- June 20, 2024
- Spytihněv
Shrot
Platforms
About
Shrot is a fast-paced, old-school action real-time strategy game set on the newly discovered planet Scheeza, a source of valuable hops. Up to two players can choose from three distinct clans and engage in randomized battles featuring base building, resource management, and large-scale combat with hundreds of units. Inspired by Paranoia and Dune 2, Shrot delivers a fresh take on the RTS genre with modern features and action-packed gameplay.










- The game offers a nostalgic experience reminiscent of classic RTS titles like Dune II, appealing to veterans of the genre.
- The soundtrack is highly praised, enhancing the overall gameplay experience with its techno-inspired music.
- Despite its simplicity, the game is challenging and addictive, providing a straightforward action RTS experience with no population limit.
- The game feels unfinished and lacks essential features such as customizable controls and a keybinds menu, which can frustrate players.
- The difficulty spikes significantly, making it less accessible for casual players or those not familiar with RTS mechanics.
- There are reports of technical issues, such as a non-functional sandbox mode and repetitive sound effects that can detract from the gameplay experience.
story
12 mentions Positive Neutral NegativeReviewers express a desire for more narrative depth, noting that the game could benefit from additional story elements between missions to enhance engagement. While the gameplay is described as simple yet captivating, the lack of storytelling leaves some players feeling that the experience is somewhat incomplete. Overall, the story aspect is seen as an area for improvement to enrich the overall gameplay experience.
“Gameplay is simple yet draws you in as you get new structures/units to play around with each mission.”
“The only thing I would add is a bit of story between the missions.”
“The only thing I would add is a bit of story between the missions.”
“The only thing I would add is a bit of story between the missions.”