Seeking Evil: The Wendigo
- September 11, 2017
- Copybugpaste
"Seeking Evil: The Wendigo" is a first-person horror adventure game set in the unforgiving cold of the northern wilderness. Players must uncover the mystery behind a series of grisly murders while avoiding the monstrous wendigo that stalks the shadows. With a focus on exploration and survival, the game offers a chilling and immersive experience for horror fans.
Reviews
- The game offers a unique horror experience with a well-implemented VR focus, creating an immersive atmosphere that keeps players on edge.
- Graphics and sound design are praised for their quality, contributing to a genuinely scary experience, especially in VR.
- The gameplay mechanics, such as searching for and burning totems, provide a sense of challenge and tension, making it engaging for horror game enthusiasts.
- Performance issues are prevalent, with many players experiencing low frame rates and graphical problems even on high-end systems.
- The game suffers from clunky controls and a confusing interface, making it frustrating to navigate and interact with items.
- Many players feel the game lacks depth and variety, leading to repetitive gameplay that diminishes the overall horror experience.
- gameplay17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
Gameplay reviews are mixed, with some players praising the atmosphere and graphics while criticizing the controls and mechanics. Many found the pacing slow and frustrating, particularly with the clunky item management and minimal interaction, leading to a repetitive experience of wandering through the forest. Although there are moments of tension and excitement, they are overshadowed by the overall simplicity and lack of engaging action.
“The gameplay is in simplicity just slowly walking around in a dark forest trying to find and burn the totems, but things get more and more interesting as you progress by burning those totems.”
“It plays much like that indie slender game with similar mechanics (looking through the woods for cassette tapes or in this case totems) and leaves you on edge while letting you know you're being hunted.”
“Good graphics, polished design & gameplay.”
“Game is junk. The frame rate, gameplay, and controls just pure suck.”
“Both walking and running feel really slow for me, and the ankh mechanic didn't seem to work properly at all.”
“The majority of my playthrough was just spent running around aimlessly through the forest, trying to 'ping' the locations of the totems, and dodging the wendigo's 'Sauron's eye' mechanic.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
Overall, the graphics are highly praised for their quality and artistic design, with many users noting the impressive visuals that contribute to the game's atmosphere. However, some players have reported inconsistencies, such as murky visuals that do not match promotional materials, indicating potential graphical issues. Despite these criticisms, the general consensus is that the graphics are a strong point of the game, enhancing the overall experience.
“Seriously the visuals are amazing, it's appropriately very dark, but the way things silhouette is bordering on genius at times.”
“The devs have done an awesome job on the visuals and sound to make this a terrifyingly scary game.”
“Aaa game quality in graphics and sound; so what's not to like?”
“Graphically seeking evil: the wendigo does not compare with the trailer or screenshots even with everything set on max as visuals are murky (like looking through a vaseline covered lens even with supersampling on 1.5).”
“I tried ramping up the gamma only to find graphical issues throughout, especially with the canyon walls.”
“The artwork seems neat enough.”
- optimization5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
Overall, the optimization of the game has received criticism, with users reporting poor performance even on high-end machines. Many suggest that further optimizations are needed to improve smoothness and performance, and there are requests for additional settings to help players adjust performance more easily.
“An SS setting that overrides Steam VR's would be nice as well to let players more easily adapt for performance.”
“Performance was not great on an Oculus Rift S with a 1070 and 32 GB RAM.”
“Terrible performance even with a high-end machine (i7 6700k, 1080ti, 16 GB Vive).”
“There's an occasional tree that floats with no base, and the game seems way more performance heavy than it should be.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally praised for creating tension and suspense, effectively immersing players in a scary environment. However, some reviewers feel that the intensity diminishes over time, particularly due to prolonged exploration without significant scares. Overall, it is considered atmospheric and challenging, but may not maintain its impact throughout the gameplay.
“The atmosphere is good while it holds you in suspense.”
“It's very atmospheric, scary, and decently challenging.”
“While the actual gameplay and atmosphere did a great job of making me tense and on edge.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story is described as chaotic and confusing, leaving players uncertain about their objectives and overall narrative direction.
“The story is confusing, and you don’t know exactly what to do.”
“It's just a crazy story, but that's what some of the players say.”
- stability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, users report a high level of stability, noting that the game runs smoothly without any noticeable issues, bugs, or glitches during gameplay.
“Runs great.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is noted for its intensity, particularly during chase sequences, but some players feel it can create a disconnect by prompting action without clear visual cues.
“I hear chase music and I'm told to sprint, but I see nothing.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“The music doesn't match the game's atmosphere, which takes away from the overall experience.”