Satisfactory Game Cover
Satisfactory is finally out of early access, with a plethora of content, and gameplay for all kinds of player. And it's simply superb.

"Satisfactory is a first-person factory building game set on an alien planet. Players construct factories to automate resource gathering and production, building ever more complex systems to create an industrial empire. Exploration and combat are also elements of the game, with vehicles, jetpacks, and other tools to help navigate the terrain."

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Tablet
  • Xbox

Reviews

97%
Audience ScoreBased on 128,064 reviews
gameplay2,175 positive mentions
grinding1,860 negative mentions
  • gameplay5,507 mentions

    The gameplay of "Satisfactory" is widely praised for its engaging and addictive mechanics, combining factory building, resource management, and exploration in a beautifully crafted 3D world. Players appreciate the intuitive controls and the satisfying progression system that encourages creativity and optimization, although some find the fluid mechanics and certain gameplay elements to be less polished. Overall, the game offers a rewarding experience with a strong focus on automation and design, making it a standout title in the factory-building genre.

    • “This game really pushes the bounds on what an automation game is supposed to be and honestly, has the best building mechanics I've ever seen in a game.”
    • “From the moment you step into the shoes of a space-age engineer, tasked with constructing massive, automated factories on a hostile alien planet, the gameplay grips you and doesn’t let go.”
    • “The gameplay loop revolves around gathering resources, refining them, and using them to build increasingly complex machinery to automate production processes.”
    • “The game is just one mechanic: tedium.”
    • “The core gameplay doesn't really change, it just gets bigger as more complex moving pieces come together, but if you like logistics and building efficient systems, this is the game for you.”
    • “The gameplay loop literally gives you hours upon hours of endless fun.”
  • graphics5,064 mentions

    The graphics in "Satisfactory" have received widespread acclaim for their stunning visuals and immersive environments, showcasing a vibrant alien world filled with intricate details and smooth animations. Players appreciate the game's ability to balance aesthetic beauty with functional factory design, allowing for both efficient and visually pleasing constructions. While the graphics are generally well-optimized, some users have noted performance issues on lower-end systems, particularly when building large factories, but overall, the game's graphical fidelity is considered a standout feature in the factory-building genre.

    • “The alien biomes are visually diverse, have striking geographical features, and there were a lot of vistas where I thought, 'I want to build here.'”
    • “The graphics are stunning, showcasing an alien world filled with vibrant flora and fauna, towering mountains, sprawling plains, and deep oceans.”
    • “The graphics are beautiful, the gameplay is engaging, and the sound design creates a sense of wonder and excitement as you explore the world.”
    • “The graphics are lush and vibrant, enhancing the immersive experience as you build sprawling factories and intricate conveyor systems.”
    • “However, the question remains—why put so much effort into aesthetics when the rest of the game is riddled with core design issues that undermine the overall experience?”
    • “The graphics could be better; the shader is pretty low quality.”
  • story2,613 mentions

    The story aspect of "Satisfactory" has received mixed feedback from players. While some appreciate the light narrative elements and humor provided by the AI character Ada, many feel that the story is minimal or lacking depth, often describing it as an afterthought to the core gameplay focused on factory building and automation. Players express a desire for a more engaging and fleshed-out storyline, especially with the game's transition to version 1.0, which promises to introduce more narrative content. Overall, while the gameplay is highly praised, the story remains a point of contention, with many hoping for future updates to enhance this aspect.

    • “Its story adds depth, creating a sense of purpose behind the production madness.”
    • “The exploration and combat aspects are pretty fun, too, and give you something to do once your factory is built and is chugging along at making the items needed to proceed with the story.”
    • “The environmental storytelling subtly interwoven into the landscape keeps you invested, and the thrill of exploration never wanes, even after hundreds of hours.”
    • “After a while, the focus shifts entirely to building bigger factories, and I wish progression offered more than just 'now you can build new things.' A deeper story or even bosses to fight would’ve been great additions.”
    • “If there was some interesting context or something else outside the endless checklists to drive you -- like interesting worlds to explore or some simple story that wasn't just the overused 'lol you're a corpodrone get to work' trope, maybe it'd click for me, but the game is work and treats your activity like work.”
    • “The story feels slapped together and extremely unfinished.”
  • grinding2,115 mentions

    The grinding aspect of the game has received mixed feedback from players. Many find it to be a core part of the experience, with some describing it as "satisfying" and "addictive," while others feel it becomes tedious, especially in the late game where resource requirements escalate significantly. Players who enjoy grinding and automation often appreciate the depth it adds, but those less inclined towards repetitive tasks may find it overwhelming and frustrating, particularly during the early stages of the game. Overall, the game is characterized as very grindy, requiring a significant time investment to progress, which can be both rewarding and exhausting.

    • “The world is beautifully crafted, the progression is rewarding and not too grindy thanks to the massive map to explore.”
    • “The evolution of my factory has been enjoyable, not tedious like the grinds required in so many games.”
    • “It's not the main focus, it's rewarding, it's fun to figure out how to connect stuff to make it all work and it's not too grindy.”
    • “100/10 prepare to dedicate hours of grinding nonstop to this game.”
    • “The grinding aspect of this game is on another level.”
    • “The game starts off slow and tedious, resembling a survival game start at first.”
  • optimization1,742 mentions

    The optimization of *Satisfactory* has received mixed feedback from players. While many praise its impressive performance, especially for an early access title, noting that it runs smoothly even on lower-end hardware, others report significant performance drops and stuttering as factory complexity increases. Multiplayer experiences are often highlighted as particularly problematic, with issues like desynchronization and lag. Overall, while the game is generally well-optimized, especially for its scale, there are still areas needing improvement, particularly in late-game scenarios and multiplayer settings.

    • “As someone who has always been drawn to optimization and building systems, Satisfactory has been a game-changer, offering a blend of creativity, exploration, and strategy that’s both engaging and deeply satisfying.”
    • “My review alone is purely due to the fact that this is one of very few Unreal Engine 5 titles I've tried, where optimization is actually very good. On a technical level, the TAA antialiasing implementation is incredibly well done, performance is so great that upscalers or frame generation aren't necessary. I average over 150fps on a mid-range system; kudos to the developers for doing such an amazing job updating the game to UE5 and making great use of the engine.”
    • “Satisfactory strikes the perfect balance between creativity, problem-solving, and reward, making it a must-play for anyone who enjoys building and optimization in a rich, dynamic world.”
    • “The game has performance issues when the factory gets too big or if there are a lot of objects moving; so build mega factories with caution.”
    • “The performance is shocking!”
    • “The only real issue i had while playing is in late game the performance can suffer a lot.”
  • stability1,444 mentions

    The stability of the game has received mixed feedback from users, with many noting that while it is generally stable and runs well, especially in single-player mode, there are significant issues in multiplayer. Players report occasional glitches, particularly with vehicles and network synchronization, which can disrupt gameplay. Overall, while the game is enjoyable and engaging, the multiplayer experience remains notably buggy, reflecting its early access status.

    • “The game has been polished beyond belief, it loads nearly instantly, is pretty much bug free (I have yet to encounter a single one), it runs smooth as butter and the tutorial/gameplay loop is incredibly satisfying, an easy thumbs up.”
    • “This is one of the select few early access games I have purchased that throughout has been relatively bug free and playable the entire time.”
    • “The game is already pretty bug free, can't wait to see what direction the game goes!”
    • “The multiplayer is a buggy mess at times though, hope they get the finetuning right.”
    • “Multiplayer is buggy as hell, hope they will fix that soon.”
    • “The game has become noticeably more buggy since update 8, and issues are still present that have been in the game for many major updates.”
  • humor901 mentions

    The humor in "Satisfactory" is widely praised for its clever writing and witty AI commentary, particularly from the character Ada, which evokes comparisons to the humor found in games like "Portal." Players appreciate the game's light-hearted approach to factory building, with many finding joy in the absurdity of their creations and the chaotic situations that arise during gameplay. Overall, the humor adds a delightful layer to the experience, making it both entertaining and engaging.

    • “The writing is relatively funny, and the payoff at the end of each tier of research and building is really compelling.”
    • “It's funny, the dry humor and casual insults from Ada are hilarious.”
    • “The humor, the gameplay are excellent and for as for the alien creatures, horror genre developers should take a page from these guys on the stingers - those things are an arachnophobe's nightmare (fortunately for any arachnophobes, you can swap them out for cat memes...)”
    • “Awful writing for the extremely cringe, unfunny wannabe GLaDOS.”
    • “It's not funny, it's incredibly aggravating.”
    • “You're not funny!”
  • music865 mentions

    The music in the game has received widespread praise for its atmospheric and relaxing qualities, enhancing the overall gameplay experience. Many players find the soundtrack soothing and fitting for the game's exploration and factory-building mechanics, often enjoying it alongside their own music or podcasts. However, some users have noted a desire for more variety in the soundtrack, as it can become repetitive over extended play sessions. Overall, the music is considered a significant highlight, contributing to the game's immersive and enjoyable environment.

    • “The atmospheric soundtrack is another highlight.”
    • “The soundtrack is immaculate, and I sometimes find myself listening to the OST just for the fun of it.”
    • “The music is a perfect mix of soothing, exciting, and (somehow) encouraging.”
    • “My only gripe is music, I wish it was better.”
    • “The problem is that even though it is a more passive soundtrack, I still didn’t find any tracks particularly memorable as compared to say the backing music of Minecraft which I could hum in a heartbeat.”
    • “The music is a bit lacking right now; more songs and greater variety would be appreciated, but I fill the void with rock-n-roll and OSTs from other IPs.”
  • replayability545 mentions

    The game is widely praised for its high replayability, with many players noting the addictive nature of optimizing factory setups and experimenting with different strategies. While some reviews mention limitations due to a static map, the vast world, diverse biomes, and ongoing updates contribute to a sense of endless replay value. Overall, players find that the game offers countless hours of engaging gameplay, making it a favorite for those who enjoy building and resource management.

    • “The game offers an engaging and immersive experience with an expansive open world, well-balanced progression system, and high replay value.”
    • “The replay value is high, thanks to the constant drive to improve and expand your factories, and the community and developer support keep things fresh with regular updates and new content.”
    • “Endlessly replayable and allows for satisfying problem solving, architectural creativity, and an addictive work/reward loop from unlocking new gear and vehicles.”
    • “The world is a chore to explore and build on, and its static nature leads to a complete lack of replayability.”
    • “The exploration is nice (horrible pop-in aside) but also directly leads to the total death of replay value the game has.”
    • “My only criticism is that you eventually do hit a critical mass with production, and with only one map the replayability factor drops off sharply.”
  • atmosphere286 mentions

    The atmosphere of the game is widely praised for its immersive and captivating qualities, featuring stunning visuals, a relaxing soundtrack, and a rich sound design that enhances the overall experience. Players appreciate the blend of serene exploration and industrial mechanics, creating a unique environment that feels both engaging and tranquil. The game's ability to evoke a sense of wonder while managing factories on an alien planet contributes significantly to its appeal, making it a standout in the genre.

    • “This game is excellent because the atmosphere it delivers is almost quite divine and surreal in a beautiful and appeasing way.”
    • “The immersive atmosphere, coupled with the game's stunning visuals and atmospheric sound design, creates a sense of wonder and discovery that keeps you engaged throughout your journey.”
    • “The atmosphere, world design, and art direction are nothing short of breathtaking.”
    • “It was probably intentional, but a number of the decisions that are meant to foster a 'chill' atmosphere also lowered my own investment.”
    • “The air has long been polluted by all the smoke and radioactive debris the old reactors and coal generators are blasting into the atmosphere.”
    • “Never before have I thought that destroying a peaceful, happy planet by laying out endless kilometers of conveyor belts, clogging its atmosphere with an indescribable amount of CO2 and completely annihilating every tree, resource or any other kind of gift from mother nature will be so fun.”
  • emotional92 mentions

    Players express a wide range of emotions while engaging with the game, from joy and pride in their creations to frustration and feelings of being overwhelmed. Many highlight the emotional connections formed with the game's mechanics and environments, describing moments of awe, nostalgia, and even sadness as they navigate the challenges of factory building. Overall, the game is praised for its ability to evoke deep emotional responses, making it a memorable experience despite its complexities.

    • “This game has made me feel whole again.”
    • “I laughed, I cried, and Josh from Let's Game It Out never lied, that this game was the most fun factory builder there ever was.”
    • “Thank you, Satisfactory devs. This game is one of the most stunning, soul-touching games I've ever played and it's quite literally about making a factory.”
  • monetization39 mentions

    The monetization model of the game is largely praised for its absence of microtransactions, in-game purchases, or battle passes, which many players appreciate as a refreshing change in the current gaming landscape. While some users noted the presence of distracting advertisements, they generally agree that the game does not exploit players for additional revenue, focusing instead on delivering a complete experience without pay-to-win mechanics. Overall, players feel confident in recommending the game due to its fair pricing and commitment to community engagement without resorting to predatory monetization practices.

    • “There is no in-game purchases or battle pass or any microtransactions.”
    • “This game is great for people who like building games and factory games. I love that there are no in-game purchases; I would definitely recommend this game.”
    • “Despite being early access, this game is more finished than many released games by triple-A developers, and unlike the garbage shoveled out by most triple-A developers, there's no pay-to-win, loot boxes, or any other form of additional monetization beyond buying the game.”
    • “Many years ago when I first tried this game, I thought it was just a cheap cash grab on Factorio's popularity.”
    • “Despite being 'early access,' this game is more finished than many 'released' games by triple-A developers, and unlike the garbage shoveled out by most triple-A developers, there's no pay-to-win, loot boxes, or any other form of additional monetization beyond buying the game.”
    • “I've always been quite cynical of Coffee Stain Studios, writing them off as the developers of the 2014 YouTube sensation and blatant cash grab Goat Simulator.”
  • character development4 mentions

    Reviews indicate that while there has been significant effort put into character design, players feel that the visibility of their characters, particularly in single-player mode, detracts from the overall appreciation of this development. Despite the shortcomings in character visibility, users still find enjoyment in the game.

    • “You can't really see your own character at this point, especially in single player, but I know a lot of work has gone into the character design and I wish we could appreciate it more.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Satisfactory

Play time

64hMedian play time
184hAverage play time
91hMain story
208hCompletionist
18-233hSpent by most gamers
*Based on 1,189 analyzed playthroughs

Videos

Similar Games

Game News