Short Creepy Tales: 7PM Game Cover
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"Short Creepy Tales: 7PM" is a narrative-driven horror adventure game. Players uncover chilling supernatural stories as they explore a haunted town at 7PM. With a focus on narrative and puzzle-solving, the game offers a unique and immersive experience for horror fans.

  • PC
  • Windows
  • Xbox Series X|S
  • Xbox

Reviews

89%
Audience ScoreBased on 94 reviews
story32 positive mentions
gameplay3 negative mentions
  • The game features stunning art style and visuals, combining intricate papercraft elements with an eerie atmosphere that enhances the overall experience.
  • It provides a unique cultural insight into Malaysian and Chinese traditions, making it an engaging experience for players unfamiliar with these themes.
  • Despite its short length, the game successfully delivers a captivating story with some effective jump scares, making it enjoyable for fans of narrative-driven horror.
  • The game is quite short, with a playtime of around 30 minutes to an hour, leaving players wanting more content and a deeper narrative.
  • There are reports of bugs and glitches that can disrupt gameplay, particularly during key moments, which can be frustrating for players.
  • Some players found the dialogue to be overly lengthy and tedious, detracting from the overall pacing and engagement with the story.
  • story56 mentions

    The story of "Paper Ghost Story: 7 PM" is generally well-received for its engaging presentation and unique cultural elements, though some players found it lacking in depth and relatability due to its short length and cultural references. While the visuals and atmosphere are praised, many reviewers expressed a desire for a more expansive narrative and deeper character development. Overall, it offers a decent, albeit brief, horror experience that resonates with some players while leaving others wanting more.

    • “Despite being a bit on the short side, this experience does well representing its story and themes, especially within the heritage of the protagonists.”
    • “The story is gripping and the artwork is so lovely, unique, and representative of paper dolls during the Hungry Ghost Festival.”
    • “Overall, I loved the story and how easy it is to maneuver everything.”
    • “Hated the plot and dialogues.”
    • “I was not too invested in the story, partially because I could not relate to the cultural events, but also because the game fails to expand on the little mystery that it has; it's like nothing happened.”
    • “I don't want to invest myself in the story just so it can end 30 minutes later; there were some mysterious characters and I wish their presence had more context.”
  • graphics46 mentions

    The graphics of "Paper Ghost Story: 7pm" are widely praised for their unique and stunning art style, which combines intricate papercraft visuals with a captivating atmosphere. Reviewers highlight the charming design and overall aesthetic, noting that the visuals significantly enhance the game's experience, despite some comments on simplicity and performance issues. Overall, the artwork is considered a standout feature, contributing to the game's creative storytelling and immersive environment.

    • “Paper Ghost Story: 7pm impresses with its stunning art style that combines intricate papercraft visuals with an eerie atmosphere.”
    • “The story is gripping and the artwork is so lovely, unique and representative of paper dolls during the Hungry Ghost Festival.”
    • “Beautiful visuals and very polished.”
    • “The art style is unique and the jump scares are predictable but it's creepy enough for the season.”
    • “Not very famous, but the art style and the setting of a Malaysian Chinese home is seriously astounding.”
    • “Its not very long but the calming background and visuals make it seem longer.”
  • atmosphere12 mentions

    The atmosphere of "Paper Ghost Story: 7pm" is highly praised for its stunning papercraft visuals and immersive sound design, creating an eerie yet intriguing experience. Reviewers note that the game's aesthetic and audio contribute significantly to its overall ambiance, making it a captivating choice for those seeking a unique and atmospheric adventure. While it features some small jumpscares, the focus remains on its engaging atmosphere rather than pure horror.

    • “Paper ghost story: 7pm impresses with its stunning art style that combines intricate papercraft visuals with an eerie atmosphere.”
    • “A short visual novel that has good atmosphere thanks to its good audio/visual design and overall aesthetic.”
    • “Great atmosphere and perfect paper-like visual style.”
    • “Some small jumpscares, more adventure than horror, play it for the atmosphere.”
  • gameplay10 mentions

    The gameplay has received a mixed response, with a score of 7/10 highlighting its artistic and cultural strengths, but many players feel it lacks sufficient content and length for its price. Overall, while enjoyable, the experience may leave players wanting more.

    • “While the art and cultural aspects shine, players may be left wanting more content and a longer gameplay experience.”
    • “The gameplay could be a bit longer.”
    • “A tad bit expensive for its price compared to the gameplay time.”
  • music8 mentions

    The music and soundtrack received a consistent rating of 6/10, with reviewers noting that while the sound effects and character designs were commendable, the soundtrack lacked cohesion, particularly in its use of jump scares. The abrupt transitions from a relaxing score to sudden scares detracted from the overall tension and effectiveness of the audio experience.

    • “Music and sound effects were good, and the ghost or creature design was also excellent. The characters felt like they were all made up from paper.”
    • “The soundtrack creates a relaxing atmosphere, but the jump scares lack the necessary build-up to be truly terrifying.”
    • “It has some jump scares but they don't have a build-up to make them terrifying; you can't have a very relaxing soundtrack during daytime and then randomly put a jump scare in there.”
    • “It has some jump scares but they don't have a build-up to make them terrifying; you can't have a very relaxing soundtrack during daytime and then randomly put a jump scare in there.”
  • replayability4 mentions

    Reviews indicate that while the game includes optional dialogue and events that can enhance replayability, these elements often lack significant impact on the overall experience, suggesting that more meaningful choices could improve replay value.

    • “It's a good idea to leave some replay value through optional dialogue, but it doesn't change all that much.”
    • “You can add replay value through optional dialogue and events; however, they need to be more meaningful.”
Positive mentions (%)Positive
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Negative mentions (%)Negative

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