- April 27, 2018
- Bedtime Phobias
Shrinking Pains
87%Game Brain Score
story, graphics
gameplay, atmosphere
87% User Score 172 reviews
Platforms
About
You spend a day seeing how many coins you can fit into the hollows above your collarbones. You're losing yourself first in inches, then moments... Will you survive yourself?







Audience ScoreBased on 172 reviews
story14 positive mentions
atmosphere2 negative mentions
- The game provides a poignant and sensitive exploration of eating disorders, allowing players to empathize with the struggles of the protagonist.
- The art style and music effectively enhance the emotional impact of the narrative, creating a haunting atmosphere that resonates with players.
- Despite its short length, the game offers a thought-provoking experience that encourages reflection on mental health issues and the complexities of eating disorders.
- The gameplay is very limited, with few meaningful choices and only two endings, which may leave players feeling unsatisfied.
- Some players found the story to be shallow and lacking depth, missing an exploration of the underlying causes of the protagonist's eating disorder.
- The game may be triggering for individuals with a history of eating disorders or mental health issues, making it unsuitable for some players.
story
55 mentions Positive Neutral NegativeThe story of the game is a poignant exploration of living with an eating disorder, effectively capturing the emotional struggles and complexities associated with mental health. While many players appreciate its realistic portrayal and engaging writing, some feel the narrative lacks depth and could benefit from additional detail and multiple endings. Overall, it is a short yet impactful experience that resonates with those seeking to understand the challenges of mental illness, though it may not be suitable for individuals currently facing similar struggles.
“The developers have done an exceptional job of creating a story that, while fictional, feels incredibly real.”
“This game tells a story about a person with anorexia, it tries to show how much it affects everyday life, relationships, and how living life with it feels like.”
“Every character is well thought out, and the story is very hard-hitting, even with a short playtime.”
“The game treats the player character as the player (as in, there is no 'character' to the PC) and there's no real exploration into the reason behind their illness or backstory -- it's just about the thought process and the difficulty in reaching out for help.”
“The emotional aspects seemed a little bit surface level and it felt like the storyline could benefit from a bit more detail; I'm not really sure how to describe that better.”
“Shallow storytelling, hollow characters, pretentious ending.”