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"SCP Operations" is a turn-based tactical game where you lead a team of agents from the SCP Foundation, exploring various locations to uncover secrets while engaging in combat against the Chaos Insurgency. Customize your squad's abilities, weapons, and equipment, and use strategic thinking to overcome challenges in this enigmatic world. Delve into the shadows of the SCP Foundation and experience intense battles in immersive environments.

SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot
SCP Operations screenshot

71%
Audience ScoreBased on 82 reviews
story12 positive mentions
music1 negative mentions

  • The game offers a fun and engaging experience, especially for fans of the SCP universe, and is a good way to pass the time.
  • The graphics are surprisingly good for a low-budget game, providing an immersive visual experience.
  • Despite its flaws, the game has potential and could develop into something much better with future updates.
  • The game suffers from significant optimization issues, leading to lag and frame rate drops during gameplay.
  • Combat is overly simplistic and lacks depth, making it too easy and reducing the tactical challenge.
  • The game feels bare-bones with limited content, including a lack of meaningful SCP encounters and a shallow leveling system.
  • story
    62 mentions Positive Neutral Negative

    The game's story is generally considered bland and underdeveloped, with only four main missions and one optional side mission that fail to significantly enhance the narrative. While some players find the premise intriguing and enjoy the lore bits scattered throughout, many express a desire for more depth and content, suggesting that the game has potential but currently lacks a compelling storyline. Overall, it offers a basic narrative experience that may appeal to fans of the SCP genre, but it leaves much to be desired in terms of storytelling.

    • “I found the general story and little information bits you could pick up around very entertaining and enjoyable to find.”
    • “I would still very much recommend this to those who like SCP content, and enjoy just kind of soaking in an entertaining story with the occasional simplistic combat scenario thrown in, with a bit of exploring.”
    • “Still an enjoyable game that tells a decent story.”
    • “Story is kinda bland and the lore isn't really dug into all that much, but this has the bones of a good game that could be turned into something much better.”
    • “Lack of story.”
    • “Once the game is finished and you complete your mission, there is no credit roll, no music, no well done, thanks for playing.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews; while some players appreciate the immersive visuals and commend the graphical fidelity given the price point, others criticize the repetitive environment models and overall aesthetic quality. Despite some moments of impressive scenery, there are complaints about the lack of detail and satisfaction in animations and gameplay elements. Overall, the graphics are seen as acceptable within the context of the game's development scope.

    • “The graphics are surprisingly good considering the price point.”
    • “+ Within the context of the game engine, developer background, and scope, I do like the graphical fidelity.”
    • “Graphics are ugly as some SCPs, exploration is very tedious, the tactical aspect barely exists, the gunplay and animations don't give any satisfaction from playing, and the leveling up system is too shallow.”
    • “On the one hand, my first impression was that it could be an approach like the old 3D successors of 'Jagged Alliance II', such as '7.62 High Calibre', at least judging by the graphics.”
    • “I think the graphics are more than fine, and there are some moments in the game where the scenery was actually pretty cool to witness.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is characterized by solid fundamental mechanics but suffers from overly simplistic level design and a lack of depth in customization. While it effectively captures the essence of the SCP universe, players note that the tactical elements and enemy interactions could be more refined, indicating a need for better programming and logical features. Overall, it appeals to fans of the genre but may leave others wanting more complexity and variety.

    • “While it is rather short and lacking in customization, the game is a fantastic rendition of the universe and has great mechanics. I would recommend it for anyone who is a fan of the SCP universe.”
    • “Solid fundamental mechanics.”
    • “I love the concept and the gameplay; however, I haven't seen much of SCP fights or anything like that. The only SCP-related content I've seen was in the India mission (not spoiling it) and the Red Lake, but other than that, it's more of a tactical game.”
    • “Level design gameplay-wise is too simple though.”
    • “Well, for that price, I certainly don't expect a high-end experience like 'X-Com', the current versions of 'Wasteland' or 'Jagged Alliance', but a game like this should have certain basic rules and features both in terms of gameplay and all around.”
    • “The fact that this did not change for another enemy who was standing directly behind the smoke screen in the line of fire finally showed me that they certainly did not invest any time or money in programming such logical and important things for a shooting-based tactical RPG into the physics and gameplay of the game.”
  • replayability
    4 mentions Positive Neutral Negative

    The game is considered short and somewhat lacking in replayability, though players still find it enjoyable and are eager for future updates. Suggestions for enhancing replayability include features like image imports.

    • “Even allowing players to import images into the game would be cool and maybe add some more replayability.”
    • “It is short and lacks a bit of replayability, but I still think this game is great and can't wait to see more of it.”
  • music
    2 mentions Positive Neutral Negative

    The game's music aspect is notably lacking, as players express disappointment over the absence of a credit roll or celebratory music upon completing the game, leaving the experience feeling incomplete.

    • “Once the game is finished and you complete your mission, there is no credit roll, no music, no well done, thanks for playing.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unsatisfying, citing poor graphics, lackluster gunplay and animations, and a shallow leveling system that diminishes the overall experience. The exploration feels monotonous, and the tactical elements are minimal, contributing to a sense of frustration during gameplay.

    • “The leveling up system is too shallow, making the grinding feel pointless and tedious.”
    • “Exploration is very tedious, and the lack of depth in the tactical aspect makes grinding feel like a chore.”
    • “The gunplay and animations don't provide any satisfaction, which makes the grinding experience even more frustrating.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers express disappointment with the monetization strategy, feeling misled by advertising that suggests a deeper connection to SCP lore, which ultimately does not meet the expectations of fans. This has led to a sense of betrayal regarding the game's true content and value.

    • “I feel deceived by the advertising; it seems like the SCP title was used just to boost sales without truly understanding what SCP fans want.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”

Buy SCP Operations

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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