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Simplest RPG — Text Adventure Game Cover

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Simplest RPG — Text Adventure is a single player casual role playing game. It received mostly positive reviews from players.

Retro 2D text-based RPG game. Upgrade items, complete tasks, defeat monsters.

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78%
Audience ScoreBased on 620 reviews
story14 positive mentions
grinding34 negative mentions

  • The game is simple and easy to understand, making it accessible for all players.
  • No ads and no pay-to-win mechanics, allowing for a more enjoyable experience.
  • The auto-fight feature is convenient and allows for passive gameplay.
  • Progression can become tedious and unbalanced, especially at higher levels.
  • The blacksmith upgrade system is frustrating, with a high chance of item destruction.
  • Quests often require specific item levels that can be difficult to meet, leading to player frustration.
  • story
    150 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its absence, with many players expressing a desire for a more engaging narrative to enhance the RPG experience. While the quest system is present, it is often described as repetitive, poorly designed, and lacking meaningful progression, leading to frustration among players. Overall, the consensus is that adding a storyline and improving quest mechanics would significantly enhance the game's appeal and depth.

    • “I would also like it if there was a story mode, having an adventure where you role-play through the terrain, fighting a monster you might come across, find a shelter, or maybe find friends along the way!”
    • “I'm not sure what the 'online coming soon' tab is going to be but a clans/guilds system would be really cool, being able to rank up within the guild, have guild quests and maybe even guild wars otherwise this is a great game for being in early development.”
    • “This game is really fun to me even though you can clearly see some problems with it but the only thing that I really want to change is to add a story.”
    • “There is not any sort of story.”
    • “As the title says, it's an extremely simple RPG-esque game, lacking in depth, story, characters, and lacking in features.”
    • “I think that this game could get really boring because it's repetitive and I think that the best way to break repetitiveness is to add a story.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its extreme simplicity, primarily involving clicking buttons to engage in battles with minimal narrative depth. While some players appreciate the addictive nature and ease of controls, many criticize the lack of meaningful mechanics, repetitive tasks, and frustrating upgrade systems, particularly the blacksmith feature that can break items. Overall, the game offers a basic yet engaging experience, but it suffers from a lack of depth and variety, leaving players wanting more in terms of quests and gameplay complexity.

    • “The game mechanics are super addictive and simple (kudos to the name).”
    • “Incredibly simple yet addictive gameplay; once you get past a certain level, it begins to slow down a lot, but I still cannot put the game down.”
    • “Simple, fun gameplay: kill monsters to level up and collect gold, use gold to upgrade your gear, kill more monsters.”
    • “The blacksmith destroy mechanic just ruins the whole game for me.”
    • “There is zero adventure to be found here, no RPG mechanics other than RNG for gear upgrades, and as someone who remembers actual good text-based RPGs, this game left a bad taste in my mouth.”
    • “It's too simple, so much so that nothing resembling gameplay actually takes place.”
  • grinding
    35 mentions Positive Neutral Negative

    The reviews highlight that the game is heavily grind-focused, with players often facing significant slowdowns in progression that require repetitive farming of enemies to level up and equip better gear. While some enjoy the simplicity and addictive nature of the grinding, many find it tedious and frustrating, particularly due to energy limitations and the risk of losing items during upgrades. Overall, the game is seen as a fun time-waster for those who appreciate grind-heavy RPGs, but it could benefit from improved balance and additional content to enhance long-term enjoyment.

    • “It is very fun and not too grindy. I find myself being able to kill level 400 enemies while I'm level 108, because my defense is high enough that I don't take any damage. The only thing stopping me from infinitely grinding is the MP bar, which feels fair and never annoying.”
    • “The grinding in this game is rewarding and engaging. I love how it allows me to progress at my own pace without feeling overwhelmed.”
    • “I appreciate that the grind feels meaningful. Each level I gain makes a noticeable difference, and it keeps me motivated to continue.”
    • “But then there are huge gaps later on, when leveling slows down to a snail's pace, further slowing down your ability to progress, as you'll often have to grind the same enemy for several hundred levels to equip the gear necessary to start grinding the next enemy.”
    • “It really feels like the game is balanced around the paid 'king' option, which speeds up grinding by an insane amount (it quadruples energy gain, meaning you can fight once per second instead of once per four seconds, and also boosts experience gained by 50%).”
    • “The energy bar is a totally unnecessary way of frustrating players by limiting the amount they can play at once in an already grindy game.”
  • monetization
    34 mentions Positive Neutral Negative

    The monetization aspect of the game is largely praised for its absence of intrusive ads, which many players find refreshing compared to typical mobile games. Microtransactions are described as non-intrusive and not necessary for gameplay, with some players expressing a desire for optional ad-based rewards. Overall, the game's monetization strategy is viewed positively, contributing to an enjoyable experience without aggressive money-making tactics.

    • “The microtransactions aren't intrusive or necessary to play the game, so that's nice.”
    • “Fun to kill time with and refreshing to have no ads and doesn't push the in-game purchase on you at all.”
    • “Chill game, no ads and not a pay-to-win yet.”
    • “I would have wanted to give a good score for the absence of ads, but this is barely a game.”
    • “Also, the devs keep spamming the same reply advertising their Discord on every review with issues, so they're clearly scummy devs. Don't support this game.”
    • “Thnx for not having any ads, would give you an extra star for it :) PS: I want to purchase the king pack, but from $9.99 (€8.8) I have to pay €11.”
  • graphics
    21 mentions Positive Neutral Negative

    The game's graphics are primarily text-based, with minimal visual elements such as armor and weapon pieces, leading to mixed reviews. While some players appreciate the simplicity and retro aesthetic, others express a desire for more graphical content, like monster visuals and animations, to enhance the experience. Overall, the lack of traditional graphics is seen as a defining feature that contributes to the game's straightforward and accessible gameplay.

    • “The graphics are spot on with the aesthetic of the game; the sounds are good, not particularly irritating.”
    • “It's got good graphics that represent the simple style of the game.”
    • “Amazing graphics, simple text, simple tools and upgrading, not very long waiting period.. can't wait to see future content.”
    • “Remember that this game has no graphics, only text, and the entire gameplay consists of tapping on the name of the monster you want to fight and being told whether or not you won.”
    • “There are no graphics, it's all text, and because it's all text-based you could have added so much more to the game; instead, you just made different menus and to play the game you just click a button that says auto.”
    • “Its a cool idea... but the execution is kinda bad... the item graphics don't match up with the rest of the game, super repetitive and no actual fighting in the RPG.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its relaxing, old-timey RPG vibe, while others find it repetitive and lacking variety. Many users express a desire for a broader soundtrack, with some noting that the current music feels overly simplistic or child-oriented. Overall, while the music fits the game's atmosphere, there are calls for improvements and more options for players.

    • “To put the cherry on top, the soundtrack is really relaxing, which gives you this old-timey RPG vibe.”
    • “I love this game; it really is the simplest RPG game and yet it's really fun. The music is definitely amazing for a loop, and there is just so much stuff to do, and I always like a grind.”
    • “I'd like to see some art thrown in eventually, but it's a great game and the music fits well.”
    • “The music is god awful, please change it.”
    • “The music is really terrible.”
    • “Really want to like this game but there's only music for sounds?”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report a smooth experience without glitches, others have encountered significant issues such as freezing on the upgrade screen and bugs that affect gameplay. This inconsistency has led to disappointment among users who expected a more polished experience.

    • “It freezes on the upgrade screen.”
    • “Too buggy.”
    • “Thoroughly disappointed with the lack of effort and the amount required to uncover the lazy design and buggy game.”
  • replayability
    3 mentions Positive Neutral Negative

    Users note that while the game has improved in playability, it still requires enhancements to its replayability to keep players engaged over time.

    • “The game offers a lot of replayability with its diverse choices and outcomes.”
    • “Each playthrough feels fresh and engaging, making me want to come back for more.”
    • “The variety of paths and strategies keeps the game interesting every time I play.”
    • “It just needs more replayability and fixes.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its absurdity, such as requesting unnecessary permissions and suggesting a monthly subscription for a simplistic experience. Players find it amusing, particularly those who engage with it casually, appreciating its minimalist approach and comedic elements.

    • “It also wants permissions for things it shouldn't have and hilariously suggests a monthly subscription for the most bare-bones and uninspiring game I've ever seen.”
    • “I like that it's a minimalist game with just words. I don't play it like a monster for 24 hours per day, so I can't tell you if it has any type of bad designs, but for a normal player who just wants to play a little for fun, this game is really funny.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Simplest RPG — Text Adventure is a casual role playing game.

Simplest RPG — Text Adventure is available on Phone and Tablet.

On average players spend around 2 hours playing Simplest RPG — Text Adventure.

Simplest RPG — Text Adventure was developed by CodeJungle.

Simplest RPG — Text Adventure has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Simplest RPG — Text Adventure is a single player game.

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