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SFD Game Cover

About

SFD is a single player tactical role playing game. It was developed by icefill and was released on June 1, 2018. It received very positive reviews from players.

In SFD, you manage a party of adventurers attempting to reach the deepest depths of the Sigma Finite Dungeon. Can you defeat the Lich King Raeleus and the false god NOG at the deepest depths of the dungeon? * This game also available on Steam. https://store.steampowered.com/app/916040/SFD/ Key features: Unique blend of RPG with roguelike elements, including permadeath. No second chances!Hand-c…

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92%
Audience ScoreBased on 62 reviews
gameplay6 positive mentions
music3 negative mentions

  • Engaging tactical gameplay with a variety of classes and abilities, allowing for strategic depth and replayability.
  • Addictive 'just one more room' gameplay loop with procedurally generated levels that keeps players coming back.
  • Charming pixel art style and simple yet effective presentation that enhances the overall experience.
  • Lacks a cohesive tutorial and clear mechanics, leading to confusion and frustration for new players.
  • Random difficulty spikes and unbalanced encounters can lead to frustrating gameplay experiences.
  • Technical issues such as crashes, corrupted save files, and a lack of music detract from the overall polish of the game.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is described as addictive and straightforward, featuring a blend of simple mechanics with deeper strategic elements, particularly in its tactical battles and movement interactions. While many players appreciate the old-school feel and the value for money, some criticize the lack of clear tutorials and explanations for mechanics, which can lead to frustration. Overall, it offers a unique roguelike experience that appeals to fans of the genre, despite its reliance on RNG and some mechanical simplicity.

    • “Really addictive 'just one more room' gameplay.”
    • “The movement mechanics, pushing, and synergy with traps and AoE spells is very good.”
    • “Great roguelike elements, simple mechanics, and an unexpected deeper strategy.”
    • “It is mechanically too simplistic, and therefore the overall experience is weighted too heavily to RNG, I feel.”
    • “I absolutely hate how so many things are not explained from the start and how little information there is online about these mechanics.”
    • “There is no cohesive write-up of the mechanics of the game and some of the terminology is a bit opaque.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are predominantly pixelated, reflecting a nostalgic, old-school aesthetic that appeals to fans of indie and retro styles. While opinions vary, with some praising the charm of the graphics and others criticizing their simplicity and lack of detail, many agree that the visuals serve the gameplay well, especially in a turn-based strategy context. Overall, the graphics are seen as a mixed bag, with a range of scores from 4/10 to 10/10, depending on personal taste.

    • “It is different from many of the other roguelikes because it has a very old-school feeling both gameplay and graphic-wise.”
    • “Very well developed retro graphics and the UI is attractive and unique.”
    • “It's got old school pixel graphic appeal, which I love.”
    • “If you can ignore horrible graphics and audio, this is actually a very well-designed game, and if you are a fan of turn-based strategy games and roguelikes, there's a high chance you will love it.”
    • “The graphics are simple, and even for pixel art, they could be slightly better, but this is my only negative.”
    • “The graphics are in pixel art; sometimes it's hard to see the details that you need, but luckily you can zoom in and out with your mouse wheel.”
  • music
    8 mentions Positive Neutral Negative

    The game's music aspect is largely criticized, with many users noting the absence of a soundtrack, which contributes to a feeling of incompleteness. Instead of in-game music, players are left with ambient noises that quickly become monotonous, leading some to play their own soundtracks to enhance the experience. Overall, the lack of music is seen as a significant drawback.

    • “- no in-game music (just creepy dungeon ambient noises which get old quick).”
    • “No story, no music, just ambient noise and monsters to kill.”
    • “The only downside is there's basically no music, but I'll put on things like the Golden Axe or Shining Force soundtracks and it fits the theme quite well.”
    • “There is no music in the game, only some sound effects.”
  • story
    7 mentions Positive Neutral Negative

    The game lacks a traditional narrative, focusing instead on gameplay elements like character building and combat, with players noting the absence of quests or music. While some enjoy the engaging mechanics reminiscent of classic RPGs, the overall consensus is that the story aspect is minimal or non-existent.

    • “Having a lot of fun with this title - reminds me of a graphically cuter Dark Quest II, but with enough difference to keep you interested.”
    • “No story, no music, just ambient noise and monsters to kill.”
    • “No story.”
    • “Very solid turn-based RPG (character building RPG, not story RPG).”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability through diverse unit job paths that allow for varied team compositions, appealing particularly to fans of turn-based RPGs. While it may not match the replay value of some other roguelike games, it still provides ample opportunities for replay through its mechanics. Overall, players can expect a satisfying level of replayability.

    • “Infinite replayability.”
    • “Might be lacking in replay value compared to other roguelike/lites, but not every game can be one you play forever.”
    • “What I find really cool is that different units have different job paths, allowing you to create diverse teams and therefore giving the game huge replay value.”
    • “If you're a fan of turn-based RPGs, pick this up - there is a lot of replay value.”
  • humor
    3 mentions Positive Neutral Negative

    Players find humor in the game's amusing glitches and bugs, which add an unexpected comedic element to the gameplay experience.

    • “The game is filled with hilarious bugs that add an unexpected layer of humor to the experience.”
    • “I couldn't stop laughing at the funny glitches that popped up during my playthrough.”
    • “The humor in the game, especially from the quirky bugs, kept me entertained throughout.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, often citing boring dungeons and cumbersome navigation as contributing factors. The necessity to clear every room for minimal experience gain leads to a repetitive and monotonous gameplay experience, making grinding feel like the only viable option for leveling up.

    • “Boring dungeons with tedious navigation.”
    • “I know that the more people in the party, the less experience per unit is gained, but when it is necessary to clear every single room to possibly level up a single time, it just feels like grinding is the only way to go about this.”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SFD is a tactical role playing game.

SFD is available on Mac OS, Windows and Linux.

On average players spend around 8 hours playing SFD.

SFD was released on June 1, 2018.

SFD was developed by icefill.

SFD has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

SFD is a single player game.

Similar games include SFD, Rogue Wizards, Crowntakers, Stoneshard: Prologue, Urtuk: The Desolation and others.