Silent Slayer: Vault of the Vampire
- October 10, 2024
- Schell Games
Become a vampire slayer on a mythic quest to eliminate these powerful sleeping monsters — an endeavor undertaken by only the bravest souls. In this jumpscare game with elements of horror and puzzle, you must destroy a clan of ancient vampires by carefully disarming their coffins’ defenses with the help of your guide — a mystical book. A pry bar, clippers, and a hook made from a finger bone are am…
Reviews
- The game has a fantastic atmosphere and offers a satisfying gameplay experience, particularly with the kill shot mechanics.
- It features diverse tasks and a compelling story behind each character, adding depth to the gameplay.
- The game is fun and engaging, providing a unique twist on bomb defusal mechanics with a horror theme.
- The final level is frustratingly difficult, requiring precise movements that can lead to immediate game overs, which detracts from the overall experience.
- Players have reported technical issues, such as fatal errors on launch, particularly with the Valve Index VR system.
- The game can become tedious due to the slow-paced tasks and excessive dialogue from in-game characters.
- gameplay5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The gameplay is generally praised for its satisfying mechanics and immersive atmosphere, though some users find the silence mechanics to be somewhat finicky. Overall, the tension created by these mechanics enhances the experience, contributing to a fair and engaging gameplay environment.
“After playing the first 3 puzzles, I can say that this has a fantastic atmosphere and the gameplay is very satisfying.”
“The silence mechanics are a little finicky and almost feel like they are there for a red light, green light sort of mechanic, but it just adds to the tension.”
“The silence mechanics are a little finicky and almost feel like they are there for a red light green light sort of mechanic, but it just adds to the tension.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere of the game is highly praised, with players noting its fantastic presence that enhances the overall experience. The immersive environment contributes significantly to the satisfaction derived from gameplay, particularly evident after engaging with the initial puzzles.
“The main point is the atmosphere and presence.”
“After playing the first 3 puzzles, I can say that this has a fantastic atmosphere and the gameplay is very satisfying.”
“The atmosphere feels flat and uninspired, lacking any real sense of immersion.”
“Despite the game's potential, the atmosphere is dull and fails to engage the player.”
“The overall ambiance is forgettable, making it hard to feel connected to the game world.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's monetization is viewed positively, as players feel it reflects genuine effort and creativity rather than being a mere cash grab.
“The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
“I appreciate the effort put into the game, but the constant push for in-game purchases is frustrating.”
“While the game is enjoyable, the monetization tactics detract from the overall experience.”
- story1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The story aspect of the game is enriched by additional backstories for each character, providing depth and context that enhance the overall narrative experience.
“The game provides some extra story behind each character, enriching the overall narrative experience.”
“I loved how the game delves into the backstories of each character, adding depth to the main plot.”
“The additional story elements for each person really enhance the emotional impact of the game.”
“There is some extra story behind each character, but it feels underdeveloped and doesn't add much to the overall narrative.”
“The backstories of the characters are intriguing, but they are not explored deeply enough to make a real impact on the main story.”
“While there are hints of interesting lore, the story fails to weave them into a cohesive and engaging narrative.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, as it often requires performing tasks at a slow pace, leading to a repetitive and monotonous experience.
“You have to do a lot of things very slowly, which can get tedious.”
“The grinding feels endless and often becomes a chore rather than an enjoyable part of the game.”
“It takes far too long to progress, making the experience feel more like a job than a game.”