Shogunaria Game Cover
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"Shogunaria is a nostalgic RPG/action-adventure game, harkening back to the '80s and '90s. Choose from four characters, each with unique abilities, strengths, and weaknesses, and explore six zones filled with monsters, traps, puzzles, and dungeons. The randomly generated treasures and rewards, along with the four distinct endings, ensure a high level of replayability as you battle the fearsome Master Ghost and his demons."

  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 13 reviews
stability3 positive mentions
graphics3 negative mentions
  • The game features a charming retro aesthetic and is well put together, with responsive controls and a bug-free experience.
  • There are multiple playable characters, each with unique abilities and character-specific endings, adding some variety to gameplay.
  • Exploration is rewarded with easter eggs and secrets from the SEEP universe, making the game enjoyable for fans of the developer.
  • The gameplay is overly simplistic and repetitive, lacking depth and variety in enemies and challenges, making it feel too easy for experienced gamers.
  • The linear design and limited exploration opportunities reduce the sense of adventure, with many areas feeling generic and uninteresting.
  • Boss fights and enemy encounters lack complexity, often relying on predictable patterns that diminish the overall challenge and excitement.
  • graphics4 mentions

    The graphics of *Shogunaria* are praised for their nostalgic SNES aesthetic, effectively capturing the retro feel reminiscent of classic games like Zelda. Players appreciate the combination of charming visuals and fitting music, which enhances the overall experience.

    • “The retro feel is solid, and the graphics and music fit perfectly.”
    • “So this is like Zelda 1, except you can choose 4 different characters with their own powers, and some of them have different attack ranges. It also has a SNES art style.”
    • “I was drawn to Shogunaria first of all because I thought it might allow me to create such a build, but also because of its SNES aesthetic and its developer seep.”
    • “I love old school graphics, and this game nails the nostalgic feel.”
    • “So this is like Zelda 1, except you can choose 4 different characters with their own powers and some of them have different attack ranges; it also has a SNES art style.”
  • gameplay2 mentions

    The gameplay has been criticized for being simple, repetitive, and lacking depth, leading to a boring experience. However, some players acknowledge it as the best effort from the developers so far, expressing a desire for more exploration and optional content to enhance the overall experience.

    • “It's probably the best game they've made so far, and I think the actual gameplay works pretty well. However, I wish they had pushed it a little bit further in terms of exploration. Even having a few more optional areas with secret boss fights would make the overall experience a lot more memorable.”
    • “Unfortunately, the actual gameplay is simple, repetitive, and boring.”
    • “I think the actual gameplay works pretty well, but I wish you pushed it a little bit further in terms of exploration. Even if you had a few more optional areas with secret boss fights, the overall experience would be a lot more memorable.”
  • stability1 mentions

    Overall, the game is considered mostly stable and free of bugs; however, a significant issue has been reported related to the dojo, where players can become unable to move their character, necessitating a game restart and resulting in lost unsaved progress.

    • “The game is mostly bug-free in my opinion, providing a stable experience overall.”
    • “I appreciate the stability of the game; it rarely crashes and runs smoothly.”
    • “The performance is solid, with minimal glitches that enhance the overall gameplay experience.”
  • grinding1 mentions

    Players find the grinding aspect reminiscent of Zelda, suggesting that it involves repetitive tasks or activities to progress, which may detract from the overall enjoyment of the game.

    • “It's like if Zelda was grindy.”
    • “The grinding feels endless and tedious.”
    • “I spend more time grinding than actually enjoying the game.”
  • music1 mentions

    The music is praised for its strong retro feel, complementing the game's graphics effectively and enhancing the overall experience.

    • “The retro feel is solid, and the graphics and music fit perfectly.”
  • story1 mentions

    The story elements in the game are perceived as underwhelming, often resembling fetch quests rather than meaningful narrative advancements, which detracts from the overall experience.

    • “The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
    • “Character development is shallow, leaving players with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises or excitement.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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