- December 17, 2019
- AMemoryofEternity
- 8h median play time
Singularity: Tactics Arena
Platforms
About
"Singularity: Tactics Arena" is a narrative-driven RPG set in a sci-fi universe, where players control programmer Eloise Fleming and her companions in tactical, grid-based combat. With four main classes and unique subclasses, players can build and customize characters with various weapons, armor, and items. The game features 20 arena floors with diverse challenges and difficulty levels.









- The game features a compelling story with well-developed characters and engaging twists that keep players invested throughout the experience.
- Combat mechanics are enjoyable and allow for strategic depth, with unique abilities that enhance character progression and gameplay variety.
- The game is a passion project that showcases the developer's dedication, offering a rich narrative and world-building reminiscent of classic RPGs.
- The initial combat encounter is disturbing and may turn off some players, as it forces them to engage in morally uncomfortable actions.
- The game can feel grindy, requiring players to revisit earlier levels to strengthen their characters before progressing, which may disrupt the flow of gameplay.
- There are technical issues, including crashes and a clunky save system, which detract from the overall experience and may frustrate players.
story
76 mentions Positive Neutral NegativeThe game's story is highly praised for its emotional depth, engaging characters, and intricate lore, drawing players into a compelling sci-fi/supernatural narrative filled with twists and suspense. Many reviewers noted the strong attachment to characters developed within a concise 5-8 hour playtime, although some expressed disappointment with the unresolved ending that sets up for a sequel. Overall, the storytelling is considered a standout feature, elevating the experience beyond typical RPGs.
“From the initial shock of seeing the main characters thrust into an uncomfortable setting, a story unfolds of shared human experiences that will resonate with many players.”
“The story itself is great, full of twists, turns, and some pleasant surprises.”
“As much as I enjoyed the gameplay and fights, especially some of the more optional fights that I won't ruin, the real charm is in the characters, story, and world-building.”
“From a story perspective, the game mentions near the end that the universe is predetermined and that no choices are meaningful.”
“Not intrinsically bad, but it doesn't feel like it wrapped up the story very much at all... it felt more like the ending to a chapter than to a complete work.”
“I would go through it anyway if I thought the choices were significant, but from the way the story handles the aftermath, I think the ones that are made to feel important only impact dialogue in minor ways.”