Operation DownfallWe are all aware that the atomic bombings of August 1945 on Hiroshima and Nagasaki precipitated the Japanese surrender at the end of World Ward II. But what would have happened if the Manhattan Project has failed or known such delays that the bombs could not be made ready in time?
Operation Downfall was the codename for the Allied plan of invasion of the Japanese home islands. …
The game offers a unique and engaging 'what if' scenario of the planned invasion of Japan, providing a rich strategic experience.
The combat system, which incorporates card play, adds an exciting element of chance and keeps battles dynamic and replayable.
The game is well-designed with reasonable graphics and sound effects, and it challenges players with its strategic depth and historical context.
Some players have reported issues with the video tutorials, particularly regarding the clarity of the narration due to thick accents.
There are concerns about the game's length and difficulty, with some players feeling that it can drag on without a clear path to victory.
Technical issues have been noted, such as cursor problems on Mac, which can hinder gameplay and card selection.
replayability
1 mentions Positive Neutral Negative
300%
Players appreciate the high replayability of the game, noting that no two play-throughs are identical, which encourages multiple attempts and exploration of different strategies or outcomes.
“No two playthroughs are exactly the same, which increases replayability.”
“The variety of choices and outcomes keeps me coming back for more.”
“Each run feels fresh and exciting, making it hard to put the game down.”
graphics
1 mentions Positive Neutral Negative
100%
The graphics are considered reasonable, providing a satisfactory visual experience, while the sound effects are deemed functional but not particularly noteworthy.