Shelter Manager Game Cover
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In "Shelter Manager" , you must survive an apocalyptic world by choosing from various scenarios like nuclear war or pandemic. Learn survival skills in campaign mode and construct underground shelters with modern amenities. Loot and pillage other bunkers for essential supplies, and upgrade your facilities for survival. No information available on release date or developer/publisher.

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 378 reviews
story18 positive mentions
stability4 negative mentions
  • The game has an interesting concept and storyline that keeps players engaged.
  • The graphics and art style are appealing, creating a nostalgic atmosphere.
  • There is potential for fun gameplay once players get past the poorly designed tutorial.
  • The game is unfinished, with numerous bugs and a confusing, ineffective tutorial.
  • Gameplay feels overly simplistic and lacks depth, resembling a mobile game rather than a full PC experience.
  • Many players report issues with unclear objectives and mechanics, leading to frustration and a lack of enjoyment.
  • story104 mentions

    The game's story is described as a full-fledged narrative that intertwines with quests, focusing on choices and their consequences rather than mere survival. While some players appreciate the interesting and unpredictable plot, others criticize the writing quality and the lack of meaningful player choices, leading to mixed feelings about the overall storytelling experience. Additionally, the presence of controversial themes, such as anti-vaccine rhetoric, has sparked dissatisfaction among certain players, impacting their enjoyment of the narrative.

    • “This story is not really about survival, but about the choices you have to make every day and the consequences.”
    • “This is a full-fledged storyline tied to the quests.”
    • “The game has good artwork, dynamic music, and an interesting story.”
    • “Looked great on the outside, but the game is full of awful scripts, very little freedom, and a storyline that felt a bit dodgy, to be honest.”
    • “Game is fun enough, but I don't want to be getting anti-vaccine rhetoric when I'm playing video games (spoiler, that's where the story mode goes).”
    • “Gonna return it because it's not fun enough to get over the clunky campaign writing just to see 'if they hadn't taken the vaccine and listened to the right YouTube channels they'd be alive' (literally that's what it says, mission 4).”
  • gameplay77 mentions

    The gameplay has received mixed reviews, with some players appreciating the unique mechanics and combination of storyline and management, while others criticize it for being simplistic and lacking depth, often comparing it unfavorably to mobile games. Many users noted that the campaign mode feels more like a tutorial, and while some found the gameplay engaging and interesting, others felt it lacked substantial content and variety. Overall, the game offers a blend of intriguing ideas but may not satisfy those seeking a more complex gaming experience.

    • “A perfect combination of gameplay, a storyline, and management.”
    • “This game is a good choice if you are looking for calm gameplay.”
    • “After playing for a couple of hours, I realized that this game will successfully compete with games of a similar theme, thanks to a variety of unique mechanics and add-ons.”
    • “Only played for a few minutes, but it already feels like there is not much gameplay to discover.”
    • “The English is terrible, the gameplay is very simplistic.”
    • “There isn't any gameplay, you just keep clicking where you're told (if you can figure out what they actually meant) and that's it.”
  • graphics25 mentions

    The graphics of the game receive mixed reviews, with many players appreciating the "nice" and "pleasant" cartoon style that enhances the overall atmosphere, likening it to Fallout Shelter. However, some critics feel the graphics are subpar, describing them as a "discount" version of similar games, and rate them as low as 3/10. Overall, while the visuals are noted for their appeal, they are often considered secondary to the game's gameplay and narrative.

    • “The graphics are nice and create a pleasant atmosphere in the game, similar to Fallout Shelter.”
    • “I like the graphics in the game; they really stand out.”
    • “Separately, I would like to mention the pleasant 'cartoon' graphics and a nice soundtrack.”
    • “Graphics - 3/10”
    • “Graphics - feels like a discount Fallout Shelter clone, really.”
    • “It's not really my type of game, so most likely, I wouldn't have noticed this shelter game if not for the graphics.”
  • music19 mentions

    The music in the game is generally praised for being dynamic and memorable, contributing to a special atmosphere alongside the appealing graphics. However, some users noted a repetitiveness in the audio, mentioning that it often feels like the same few loops play throughout. Overall, the soundtrack is considered a strong point, enhancing the game's experience despite some criticisms of its variety.

    • “The music in the game is quite memorable.”
    • “Soundtracks create a special atmosphere of the game; for me, it's just a bomb.”
    • “The game also has a very good soundtrack.”
    • “Audio feels like the same 3 music loops in the background with a few GUI chirps now and then.”
    • “The soundtracks create a special atmosphere of the game, but for me, it's just repetitive.”
    • “The music lacks variety and becomes monotonous after a short while.”
  • humor8 mentions

    The game's humor is generally well-received, with many players appreciating its dark comedic elements and hilarious dialogues. However, opinions vary, as not everyone finds the humor appealing. Overall, it adds a unique charm to the gameplay experience.

    • “I played the game a few times already, hilarious.”
    • “I like the gameplay itself, the missions, the hilarious dialogues.”
    • “I think the developers have a good sense of humor.”
  • atmosphere6 mentions

    The game's atmosphere is highly praised for its engaging graphics and immersive soundtracks, reminiscent of Fallout Shelter. Players appreciate the ability to monitor the happiness levels of the inhabitants, which adds depth to the overall experience.

    • “Nice graphics and atmosphere of the game, similar to Fallout Shelter.”
    • “Soundtracks create a special atmosphere of the game; for me, it's just amazing.”
    • “The atmosphere and happiness level of the bunker's inhabitants are well monitored.”
    • “The atmosphere feels lifeless and uninspired, making it hard to stay engaged.”
    • “The sound design is underwhelming, failing to create the immersive experience I was hoping for.”
    • “The overall ambiance lacks depth, leaving the game feeling flat and uninviting.”
  • stability4 mentions

    The game suffers from significant stability issues, being described as unfinished and heavily buggy, with a mix of English and Russian text that detracts from the experience. Many users express frustration, feeling that the game lacks purpose and value, leading to requests for refunds.

    • “This game is unfinished, buggy, partially in English and partially in Russian.”
    • “This game is buggy and bad; there is almost zero point to it, and I wish I could get my money back. I will never buy another one of your trash games.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, particularly during the tutorial missions, but believe that it improves as they progress. There are also calls for a rework of the raiding system to enhance its intuitiveness and reduce its tediousness. Overall, while the grinding experience is currently a drawback, many see potential for improvement as the game develops.

    • “Raiding also needs a rework to make it less tedious and more intuitive.”
    • “It's okay; it gets better after you painfully progress past the tedious tutorial missions. It is a good game in development, and I believe it will get better. It has a lot of promise.”
  • emotional2 mentions

    Players frequently express that the game evokes a sense of nostalgia, tapping into fond memories and emotions from the past.

    • “It made me feel a little nostalgic.”
  • monetization2 mentions

    The monetization strategy is heavily criticized for its intrusive pop-up 'advice' windows, which appear excessively and disrupt the gameplay experience, reminiscent of annoying internet pop-up ads.

    • “Pop-up 'advice' windows come at you faster than internet pop-up ads.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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