ShaderTool
- October 9, 2014
- Stefan Kraus
![ShaderTool Game Cover](https://gamebrain.co/img/284/shadertool_stefankraus_2014_22_xl.jpg)
ShaderTool is a game development tool that allows users to create shaders using a node-based system and a code editor that supports HLSL and GLSL. It offers real-time shader viewing, drag-and-drop resource import, and Oculus Rift DK 2 support. Additional features include syntax highlighting, template projects, and direct use in DirectX or OpenGL applications.
Reviews
Audience ScoreBased on 21 reviews
stability1 negative mentions
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative