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Share

45%Game Brain Score
atmosphere, humor
graphics, story
45% User Score Based on 85 reviews

Platforms

PCPCWindowsWindowsLinuxLinuxMac OSMac OS

About

"Share" is a survival horror game set in an isolated house on a hill. As an unnamed protagonist, players must survive while "sharing" their resources with mysterious entities who demand payment for shelter. Players will experience shifting realities and must maintain their sanity and physical health until dawn, with the goal of uncovering the true nature of the hill and its inhabitants.

Genres & Tags
Play Modes
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot
Share screenshot

45%
Audience ScoreBased on 85 reviews
atmosphere3 positive mentions
story4 negative mentions

  • The game has a unique and quirky atmosphere that some players find enjoyable.
  • For its low price, it can provide a few hours of entertainment if players are willing to figure things out on their own.
  • Some players appreciate the humor and oddities present in the game, making it a fun experience despite its flaws.
  • The game lacks clear objectives and guidance, leaving players confused and often lost.
  • Many technical issues and bugs hinder gameplay, including poor controls and unresponsive interactions.
  • The graphics and overall design are considered low quality, with many assets appearing to be poorly implemented or copied.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players finding them cheap-looking and lacking polish, while others appreciate the unique horror aesthetic and atmospheric artwork. Although the lighting and overall graphic quality are deemed acceptable for an indie title, many feel that the game could have benefited from further development to enhance visual elements and controls. Overall, the charm of the artwork contrasts with the criticisms of the game's graphical execution.

    • “I love the weird horror aesthetic going on here and I think the game has a lot of charm.”
    • “At least initially, the atmosphere is tense and foreboding, and the artwork decorating the abandoned house sets the scene and cranks up the tension.”
    • “The graphic quality of the game is quite good and the lighting is okay.”
    • “The graphics are cheap-looking and not very smooth.”
    • “Specifically, a lot of the little improvements I expect from an indie game with weak (retro?...ish) graphics weren't there.”
    • “You know, even though it is just an indie horror and it is about to bring you not the story or graphics, but I can barely understand why the developers didn't just sit with this game for a little more (developing it) and brought it here to the sheer public. That's strange at least.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is widely criticized for being incoherent and lacking depth, with players noting a disjointed narrative that fails to provide context for the tasks they are asked to complete. Many reviewers express frustration over the absence of a meaningful plot, describing the experience as a series of aimless fetch quests rather than a cohesive story. Overall, the narrative is seen as a significant weakness, detracting from the overall enjoyment of the game.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “You know, even though it is just an indie horror and it is not about the story or graphics, I can barely understand why the developers didn’t just sit with this game a little longer to develop it before bringing it to the public. That’s strange, at least.”
    • “What it really done to me is to be explained as a strange and psychotropic mix of non-understandable story and endless switching of the lights.”
    • “Well, summing up this mess: scary moments here and there, no story, strange creatures and no real idea.”
    • “The game has no story, and the game asks you to perform tasks with no reason why.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game features a mix of Russian punk and traditional styles, which some players find enjoyable and relaxing, while others feel it can be loud and jarring. The soundtrack sets a distinct atmosphere, particularly during the game's opening scenes, but opinions on its quality and appropriateness vary among players. Overall, it adds a unique cultural touch, though not everyone appreciates the genre.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is good but it's loud and unexpected.”
    • “The game starts in a jeep with Russian music blasting; nothing else matters.”
    • “In the beginning of the game, you have to drive a UAZ car in the forest with terrible controls, enjoy <10 fps on a 2012 PC, and listen to Russian punk-style music (I'm Russian too, but I do not like the punk music instead of Фёдор Чистяков's Ноль).”
    • “-music- yeah.........right...........”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is widely criticized for its lack of engaging mechanics and poor execution, with many players noting the absence of clear instructions and numerous technical issues, such as disappearing inventory items and unresponsive trigger points. The reliance on clichéd fetch quests and poorly animated creatures detracts from the overall experience, leading to a frustrating and unpolished game. Overall, it appears to be a disappointing asset flip with minimal effort put into creating a cohesive gameplay experience.

    • “Here is the first 45 minutes of gameplay condensed down to 10 if you want to take a look.”
    • “There are no instructions within the game as to what you are supposed to be doing; this becomes pretty obvious in my gameplay video.”
    • “The creatures are almost borderline creepy, but they are animated poorly, and as the game progresses, they become almost laughable.”
    • “This needs serious work on its basic mechanics and player guidance.”
    • “This game is bad. A friend of mine gifted it to me saying 'play it and go in blind knowing nothing about it' and I got excited because I thought it would be good, but nah, it sucks. Nothing that chases you is remotely scary and it relies on cliché fetch quest style gameplay using stolen assets and art you can find on Google Images.”
    • “The gameplay is complete garbage. It starts off just fine, but then inventory objects disappear, trigger points fail to activate so the game won't progress, the creatures are almost borderline creepy (almost... almost... call them creepy adjacent) but they are animated poorly, the models are terrible, and as the game progresses they become almost laughable.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere is initially described as tense and foreboding, enhanced by the artwork in the environment, which sets a compelling scene. However, some players find the atmosphere lacking in immersion and depth, with gameplay issues detracting from the overall experience. While there are intriguing details that invite exploration, the lack of clear objectives can lead to confusion and a sense of aimlessness.

    • “At least initially, the atmosphere is tense and foreboding, and the artwork decorating the abandoned house sets the scene and cranks up the tension.”
    • “Great atmosphere.”
    • “The atmosphere is immersive and effectively enhances the overall experience.”
    • “The issues in this game are that the atmosphere is far too thin.”
    • “There are details placed in the environment that will make you look twice, but the atmosphere is not immersive, the goals make little sense, and it is easy to find yourself wandering in circles, wondering if you missed the content that is supposed to make this game awesome.”
  • humor
    2 mentions Positive Neutral Negative

    The game is praised for its humor, with players finding it genuinely funny, particularly in moments like the amusing encounter with a creature in a pond. Overall, it successfully elicits laughter and adds to the enjoyment of the gameplay.

    • “This game has a sense of humor, so thumbs up for that!”
    • “I was laughing my ass off when that creature in the pond was waiting for me to return to the shore.”
  • grinding
    1 mentions Positive Neutral Negative

    Players generally find the grinding aspect to be tedious and unenjoyable, often leading to frustration rather than engagement.

    • “It was just a tedious grind.”
    • “The grinding feels endless and monotonous.”
    • “I spent hours grinding for resources, and it felt like a waste of time.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been criticized for being exploitative, with accusations of plagiarism due to the lack of credit given to original artists and developers, leading to perceptions of the game as a cash grab.

    • “The developers didn't credit any of the artists and real game developers who created the assets, which feels like plagiarism and a cash grab.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending money.”
    • “It feels like the game is designed to push players into making purchases rather than providing a fair gaming experience.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional response to the game, particularly feeling sadness over the inability to bring their cats along, which has led to tears. This highlights the game's ability to evoke deep feelings and connections with its characters or themes.

    • “I couldn't take my cats with me, and it made me cry.”
    • “The emotional depth of the story left me in tears.”
    • “The characters' struggles resonated with me on a personal level.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its exceptional stability, being described as bug-free and providing a smooth experience with ample guidance and narration.

    • “It is extremely enjoyable, absolutely bug-free, and in many aspects provides a lot of guidance and narration.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of this indie game is impressively high, with users noting that it performs exceptionally well even on maximum settings, comparable to high-performance games.

    • “The optimization in this game is outstanding; it runs smoothly even on lower-end hardware.”
    • “I've been impressed by how well the game performs, with minimal lag and quick load times.”
    • “I play high-performance games on max settings, but I've never experienced anything like this for an indie game.”
    • “The optimization is so poor that it feels like the game is running on a potato.”
    • “Even on lower settings, the frame rate drops are unbearable and ruin the experience.”

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