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Sarab: Duji Tower Game Cover

About

Sarab: The Dark Tower is a traditional JRPG-styled game, which focuses on story-telling, exploration, puzzles and turn-based battling. Each main character has its own mysterious story. Also, the game has a unique atmosphere which absolutely makes it a different experience from other JRPG games.

Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
Sarab: Duji Tower screenshot
+7

88%
Audience ScoreBased on 17 reviews
story13 positive mentions
music3 negative mentions

  • The game features a simple yet engaging story that keeps players interested throughout.
  • The ambiance and visuals are well-crafted, with attention to detail in character portraits and item designs.
  • The puzzles are interesting and provide a good challenge, enhancing the overall gameplay experience.
  • The writing is plagued with numerous grammatical errors and awkward phrasing, detracting from the story's impact.
  • The combat system is repetitive and lacks depth, often feeling like a roadblock to the more enjoyable puzzle-solving aspects.
  • There are unnecessary scenes and elements that do not contribute to the story, leading to moments of confusion and disengagement.
  • story
    39 mentions Positive Neutral Negative

    The story of "duji tower" is described as simple yet engaging, with a traditional "good guy saves the world" narrative that is well-executed and rich in detail. Reviewers appreciate the depth and potential for expansion into other formats, such as a novella, while noting that the storytelling could benefit from improved presentation and proofreading. Overall, the game offers a satisfying journey with intriguing plot twists and character development, making it a highlight of the experience.

    • “Such a great game and journey with a long, complicated story. It took about 9 hours for me to finish it. I am curious about who took the box, and I get mad about the fact that Sarab didn't meet his twin brother. I don't know how many chapters it will take to finish the whole story.”
    • “The story is set up and executed in such a way that if one were to expand on it, it could become an actual book or light novel.”
    • “The story is enjoyable, and I see you have made a great effort with the design.”
    • “But if not, that completely sucks away any seriousness in both the story and events that transpire.”
    • “For a game that relies on having a strong story which conveys meaning, having a grammar mistake can really shatter what could perhaps have been a perfect scene/story.”
    • “I think that the game would benefit from having somebody proofread throughout and give feedback to the developer on what needs to be changed in order for the story to come across correctly.”
  • music
    10 mentions Positive Neutral Negative

    The game's music aspect is notably minimal, with many users highlighting the absence of music as a deliberate design choice that enhances the atmospheric experience. While some players feel that additional music could enhance the gameplay, others argue that the lack of music allows for a more immersive exploration and puzzle-solving experience, suggesting that music might detract from the game's intended ambiance. Overall, opinions are mixed, with some appreciating the silence while others desire a musical accompaniment.

    • “That are essential to complete the puzzle, and the music is amazing; it just fits in with the area you're going to. It's really chill and something you can enjoy.”
    • “For this game, which relies on world exploration and puzzles as its main driver, music would actually seem out of place.”
    • “This game is absent of music, relying only on the atmosphere.”
    • “The game doesn't contain any music whatsoever.”
    • “In a way, the game almost feels like an extended cutscene instead of a game without the presence of music.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game are highly praised for their originality and quality, with many reviewers noting the beautifully crafted environments and impressive cutscenes. The artwork, created by a single developer, stands out in the RPG Maker genre, showcasing a significant effort to provide a unique visual experience that enhances gameplay and immersion. Overall, the visuals contribute positively to the game's ambiance and puzzle-solving experience.

    • “Graphic: 9/10 - The game's environment is absolutely wonderful and beautifully done.”
    • “The artwork in this game is amazing, and all done by the single developer.”
    • “So many times RPG Maker games will try to pass off default graphics and expect people to feel something new from them.”
    • “Having custom, personally crafted visuals is something not seen often enough in the RPG Maker genre of games.”
    • “The graphics are decent and the cutscenes seem to be well done.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is straightforward and adheres to traditional RPG mechanics, making it accessible without unnecessary complexity. While the story is well-crafted and could stand alone as a novella, it may not fully engage players looking for deeper gameplay experiences.

    • “At first, gameplay was good.”
    • “It is a traditional 'common man has to save the world' story, but the writer put a lot of effort into the story... and by that I mean this might work well as a novella outside of the gameplay aspects.”
    • “Made with RPG Maker, it has all the standard features of its genre; the gameplay is simple and straightforward, and doesn't weigh you down with a lot of unwarranted complexity.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that while grinding is necessary for boss battles, it doesn't significantly enhance the heroes' overall effectiveness. The game's linear progression features frequent random encounters, but these are generally quick and not overly tedious, making the grinding experience more manageable.

    • “Grinding the heroes doesn't really make them better.”
    • “The battles are easily won, with the exception of the boss battles, which may require a bit of grinding before you attempt them.”
    • “The game is mostly linear, and your progress through the world is met with many random encounters, but it can feel tedious at times.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by a playful and self-aware tone, often drawing on nostalgic and edgy references that resonate with a younger audience. Users appreciate the cleverness of the writing, which includes relatable quips and sibling banter that enhance the comedic experience.

    • “And while we're on the Goblet of Death, that alone sounds a lot like a name he came up with when he was fourteen in his edgy phase and never changed it—the hilarious thing about this is these are not my words but my sister's.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is heavily emphasized through its lack of music, creating an immersive experience that relies solely on environmental sounds and visuals to convey mood and tension.

    • “This game is devoid of music, relying solely on its immersive atmosphere.”
    • “The atmosphere is incredibly rich, drawing you into the world with every detail.”
    • “The game's ambiance creates a hauntingly beautiful experience that lingers long after playing.”
    • “This game is devoid of music, relying solely on its atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking any real immersion.”
    • “I found the overall atmosphere to be dull and lifeless, failing to engage me.”

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