- December 17, 2020
- Flatcoon
- 8h median play time
Sink Again
Platforms
About
"Sink Again" is a turn-based tactics game with board game elements, set in a procedurally generated Caribbean world. Assemble a crew of unique pirates, engage in ship battles, explore dungeons, and complete scenarios to unlock new content. With 18 scenarios, 15 types of pirates, and 95 inventory items, each playthrough offers endless variety. The game continues the tradition of classic pirate adventures.
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- The game features beautiful graphics and a charming art style reminiscent of classic pirate games.
- It offers a unique blend of real-time naval combat and turn-based dungeon crawling, providing a variety of gameplay experiences.
- The developer is active and responsive to community feedback, showing promise for future updates and improvements.
- The game suffers from numerous bugs, including game-breaking issues and poor save management, which can lead to frustrating experiences.
- The user interface and tutorial are overly complicated and confusing, making it difficult for players to understand the mechanics.
- Many players find the gameplay repetitive and lacking depth, with limited variety in missions and character progression.
story
43 mentions Positive Neutral NegativeThe game's story is primarily mission-based, lacking a cohesive campaign or progressive narrative, which many players find disappointing given the potential of its pirate theme. While there are numerous quests to complete, they feel disconnected, with no continuity in crew or upgrades between missions, leading to a repetitive experience. Some players appreciate the casual gameplay and the potential for future content, but overall, the storytelling aspect is seen as underdeveloped and in need of improvement.
“The game has missions and you have to build up your crew and ship to finish it.”
“Endless missions and primary quests that follow a developing storyline.”
“Sink again doesn't have a fully-fledged campaign with a progressive story, which is a shame because the setting and look of the game is begging for some sort of narrative.”
“This game is mission-based; you pick a mission, win, and unlock more game options, and that's it. That is the game.”
“There is no persistent XP or characters; you cannot transfer your crew from one mission to another.”
“The game lacks a fully-fledged campaign with a progressive story, which is a shame because the setting and look of the game are begging for some sort of narrative.”