- August 15, 2005
- Gas Powered Games
- 20h median play time
Dungeon Siege II
Platforms
About
In Dungeon Siege II, players must save the world from a devastating, ancient evil that has resurfaced after a generation of peace. As the hero, you will wield sword and spell to combat the threats of a magic-depleted world on the brink of destruction. The game is set in a richly detailed world with a history steeped in magic and lore, where players must confront the consequences of a thousand years of magical loosing.
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- Dungeon Siege II offers an engaging story and immersive world, building on the strengths of its predecessor.
- The game features a robust character customization system, allowing players to mix and match classes and abilities.
- The combat mechanics are enjoyable, with a variety of spells and skills that keep gameplay fresh and exciting.
- The game suffers from significant technical issues on modern systems, including a missing mouse cursor and poor resolution scaling.
- Multiplayer functionality has been disabled, limiting the game's replayability and social experience.
- The save system can be frustrating, as players are often forced to backtrack significantly after dying, leading to tedious gameplay.
story
644 mentions Positive Neutral NegativeThe story in Dungeon Siege II has received mixed reviews, with some players appreciating its engaging lore and character interactions, while others criticize it for being predictable and lacking depth compared to its predecessor. Many noted that the game features a variety of side quests that enhance the world-building, but the main plot is often seen as generic and unoriginal. Additionally, the absence of the "Broken World" expansion on platforms like Steam leaves the narrative feeling incomplete for some players.
“With its expanded world, refined gameplay mechanics, and captivating story, Dungeon Siege 2 offers an even more immersive and engrossing experience for fans of the genre.”
“The dialogues and cutscenes are expertly crafted, immersing players in a story that feels both epic and personal.”
“The story line is just as brilliant as before, with the main quest line comes a wide variety of side quests that will keep you busy for hours, sending you all over the place, to experience the numerous new enemy types, the beautiful forests, caverns and other created settings.”
“Chief among the issues to me: the story was so badly written that DS3 has completely ignored the story/lore of DS2, like it never happened.”
“This follow-up feels like a grind and the story is weak.”
“The problem is without Broken World the plot is not finished; the plot is written in such a way that they always had an expansion in mind, so the game rather feels like it finishes at an intermediate checkpoint rather than reaching a satisfactory conclusion.”