SculptrVR
- April 4, 2016
- Nathan Rowe
"SculptrVR" is a virtual reality game that allows for both single-player and multiplayer experiences, including co-op and PvP. Players can create and explore their own vivid worlds, utilizing tools for building and destruction, and can even export their creations for 3D printing or online sharing. The game also offers procedurally generated landscapes and a content gallery for discovering and remixing others' work.
Reviews
- SculptrVR offers a unique and intuitive experience for creating 3D environments, allowing users to scale themselves from tiny to gigantic, which enhances creativity and exploration.
- The multiplayer feature adds a fun social element, enabling users to collaborate and create together, making it a great tool for both casual and serious sculpting.
- The app is frequently updated with new features, and the ability to export creations as OBJ files for further editing in other programs is a significant advantage.
- The app suffers from performance issues, including soft crashes and bugs, particularly on certain headsets like the HP Reverb G2, which can hinder the user experience.
- Many users find the tool options to be limited and the controls awkward, making it less suitable for advanced sculptors looking for more professional features.
- There is a lack of comprehensive tutorials or guides, which can leave new users confused about the controls and functionalities, detracting from the overall experience.
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Overall, users report excellent optimization, with many expressing satisfaction with the current performance levels and preferring to keep certain features "broken" if it means maintaining high performance. The game runs smoothly even on older hardware, such as the GTX 970, and improvements in controls and performance from previous versions have been noted.
“Super cool controls are now fairly intuitive, and performance is improved significantly from previous versions.”
“If fixing this affects performance, I'd rather have it broken as the performance is fantastic right now.”
“Performance-wise, I haven't hit any issues on the demos or with my own crude structures, so even using something like the GTX 970, you should be able to pump up the supersampling a little.”
“Super cool, controls are now fairly intuitive, and performance is improved significantly from previous versions.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story of the game is generally well-received, but some users express dissatisfaction with the visual quality on the Quest 3, suggesting that it detracts from the overall experience.
- graphics2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The graphics feature a blocky aesthetic reminiscent of Minecraft and its clones, lacking smooth angles. However, the introduction of a block model import feature enhances the visual experience by allowing users to incorporate real-world structures and topographic elements.
“The aesthetic features a block style reminiscent of Minecraft and its many clones, providing a unique visual experience.”
“The new block model import feature allowed me to incorporate real-world structures and topographic features into the game.”
“The aesthetic is a block style similar to Minecraft or its many clones, so there are no easy angled blocks yet.”
“The graphics feel outdated and lack the detail expected from modern games.”
“The textures are bland and repetitive, making the environment feel lifeless.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have reported glitches with the stamp tool, indicating a need for a rework to improve stability.
“There are weird glitches with the stamp tool; a rework on that should fix things.”
“The game crashes frequently, making it nearly unplayable at times.”
“I've experienced several bugs that disrupt gameplay, which really detracts from the overall experience.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its playful and absurd elements, such as the ability to climb a towering, whimsically sculpted phallus, which adds a layer of hilarity to the gameplay experience.
“I hate comparing everything to Climbey regarding locomotion, but they really do it well, and being able to climb the 400-foot tall phallus I just sculpted sounds hilariously fun.”
- gameplay1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is primarily focused on the creation aspect, with little to no additional gameplay elements present, aligning with the game's emphasis on sculpting.
“Gameplay is nonexistent outside of creating, but it is called Sculptrvr after all.”