Seeking Evil: The Wendigo
- September 11, 2017
- Copybugpaste
"Seeking Evil: The Wendigo" is a first-person horror adventure game set in the unforgiving cold of the northern wilderness. Players must uncover the mystery behind a series of grisly murders while avoiding the monstrous wendigo that stalks the shadows. With a focus on exploration and survival, the game offers a chilling and immersive experience for horror fans.
Reviews
- The game effectively creates a tense atmosphere, making players feel hunted and on edge.
- Graphics and sound design are praised for their quality, enhancing the horror experience.
- The unique mechanics, such as the Ankh guiding players to totems, add an interesting layer to the gameplay.
- Performance issues are prevalent, with many players experiencing lag and low frame rates even on high-end systems.
- Gameplay mechanics can feel clunky and frustrating, particularly in VR, with issues like a lack of smooth turning and a finicky item selection process.
- The game is criticized for its repetitive nature and lack of depth, leading to a feeling of aimlessness during exploration.
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
Gameplay is characterized by a mix of unique mechanics, such as the ankh compass and totem burning, but is often marred by slow movement and frustrating controls. While the atmosphere creates tension, much of the experience involves aimlessly navigating a dark forest, leading to a lack of engaging action. Overall, the gameplay is polished but can feel repetitive and simplistic, with moments of intensity that are too infrequent.
“The gameplay is in simplicity just slowly walking around in a dark forest trying to find and burn the totems, but things get more and more interesting as you progress by burning those totems.”
“It plays much like that indie slender game with similar mechanics (looking through the woods for cassette tapes or in this case totems) and leaves you on edge while letting you know you're being hunted.”
“Good graphics, polished design & gameplay.”
“Both walking and running feel really slow for me, and the ankh mechanic didn't seem to work properly at all.”
“I spent a few minutes clumsily fumbling with the belt mechanic to get the right items in my hands, which was so frustrating.”
“The majority of my playthrough was just spent running around aimlessly through the forest, trying to 'ping' the locations of the totems, and dodging the wendigo's 'Sauron's eye' mechanic.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
Overall, the graphics are highly praised for their quality and immersive design, with some users highlighting the impressive dark visuals and polished aesthetics. However, there are criticisms regarding certain graphical inconsistencies, such as murky visuals that do not match promotional materials. Despite these issues, many players find the graphics to be a strong point of the game, contributing to its overall appeal.
“Seriously the visuals are amazing, it's appropriately very dark, but the way things silhouette is bordering on genius at times.”
“The devs have done an awesome job on the visuals and sound to make this a terrifyingly scary game.”
“Aaa game quality in graphics and sound; so what's not to like?”
“Graphically seeking evil: the wendigo does not compare with the trailer or screenshots even with everything set on max as visuals are murky (like looking through a vaseline covered lens even with supersampling on 1.5).”
“I tried ramping up the gamma only to find graphical issues throughout, especially on the canyon walls.”
“The artwork seems neat enough.”
- optimization5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization has received criticism, with users reporting poor performance even on high-end systems. Many players suggest that further optimizations are needed to improve smoothness and performance, and there are requests for additional settings to help manage performance better.
“An SS setting that overrides Steam VR's would be nice as well to let players more easily adapt for performance.”
“Performance was not great on an Oculus Rift S with a 1070 and 32 GB RAM.”
“Terrible performance even with a high-end machine (i7 6700K, 1080 Ti, 16 GB Vive).”
“There's an occasional tree that floats with no base, and the game seems way more performance-heavy than it should be.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is generally praised for creating tension and suspense, effectively immersing players in a scary environment. However, some users feel that the impact of the atmosphere diminishes over time, particularly due to prolonged exploration without significant engagement. Overall, it is described as atmospheric and challenging, but not consistently effective in delivering scares.
“The atmosphere is good while it holds you in suspense.”
“It's very atmospheric, scary, and decently challenging.”
“While the actual gameplay and atmosphere did a great job of making me tense and on edge.”
- stability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game demonstrates excellent stability, with users reporting no issues, bugs, or glitches during gameplay. Overall, it runs smoothly without any noticeable problems.
“Runs great.”
“The game maintains a smooth performance without any crashes.”
“I appreciate how stable the gameplay is, even during intense moments.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is often described as confusing, leaving players uncertain about their objectives and overall direction within the game.
“The story is confusing, and you don't know exactly what to do.”
“The plot lacks coherence and fails to engage the player.”
“Character motivations are poorly developed, making it hard to care about the outcome.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is noted for its intensity, particularly during chase sequences, but some players feel it can create a disconnect by prompting action without clear visual cues.
“I hear chase music and I'm told to sprint, but I see nothing.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“The music doesn't match the game's atmosphere, which takes away from the overall experience.”