SCP Operations
- May 14, 2024
- LUXO Interactive
- 2h median play time
"SCP Operations" is a turn-based tactical game where you lead a team of agents from the SCP Foundation, exploring various locations to uncover secrets while engaging in combat against the Chaos Insurgency. Customize your squad's abilities, weapons, and equipment, and use strategic thinking to overcome challenges in this enigmatic world. Delve into the shadows of the SCP Foundation and experience intense battles in immersive environments.
Reviews
- The game offers a solid turn-based tactical system that is stable and entertaining in short bursts.
- Graphics are surprisingly good for the price point, providing a beautiful environment to explore.
- Despite its simplicity, the game has potential and is enjoyable for fans of the SCP universe.
- The gameplay is overly simplistic and lacks depth, making combat feel too easy and unchallenging.
- There is a significant lack of content, with only a few missions and minimal engagement with SCP lore.
- The game suffers from technical issues, such as missing textures and poor AI behavior, which detract from the overall experience.
- story23 mentions
- 22 % positive mentions
- 65 % neutral mentions
- 13 % negative mentions
The story in the game is generally perceived as underdeveloped and lacking depth, with a few main missions and side quests that feel disconnected from the overall narrative. While some players find the premise intriguing and enjoy the lore elements scattered throughout, many express a desire for more substantial content and missions to enhance the experience. Overall, the game shows potential but currently requires more narrative development to fully engage players.
“I found the general story and little information bits you could pick up around very entertaining and enjoyable to find.”
“I would still very much recommend this to those who like SCP content, and enjoy just kind of soaking in an entertaining story with the occasional simplistic combat scenario thrown in, with a bit of exploring.”
“Still an enjoyable game that tells a decent story.”
“The story is kinda bland and the lore isn't really dug into all that much, but this has the bones of a good game that could be turned into something much better.”
“There's a side mission to exterminate [redacted: 1] from a location that has nothing to do with the plot, other than occurring immediately after and in the same place as the previous mission.”
“Lack of story”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the graphics are generally well-received, with many players noting their surprising quality for the price point and appreciating some visually impressive scenery. However, there are criticisms regarding certain aspects, with some users describing the graphics as ugly and comparing them unfavorably to older titles, suggesting a lack of polish in animations and overall visual appeal.
“The graphics are surprisingly good considering the price point.”
“I think the graphics are more than fine, and there are some moments in the game where the scenery was actually pretty cool to witness.”
“Graphics are ugly, exploration is very tedious, the tactical aspect barely exists, the gunplay and animations don't provide any satisfaction from playing, and the leveling up system is too shallow.”
“On the one hand, my first impression was that it could be an approach like the old 3D successors of 'Jagged Alliance II', such as '7.62 High Calibre', at least judging by the graphics.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by solid fundamental mechanics, but it lacks the depth and polish expected from similar tactical RPGs, with some users noting issues like illogical enemy behavior and limited engagement with the SCP theme. While the core concept is appreciated, the execution leaves room for improvement, particularly in terms of tactical interactions and variety in gameplay experiences.
“Solid fundamental mechanics.”
“I love the concept, I love the gameplay; however, I haven't seen much of SCP fights or anything like that. The only thing of SCP I've seen was the one in the India mission (not spoiling it) and the red lake, but other than that, it's more of a tactical game.”
“For that price, I certainly don't expect a high-end experience like 'X-Com', the current versions of 'Wasteland' or 'Jagged Alliance', but a game like this should have certain basic rules and features both in terms of gameplay and all around.”
“Well, for that price, I certainly don't expect a high-end experience like 'X-Com', the current versions of 'Wasteland', or 'Jagged Alliance', but a game like this should have certain basic rules and features both in terms of gameplay and overall.”
“The fact that this did not change for another enemy who was standing directly behind the smoke screen in the line of fire finally showed me that they certainly did not invest any time or money in programming such logical and important things for a shooting-based tactical RPG into the physics and gameplay of the game.”
“I love the concept, I love the gameplay; however, I haven't seen much of SCP fights or anything like that. The only thing of SCP I've seen was the one in the India mission (not spoiling it), that and the red lake, but other than that, it's more of a tactical game.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game is considered short and somewhat lacking in replayability, though players still find it enjoyable and are eager for future updates. Suggestions for enhancing replayability include features like image imports.
“Even allowing players to import images into the game would be cool and could add more replayability.”
“It is short and lacks a bit of replayability, but I still think this game is great and can't wait to see more of it.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and unsatisfying, citing poor graphics, lackluster exploration, minimal tactical depth, and a shallow leveling system that fails to engage. Overall, the experience is marred by unfulfilling gunplay and animations.
“The graphics are ugly, exploration is very tedious, and the tactical aspect barely exists. The gunplay and animations don't provide any satisfaction, and the leveling up system feels too shallow.”
“Grinding feels like a never-ending chore, with little reward for the time invested. It quickly becomes monotonous and frustrating.”
“The repetitive nature of grinding makes the game feel more like a job than a source of entertainment, leading to burnout rather than enjoyment.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy has been criticized for being misleading, as it appears to exploit the SCP brand to drive sales without genuinely catering to the interests of SCP fans.
“I feel deceived by the advertising; it seems like the SCP title was used just to boost sales without understanding what SCP fans truly want.”
“The monetization model is frustrating and feels exploitative, making it hard to enjoy the game without spending a lot of money.”
“It's disappointing to see so many features locked behind paywalls, which detracts from the overall experience.”