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Seekers of Skyveil Game Cover

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Seekers of Skyveil is a multiplayer role playing game. It was developed by Elodie Games, Inc and was released on March 3, 2025. It received mostly positive reviews from players.

Seekers of Skyveil is a unique blend of MOBA and extraction gameplay, emphasizing social interaction, deep mechanics, and replayability. Players engage in strategic battles that require teamwork and skill to outmaneuver opponents and extract valuable resources. The game offers a fresh take on competitive multiplayer with a focus on dynamic, evolving gameplay experiences.

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66%
Audience ScoreBased on 186 reviews
gameplay10 positive mentions
monetization4 negative mentions

  • The game has a unique blend of MOBA mechanics and extraction gameplay, providing a fresh experience for players.
  • The developers are responsive to community feedback and have made quick adjustments to improve the game.
  • The art style and character design are praised, creating an engaging visual experience.
  • The game suffers from a low player base, leading to long queue times and unbalanced matches.
  • There are significant issues with monetization, including pay-to-win elements and high costs for unlocking characters.
  • The gameplay can feel clunky and unresponsive, with many players experiencing lag and technical issues.
  • gameplay
    25 mentions Positive Neutral Negative

    Gameplay in "Seekers of Skyveil" presents a mixed bag; while some players appreciate the interesting mechanics and character designs, many find the overall experience lackluster and sluggish, with issues like unclear ability hits and a slow unlock system for new characters. The fusion of MOBA and extraction-based elements is seen as a fresh concept, but the execution leaves room for improvement, particularly in balancing and player engagement. Overall, while there are enjoyable aspects, the gameplay needs refinement to fully realize its potential.

    • “Even regular mobs have disabling mechanics, which is insane; every second mob has a built-in stun, root, push, pull, or poison AoE—mechanics you would usually see on priority targets like bosses.”
    • “Great gameplay, heroes are easy to learn and use, and the charming fantasy art style adds to the experience.”
    • “The gameplay loop is very simple and easy to get into, although the skill ceiling is comfortably high while the floor is low.”
    • “Gameplay seemed lackluster.”
    • “The gameplay feels sluggish and some skills don't seem to work properly.”
    • “The gameplay is quite boring; the graphics are very simple and childish, giving it a mobile game look with the big buttons in the UI.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization model of the game has received mixed reviews, with initial concerns about pay-to-win elements and slow currency earning rates. However, developers have shown responsiveness to community feedback by making adjustments, such as providing free currency for heroes, which has improved the situation for some players. Despite these changes, ongoing issues with monetization practices remain a significant concern for the game's long-term viability and player retention.

    • “Honestly, the game started off rough with horrid monetization, but after leaving feedback on here and in Discord, the devs listened and let us actually play the game free-to-play as intended.”
    • “Needed less than a day to cook up a decent response to the backlash regarding monetization and seem willing to listen further.”
    • “You may not have to debate whether or not this game is worth playing at all in the near future if they keep this monetization structure, as it won't have a player base for long if they don't.”
    • “I cannot tell if I like it or just want it to be better... I wish the developers luck, but as it stands right now it's just not playable or viable in a rotation with time constraints and seems like the focus is monetization over anything else.”
    • “Was ready to write it off with the monetization model and slow in-game currency earn rate, and on release all my fears were realized.”
    • “The issues that arise all stem from what I believe is a poor monetization method that will not do this game any favors in the long run if they do not change them as quickly as humanly possible.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the charming fantasy art style and beautiful environments, rating them around 7.5/10. However, players also report significant performance issues, including FPS drops and lag, even on low settings, which detracts from the overall experience. Additionally, some find the graphics simplistic and reminiscent of mobile games, impacting their enjoyment.

    • “Great first impressions for gameplay and art style.”
    • “Great gameplay, heroes easy to learn and use, charming fantasy art style.”
    • “Genuinely beautiful environment, character designs, & art style.”
    • “I get major FPS drops after a few minutes in the game, which resets to normal if I change graphics settings (doesn't matter what I change) -- it's probably some sort of memory leak.”
    • “It's also really laggy, even on the lowest graphics (which look horrendous).”
    • “The graphics are very simple and childish, giving it a mobile game look with the big buttons in the UI.”
  • grinding
    7 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be more engaging than traditional MMO grinding, as it involves active gameplay and rewards. However, some express frustration with the competitive nature of gear acquisition, particularly when higher-rated players dominate lower-rated maps, hindering progression. Additionally, the requirement to invest significant time or money to unlock characters has drawn criticism, leading to mixed feelings about the overall grinding experience.

    • “It's quite a boring game, and I don't even want to start grinding for a different character.”
    • “400+ gear rating players are getting into the lower rating maps and just farming teams, which makes zero sense. In a base of less than 300 players daily, you cannot progress.”
    • “They also lock characters behind about 30 hours of in-game grinding time or paying money.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is highlighted by its impressive and unique character designs, which blend familiar elements from the fantasy genre with vibrant art direction. Players appreciate the charm and beauty of the characters and environments, noting that the design enhances their overall enjoyment, particularly with ranged characters.

    • “There's undeniable charm here—the art direction is gorgeous, with vibrant environments and sleek character designs that draw you in.”
    • “The character design is good and feels unique enough while borrowing some familiar tech and art from the fantasy game genre.”
    • “I'm having a lot of fun with the ranged characters (Cira + Tallis), but I've not really tried the melee ones yet.”
  • story
    3 mentions Positive Neutral Negative

    Users express a desire for more flexibility in the battle pass system, suggesting that leveling up should not be solely dependent on completing quests. They appreciate the clarity of the quest objectives but feel that incorporating experience from matches would enhance the overall experience.

    • “I don't know the story behind it.”
    • “Make battle pass quests optional instead of the only way to level it up, and make matches give battle pass experience like every other game. I don't want to be forced to do one thing to level up the battle pass.”
    • “The quest system is simple and does not rely on randomness; it always provides clear objectives.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, leading to lag and poor performance, which detracts from the overall experience and makes it difficult for players to enjoy the content.

    • “Lag unoptimized trash, no content at all.”
    • “I'm sure the game would be fun, but I could barely play it; it is horribly optimized.”
  • stability
    2 mentions Positive Neutral Negative

    The game has been reported to be buggy and unresponsive, even under optimal conditions, indicating significant stability issues. Players express concern that the enjoyment of the game's concept is hindered by these technical problems, emphasizing the need for a capable developer team to address the bugs.

    • “The game is also buggy and unresponsive, even with a 50ms ping.”
    • “Something people don't realize is that if you enjoy the concept a game has, but it is currently buggy and needs work, you are relying on having a good developer team to fix these issues.”
  • emotional
    1 mentions Positive Neutral Negative

    Players highlight the emotional aspect of the game as being significantly enhanced by a supportive and wholesome veteran community, which fosters a welcoming environment for newcomers and encourages a sense of camaraderie and shared growth.

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65h Median play time
80h Average play time
24-83h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Seekers of Skyveil is a role playing game.

Seekers of Skyveil is available on PC and Windows.

On average players spend around 80 hours playing Seekers of Skyveil.

Seekers of Skyveil was released on March 3, 2025.

Seekers of Skyveil was developed by Elodie Games, Inc.

Seekers of Skyveil has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Seekers of Skyveil is a multiplayer game with local co-op support.

Similar games include SUPERVIVE, Eldegarde, Eternal Return, Gloria Victis, Royal Crown and others.