- August 15, 2018
- Ellie's Lunchbox
Scorch
81%Game Brain Score
story, graphics
replayability, optimization
81% User Score 223 reviews
Platforms
About
It's been 30 years since a terrible arson attack erased an entire family. Until today the culprit has been on the loose. You are sent to investigate a similar incident in this narrative exploration game.
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Audience ScoreBased on 223 reviews
story34 positive mentions
- The game offers a short and enjoyable detective experience, perfect for filling 20 to 40 minutes of free time.
- The graphics are visually appealing with a nice art style, and the voice acting is decent for a free indie title.
- The gameplay mechanics of collecting evidence and piecing together the mystery are engaging, making it a fun little mystery to solve.
- The game is very short with minimal replayability, as the outcome remains the same regardless of the player's choices during the final questioning.
- The voice acting can feel monotonous and lacks emotional depth, which detracts from the overall immersion of the story.
- The final evidence linking mechanic can be confusing, leading to frustration when players fail to answer correctly without clear feedback.
story
69 mentions Positive Neutral NegativeThe story of the game is generally viewed as intriguing and well-structured, though many players feel it is too short and lacks depth, with some describing it as a simplistic whodunit. While the atmosphere and world-building are appreciated, several reviews highlight a desire for more complex character development and plot progression. Overall, the narrative is engaging but could benefit from further elaboration and replayability.
“The story draws you in as you piece the clues together, which makes for an intriguing detective experience.”
“The plot is surprisingly complex for something this size, with an ending that I failed to guess because I fell for a red herring.”
“It's a whodunnit with only two suspects but a sufficient amount of evidence to collect against both of them, and the story is certainly engaging enough.”
“It feels like a free 30-minute version of 'Firewatch' except far less story quality and depth.”
“Most of the story is not just hidden, but completely absent.”
“The story is so short it can't be called 'a game', 'a story', or 'a narrative' by any standard.”