- May 19, 2018
- Rokas
Seek Etyliv
Platforms
About
"Seek Etyliv is a puzzle-based dungeon crawler set on a 3x3 grid, challenging your ability to quickly understand new mechanics. Gameplay is minimalistic yet complex, with each level designed to maximize the potential of the small grid. Clear levels of enemies or reach the stairs to progress, uncovering the lore of Etyliv through indirect storytelling."




- The game features clever puzzles that offer a surprising depth despite the minimalist design and small 3x3 grid.
- The aesthetic and user interface are polished and engaging, creating a pleasant atmosphere for gameplay.
- The combination of puzzle-solving and dungeon-crawling elements adds a unique twist, making it enjoyable for fans of both genres.
- The gameplay can become repetitive due to the limited number of puzzles and the small grid size, leading to a lack of variety.
- The story and poetry elements feel disconnected from the gameplay, making it hard to engage with the narrative.
- The game is relatively short, with many players feeling that it doesn't offer enough content to justify the price.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is characterized by its simple yet deep mechanics, offering a blend of puzzle-solving and roguelike dungeon-crawling elements that encourage players to understand the rules rather than rely on brute force. While the game introduces new mechanics and maintains a pleasant art style, some players find the experience can become repetitive, particularly within the constraints of a 3x3 grid. Overall, it provides a solid and engaging puzzle experience, albeit with a limited duration of around an hour for a first playthrough.
“Simple but deep in mechanics, short so it doesn't overstay its welcome - this is a great, small puzzle game.”
“The dungeon-crawling aspect initially appealed to me since it forces you to have a better understanding of the mechanics, rather than just brute-forcing every puzzle.”
“I'd say a first playthrough (unlocking and completing the dungeon), while still learning the mechanics, takes about an hour (much more or less depending on how smart or sloppy you are).”
“Most of the gameplay comes from a roguelike dungeon using the same puzzles you played in the main mode, which you had to do to unlock the roguelike mode anyway.”
“I usually like minimalist puzzlers, but I found the gameplay here a bit repetitive--there is only so much you can do in a 3x3 grid.”
“The icons just act like badges, and, as far as I could tell, don't affect the gameplay at all.”