- February 17, 2017
- Funny Twins
Shoot Mania VR: Fun Zombies
31%Game Brain Score
graphics, gameplay
47% User Score 17 reviews
Platforms
About
In this exciting and dynamic game you have to protect your harvest from pumpkin-eating zombies who got into the habit to visit your garden!











Audience ScoreBased on 17 reviews
gameplay2 negative mentions
- Fun and simple wave shooter that is suitable for all ages, making it enjoyable for families.
- Charming graphics and engaging gameplay, with different modes and weapons to keep things interesting.
- Active developers who are responsive to feedback and are likely to improve the game over time.
- Gameplay is hindered by poor aiming mechanics and bugs, making it frustrating to shoot zombies effectively.
- Progression is slow and unbalanced, with high costs for weapon upgrades and no rewards for losing matches.
- Limited content with only two maps and modes, leading to repetitive gameplay.
graphics
6 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews; while some users criticize them as subpar even for a comic style, others appreciate the cutesy aesthetic that appeals to younger players. The overall asset design is noted to be well-executed, contributing to the game's charm despite some awkward animations.
“It certainly has a cutesy graphic style which will appeal to the younger crowd, and what better way to prepare them for a zombie apocalypse?”
“All the assets are well made and look spot on; the zombie walk animation feels a bit weird at first but soon becomes part of the aesthetic charm of the game.”
“Well created aesthetic.”
“Not only are the graphics totally crap (even for a 'comic look'!), the music and sounds are mediocre at best too.”
“It certainly has a cutesy graphic style which will appeal to the younger crowd (given the game's lack of gore it is more than suitable for the younger VR goers, and what better way to prepare them for a zombie apocalypse?).”
“All the assets are well made and look spot on, the zombie walk animation feels a bit weird at first but soon becomes part of the aesthetic charm of the game.”