling and emotional depth, allowing players to engage with the narrative in a unique and intuitive way. The combination of simple drag-and-drop mechanics with immersive storytelling creates a compelling experience that resonates with players long after they finish the game. Overall, the gameplay effectively balances player agency with a focus on the unfolding story, making it both engaging and thought-provoking.

    • “Amazing combination of personal storytelling and pace with the mechanic that allows you to unfold the story in your own way.”
    • “The writing is excellent and the card-based gameplay is intuitive and dynamic.”
    • “The simple but effective game mechanics support this by being intuitive, providing you with just enough agency to be engaging while also keeping the focus on the intriguing story.”
    • “The first few minutes I had to get used to the gameplay, but as soon as the story started unfolding I was locked in and could not stop.”
    • “The dissection of the perception of the world and how one experiences what they see, feel, and think is smartly connected through the mechanics of the game.”
    • “The simple but effective game mechanics support this by being intuitive, providing you with just enough agency to be engaging but at the same time also keep the focus on the intriguing story.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its intimate and heartfelt storytelling, particularly in exploring themes of loss and personal relationships. Players report a range of feelings, from confronting moments of sadness to unexpected humor, creating a nuanced emotional experience that resonates long after gameplay. The combination of beautiful artwork and creative design enhances the game's ability to evoke deep emotional responses, making it a memorable journey.

    • “Intimate, honest, and heartfelt dissection of the author's relationship with their late father.”
    • “The unassuming gameplay is a beautiful counterpoint to the emotional depth of the game.”
    • “It’s not an easy journey, but it’s an important one, and it’s a testament to the power of games as a medium for storytelling and emotional expression.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are praised for their intentional attention to detail, effectively supporting the narrative's emotional tone. The art style and music create a poetic atmosphere, transforming the experience into a reflective journey that resonates deeply with themes of family, loss, and legacy. Overall, the visuals are described as haunting yet simple, contributing to the game's memorable storytelling.

    • “There was some attention to detail, and most importantly it was intentional; the visuals and sound design supported the tone of the narration.”
    • “Visually pleasing graphics and music help to convey the emotions of the game.”
    • “The art style, music, and writing all come together to create something that feels more like a poem or a painting than a traditional game.”
    • “The graphics are underwhelming and lack the polish expected from modern games.”
    • “The visual design feels outdated and doesn't do justice to the game's narrative.”
    • “The art style is inconsistent, making it hard to immerse myself in the game's world.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a blend of raw, dark, and whimsical elements that elicits both laughter and reflection. It effectively balances emotional depth with surreal and unexpected comedic moments, creating a unique experience that is both unsettling and oddly heartfelt. Overall, the writing incorporates lightheartedness amidst heavier themes, enhancing the overall narrative.

    • “It’s full of confronting 'oof' moments—emotional punches that never become overwhelming, thanks to the whimsical humor that surfaces at unexpected moments.”
    • “It mixes surreal card-based storytelling and dark humor in a way that somehow works.”
    • “One moment it’s eerie and unsettling, and the next it’s oddly funny or unexpectedly heartfelt.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its ability to enhance the emotional experience, complementing the visually stunning graphics and artistic style. Together, these elements create a unique atmosphere that feels more akin to a work of art than a conventional gaming experience.

    • “Visually pleasing graphics and music help to convey the emotions of the game.”
    • “The art style, music, and writing all come together to create something that feels more like a poem or a painting than a traditional game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its beauty and eloquence, creating a deeply personal experience for players.

    • “Beautifully atmospheric, eloquently written, and deeply personal.”
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Frequently Asked Questions

SIRE is a role playing game.

SIRE is available on PC, Mac OS and Windows.

SIRE was released on October 28, 2025.

SIRE was developed by heartcase.

SIRE has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

SIRE is a single player game.

Similar games include and Roger, Life Tastes Like Cardboard, NORCO, What Remains of Edith Finch, Wednesdays and others.