Skip to main content

About

"Silverfall is a single-player Fantasy Hack and Slash game, set in the Kingdom of Nelwë where Technology and Nature clash. With freedom to customize your hero and choose between 130 skills & magic spells, you must save Silverfall and its melded cyberbiologic organics from the Order of Nothingness. Explore the stunning and immense fantasy world, where your choices determine the corruption or upgrade of the growing world around you."

Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
Silverfall screenshot
+3

48%
Audience ScoreBased on 80 reviews
gameplay4 positive mentions
grinding6 negative mentions

  • Beautiful hub cities and camps, like Clockwork City, provide an engaging visual experience.
  • The game features a unique progression system that allows players to choose between nature and technology, offering customization and replayability.
  • Decent skill system enables various playstyles, adding some depth to character development.
  • Frequent crashes and a problematic saving system make the game frustrating and borderline unplayable.
  • The maps are oversized and empty, with a lack of variety in monsters and a poor loot system that complicates gameplay.
  • The main story and side quests are poorly executed, lacking coherence and depth, which detracts from the overall experience.
  • story
    36 mentions Positive Neutral Negative

    The game's story is widely criticized for being bland, poorly structured, and lacking depth, with many reviewers noting that it feels disjointed and fails to deliver on its intriguing premise of nature versus progress. Players report a frustrating experience with side quests and dialogue, often finding them difficult to follow due to inconsistencies and a lack of engaging content. Overall, the narrative is seen as a significant weakness, detracting from the gameplay experience.

    • “Prime among them is that class details and restrictions isn't really an obstacle, and there appears to be a thought-out storyline behind the game too.”
    • “The conflict is secondary to the main plot, and it is more of a 'cold war' type of conflict, but depending on the side you take, the quests, equipment, companions, and even skills available to you will change; some of the plot points will also change, as well as the development path of the titular city.”
    • “A great game with a wonderful story.”
    • “The story is nonexistent and the gameplay is mostly braindead, unfortunately.”
    • “- horrible main story and sidequests, looks like someone mashed different child plots together without proper tone or story progression.”
    • “The story is hardly even there and when it is, it's mind numbing.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing it for being repetitive, simplistic, and lacking innovation, often reducing the experience to a grind of killing monsters and earning rewards. While some appreciate the updates and variability in class combinations, others find the mechanics confusing and the controls poor, leading to an overall sense of dissatisfaction with the gameplay experience. Despite these criticisms, a few players noted that the game can still provide enjoyable moments, especially with the added content from DLCs.

    • “Cuz if you have both DLC and the main game, you get more in quality and gameplay.”
    • “The Steam version has full gameplay, which is really lovely.”
    • “You can easily get in 20 hours of enjoyable gameplay solo.”
    • “The story is nonexistent and the gameplay is mostly braindead, unfortunately.”
    • “The gameplay itself is repetitive and leaves much to be desired.”
    • “Worst game without a doubt I have ever played, very confusing, controls are bad, and the gameplay is a non-fun grindfest of boring mobs.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, featuring a unique art style that blends realism with comic influences, though they show signs of aging and can feel clunky or unfinished. While some players appreciate the nostalgic and retro aesthetic reminiscent of classic RPGs, others criticize the terrain and effects as lackluster, with performance issues arising in more chaotic scenes. Overall, the visuals are described as interesting but not top-tier, appealing mainly to those who enjoy a distinct artistic approach.

    • “The graphics are interesting - the art style stands somewhere between realism and comics.”
    • “Game is ahead of its time; the graphics look modern-day and are well done.”
    • “Visually, the combination of good graphics and cel shading is stunning.”
    • “The graphics are far from top-notch even for its time; the terrain is mostly just a boring height map, and grass looks worse than if there was no grass effect at all.”
    • “The graphics aren't that fantastic; controls are iffy, AI is stupid, the plot is, erhm, and the dialogues are horrible.”
    • “The graphics are wonky and often buggy; the art feels unfinished.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, with some standout tracks like the Clockworks Desert theme, but many players find it to be generic and reminiscent of other fantasy games. A common complaint is the repetitive nature of the tracks when moving between locations within the same biome. Overall, while the soundtrack contributes positively to the game's atmosphere, it lacks originality.

    • “The soundtrack is good.”
    • “If you played Dungeon Siege, Titan Quest, or other action RPGs, you could like it; it has good music.”
    • “But I like the atmosphere, the music, character models, and going on a mindless rampage in the swamp is just fun!”
    • “The music is extremely generic; you've heard tracks like this in dozens of other fantasy games. I did like a few tracks, though, like the Clockwork's desert theme.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unfulfilling, with repetitive combat that lacks meaningful rewards. The leveling system, which scales enemies with the player, contributes to a sense of perpetual grinding without real progress, while poor controls and small interface elements further complicate the experience. Overall, the game struggles to balance MMO-like farming with single-player mechanics, resulting in a frustrating grind.

    • “The fights are numerous, tedious, and meaningless, with no real accomplishment coming from them.”
    • “The controls are a bit half-assed; seeing and picking item drops can be difficult - especially with companions - and the system that upgrades enemies and item drops as you go up in levels makes the task of always having the best items in use tedious as well.”
    • “It's built like an MMO, but plays like a single-player game and unfortunately makes the worst of both worlds. Enemies respawning when you reload is a prime example, which leads to a lot of grinding.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting various bugs, including issues with movement, teleportation, and graphical glitches. Players have experienced significant problems such as getting stuck in the environment and the need to restart the game to resolve certain issues. Overall, the game feels outdated and unfinished, impacting the overall experience.

    • “It also has some minor glitches with movement and occasionally leveling.”
    • “A few glitches that I've encountered: the teleport system is unstable, and while teleporting to a specific location, you can wake up in a totally different place. There are also some map glitches where enemies, your companions, or even you can get stuck in certain spots, being unable to move. This can be fixed by just restarting the game.”
    • “Ok, so the multiplayer aspect is non-existent anymore (Steam, update your store), and it's a bit buggy.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is a mixed bag; while unique locations and impressive sound design contribute positively, a simplistic map system and one-dimensional landscapes detract from the overall sense of geography and immersion. However, the music and character models enhance the experience, making certain gameplay moments enjoyable and atmospheric.

    • “Water reflections look cool though, each location is unique and has its own atmosphere.”
    • “But I like the atmosphere, the music, character models, and going on a mindless rampage in the swamp is just fun!”
    • “Sound effects and the original soundtrack are amazing too; they add a great deal to the atmosphere of the game.”
    • “The map system kills a lot of joy in the game, being too simple to the point of being confusing. Along with one-dimensional landscapes, it makes orientation difficult and fails to establish a sense of geography and direction, as well as a mood and atmosphere beyond a very basic one.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and engaging skill system, enhancing the overall gameplay experience. Reviewers highlight the detailed character progression and the ability to influence the game world, making it particularly appealing to action RPG fans. Overall, the character development is considered a standout feature that contributes to the game's fun and visual appeal.

    • “On the plus side, there is the character development and skill system.”
    • “It has great character development, looks fantastic for its age, and is extremely fun to play. Highly recommended if you're an action RPG fan.”
    • “In the traditional fantasy world, you affect the environment and experience detailed character development.”
    • “The character development and skill system is quite limited and doesn't offer much depth.”
    • “In this traditional fantasy world, while you can affect the environment, the character development feels underwhelming and lacks detail.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's dual progression system, allowing players to choose between nature or technology, enhances customization and significantly boosts replayability. Players have reported completing the game multiple times without losing interest, highlighting its engaging mechanics and variety.

    • “The dual nature of progression, whether through technology or skills, allows for a unique skill tree and specific weapons and armor tailored to each side, enhancing both customization and replayability.”
    • “It's a fantastic feature for a game of this genre, as it significantly boosts replayability. I've completed the game more than 10 times and still find it engaging.”
    • “The game offers two sides of progression, either nature or technology, but you can't have both. You get a skill tree and specific weapons and armor pursuing one of the sides, which provides some customization but limits replayability.”
    • “I'd say it's a great trait for a game of that genre because it adds replayability value. I completed the game more than 10 times and wasn't bored of it, so yeah.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from poor optimization, lacking support for modern display resolutions and widescreen monitors, which affects its performance on contemporary gaming PCs. While the graphics are appealing, players are advised to lower settings for better framerates, especially in scenarios with multiple enemies on screen.

    • “The graphics in the game are nice, although I'd recommend playing on lower-end graphics if you want the best performance, as frame rates can take a dive if there are too many enemies on screen.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with users feeling it exploits nostalgia rather than offering genuine value, suggesting it capitalizes on the appeal of abandonware.

    • “This seems to have been put on Steam as a nostalgia gouge, or just a cash grab to try to profit from abandonware.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “I can't believe how many microtransactions are crammed into this game; it ruins the overall enjoyment.”

Buy Silverfall

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

Videos

Games Like Silverfall

Dungeon Siege III ImageDungeon Siege III ImageDungeon Siege III Image
Dungeon Siege II ImageDungeon Siege II ImageDungeon Siege II Image
This game contains adult content
Sacred 2 Gold ImageSacred 2 Gold ImageSacred 2 Gold Image
The Incredible Adventures of Van Helsing Image
Sacred 3 Image
This game contains adult content